Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 19 20 21 [22] 23 24 25 ... 81   Go Down

Author Topic: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)  (Read 284866 times)

0 Members and 3 Guests are viewing this topic.

Gneisenau_43

  • Perpetual n00b
  • member
  • Offline Offline
  • Posts: 147
  • Destroying Every Plane in IL-2 Since 2009
Re: F-4E Phantom II release
« Reply #252 on: February 22, 2012, 08:21:29 PM »

@FM-S-3, thanks! That was pretty helpful. The contents of the log.lst will be sent shortly.
Logged

zack

  • member
  • Offline Offline
  • Posts: 503
  • Ad Astra.
Re: F-4E Phantom II release
« Reply #253 on: February 23, 2012, 01:26:06 AM »

Any quick advice how to TAKE OFF this plane?  :-[
It runs 280 km/h on the runway, looks like elevators don't work (?).
Then - crash at the end.
With or without flaps - the same result.
Thanks a lot.

make sure you retract the Airbrakes and parking brakes :)

That's elementary.... :-[
I'm quite experienced pilot, but....still nothing!
Logged

S3231541

  • s3231541
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 2387
Re: F-4E Phantom II release
« Reply #254 on: February 23, 2012, 01:46:14 AM »

It have hydraulic take off features so you may want to activate your hydraulic system so you can close airbrake, deploy flaps and use aileron.  :D
Logged

Herra Tohtori

  • Modder
  • member
  • Offline Offline
  • Posts: 671
Re: F-4E Phantom II release
« Reply #255 on: February 23, 2012, 03:29:53 AM »

It was never stated explicitly in the thread so I have to ask - are the cockpit gauges supposed to work?

I am not getting any information from any of them, so I was wondering if the cockpit gauges haven't been "wired up" in the mod yet, or if it's a misconfiguration on my part, or a bug.


I briefly tried out the plane, flight characteristics, performance, munitions, and everything except for cockpit gauges seems to work quite perfectly. The AGM's work well, as do the air-to-air missiles. The gun sounds delightful with the doppler effects. Very reminiscent of an A-10 Thunderbolt II gun sound, except not very high on volume.


The environment I installed it on is:

-HSFX 5.0.1
-SAS Modact folder for HSFX (from https://www.sas1946.com/main/index.php?topic=14767.0 )
-1956 Jetwar 1.2

...and other miscellaneous modifications.
Logged

mad_pilot

  • The "Mig"- man
  • member
  • Offline Offline
  • Posts: 121
  • Il-2 bites back!
Re: F-4E Phantom II release
« Reply #256 on: February 23, 2012, 03:36:49 AM »

Nope, they are just textures for now .
The mod is a Beta version  :)
Logged

Herra Tohtori

  • Modder
  • member
  • Offline Offline
  • Posts: 671
Re: F-4E Phantom II release
« Reply #257 on: February 23, 2012, 03:40:23 AM »

Nope, they are just textures for now .
The mod is a Beta version  :)

That's what I thought, but wasn't exactly certain. I know beta versions usually have placeholders, but this wasn't directly specified as one so I figured I might as well ask just to make sure. :)
Logged

mojojojo

  • the only guy who uses the wildcat in multiplayer
  • member
  • Offline Offline
  • Posts: 1368
Re: F-4E Phantom II release
« Reply #258 on: February 23, 2012, 05:05:04 AM »

so THATS why they dont work.  ::)
Logged
i7 4790K quad core 4.4GHz/8GB DDR3-1600/ASUS Z87-A/ EVGA GTX 970 4GB/128GB A-Data SSD+1TB HDD/EVGA 650w 80+ gold PSU/ NZXT Source 530 gaming case

mojojojo

  • the only guy who uses the wildcat in multiplayer
  • member
  • Offline Offline
  • Posts: 1368
Re: F-4E Phantom II release
« Reply #259 on: February 23, 2012, 05:08:16 AM »

man this thread gets longer by about 5 pages every day! certainly a very popular mod!
Logged
i7 4790K quad core 4.4GHz/8GB DDR3-1600/ASUS Z87-A/ EVGA GTX 970 4GB/128GB A-Data SSD+1TB HDD/EVGA 650w 80+ gold PSU/ NZXT Source 530 gaming case

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: F-4E Phantom II release
« Reply #260 on: February 23, 2012, 05:40:02 AM »

indeed....and it doesn't help when people add more comments just to say how long the thread is getting....:D
Logged
.....taking fun seriously since 1968.....  8)

ghost5229

  • member
  • Offline Offline
  • Posts: 10
Re: F-4E Phantom II release
« Reply #261 on: February 23, 2012, 06:02:34 AM »

Simply amazing, keep up the good work guys!  8)
Logged

BT~Tarik

  • Modder
  • member
  • Offline Offline
  • Posts: 1521
Re: F-4E Phantom II release
« Reply #262 on: February 23, 2012, 07:40:42 AM »

Hmm can someone tell me how I deploy the chute  ::) I looked for the info in this post and in the equivalent on Freemodding, but couldn't find any. Apparently I'm supposed to assign a key (in the controls section I guess), but couldn't find one for it.
I assume it replaces some functiion that is never used (like with the Hotkey mod : power10 etc..), but which one ?

Except that it flies great, already killed a few tu4, and landed successfully. But it's stall speed is really high, 250 km/h with flaps !

Thanks again to all the team :)
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: F-4E Phantom II release
« Reply #263 on: February 23, 2012, 08:00:53 AM »

Except that it flies great, already killed a few tu4, and landed successfully. But it's stall speed is really high, 250 km/h with flaps !
I feel "250 km/h with flaps" is historical parameter of F-4E.
Or... lower than historical and easier landing with some data.
Some data shows me "F-4E's stall speed is 270km/h with full flap".
Logged
Pages: 1 ... 19 20 21 [22] 23 24 25 ... 81   Go Up
 

Page created in 0.041 seconds with 24 queries.