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Author Topic: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)  (Read 285041 times)

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S3231541

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #852 on: October 22, 2012, 04:57:22 AM »

@Razor1uk: if I give you the F-4 new model with all those fixed, would you make it work?
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4S_Vega

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #853 on: October 22, 2012, 05:30:11 AM »

man, Phantom weight 20 tonns

without AB it cannot outpass 40000/45000 feet

is not an issue, if you look at the speed graph the max ceeling without AB is not much more 12000m ;)
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4S_Vega

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #854 on: October 22, 2012, 05:50:38 AM »

speed graph of B version (other are very close)



as you can see, the speed curve in military power (our 100% power) reach max 42000 feet (few more than 12000m)

and the climb speed curve tell us that the climb rate over 40000 feet is 0

in game we can do level flight a bit over 12000m in mlitary using a bit of trim

however, install the latest version, noone has your same issues with controls
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razor1uk

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #855 on: October 23, 2012, 08:59:50 AM »

Ah, ok S3231541 & Vega apologies again, I wasn't intending to be demanding.
I''m out of date FM-wise currently  ???

And still reading a novel to do with 1968/69's creation of the Fighter Tactics School at Miramar following the Ault Report; left me thinking it was under hieghted, apologies, read upto midway through 'Scream of Eagles' by Robert K. Wilcox for the 2nd time, in that they he/suggested they could get up to 60,000ft on burners - they must have been breathing in avcat fumes through rose gilded glasses of bourbon or drinking a refined version of methenol water thats injected into the intakes above M1.6 (supposedly) to keep the engines cool - it would appear some facts, some bullshit and a hell a lot of bravado are written into it.  :o
Now I've got the weapons patch, I should be able to install the newer updated phantom pack files too without loading conflict Thank You 8)

Mm, I cannot code, or for that matter 3D model (unless in AutoCAD which isn't compatable ot my knowledge.) and as I said towards the end of my previous post,
"I can and will continue to use them and ignore these little things....
...Keep up all and any work you do, keep it flying and BBQ them with your burners" :P

Edited Wednesday 24th @17:21GMT DST; Corrected book author and name, also methinks thereference was to do with the F4D Skyray...
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4S_Vega

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #856 on: October 23, 2012, 09:14:11 AM »

Phantoms can excede a bit 60000 feets ;)

our versions in game climb till 18500m
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vpmedia

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #857 on: October 23, 2012, 11:56:02 PM »

I just replayed my Nam65 campaigns chopper mission(#4) and the F-4E's went crazy. With a simple targetless ground attack waypoint they almost dive into the ground but the waypoint height is set to 1000m//500kmh, with speed of 600 kmh the second plane always crashes. With the older version I used before there were no problems at all.

BT~wasted

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #858 on: October 24, 2012, 12:06:34 AM »

I think I know what is the problem. I`ll try to fix that for next beta and send it off to Vega  :)
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vpmedia

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #859 on: October 24, 2012, 12:32:27 AM »

Thanks mate but I managed to find the previous version (2012 03 14 FM), which seems to fixed the problem so no hurry! I'd rather see the Cobra weapons you posted about :)

razor1uk

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #860 on: October 24, 2012, 10:51:56 AM »

Managed to get the J upto 50K ft on Crimea.
  Started FMB Scramble with Center DT & 12 Mk 82's, a QOC pod (and only 3 Sparrow's if they were included - the lightest kit with D-Tank). Took off eastwards climbing. Dropped the bombs once over water post take-off, straightening up 'till 270 W, once by map edge, gradual climbing 180 across the map.
  Dropped the central big tank past Freoydov (spelling?) 'till by other edge above Kerch at around 36,000-ish ft; once past 30K alt gaining further hieght required slight dive then climb, I started a gentle M1 initiated 180deg turn; it held steady around with only a couple of trimming units and a few units of AoA.
  It took maybe 70 secnds to come about at high alt and mach, down to 240-ish (or roughly M0.8+ at that altitude) and about 50,100-ish ft by completion using 110% full burner all the way; and holding the stick steadily & gently still using early September's Phantom pack +Crusader packless less weapons fix - will get latest in a mo.

Ahem, I got the book name wrong and the reference I believe was Skyray related - such is the vaguaries of reading, your memory of it jumbles unless you note each specific references page & details etc, and I'm maybe 50 pages pasta 3 or 4 lines paragraphical referance.. Sorry.

Thursday 17:08GMT DST;
Managed to get 62,250ft from a high speed pull up & into stall - like making the the pointier curve/line of an egg shape with latest 8) and bombsight is very useful.

Its also helpfull on approach to landing too :D - unless you triple tap the ctr f1 past the frozen screen bug to cross hair only nose-cam-a-like mode; the frozen bug screen is 2nd ctrf1 function where an enabled hudmod conflicts with virtual pit gauges not being allowed, buit hit change pit view ctrf1 again to clear it - for those that think its buggered, its a glitch, not a crash.

If using Snakeeyes (Retarded Bombs - yeah their dumb compared to Pave GBU's) remember the drop point is between the bar marker and the lower scope edge - the faster or/and lower you are, the closer to the scopes bottom edge.
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alejo5515

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #861 on: October 26, 2012, 05:07:59 PM »

Hello, this device is very good, I want to install it but do not know how, I have installed UP 3 RC4 with DBW, anyone can help me? thanks
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BravoFxTrt

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #862 on: October 26, 2012, 05:36:41 PM »

Alejo5515  Read in here it will guide you     https://www.sas1946.com/main/index.php/topic,3969.msg40749.html#msg40749
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4S_Vega

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Re: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)
« Reply #863 on: October 26, 2012, 06:24:10 PM »

alejo this mod is for DBW 1.71

it will not work with DBW
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