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Author Topic: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)  (Read 284847 times)

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Vampire_pilot

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Re: F-4E Phantom II release for DBW 1.7
« Reply #108 on: February 13, 2012, 09:30:52 AM »

I have a problem with missiles fire solution... all Air-Air missiles hit nothing...

I just had a contest with a Mig - 8 missiles, fired from 6 o'clock, basically no angles
but no luck... from 4 km in to under 1km... 8 shots, 8 misses.
I wasted the Mig with the Vulcan.

but is that it? what am i doing wrong here?
is there a missile tutorial or something?


and one more thing... is there a way to toggle the indiviual missiles? weapons toggle key does not do it for me.

mac1

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Re: F-4E Phantom II release for DBW 1.7
« Reply #109 on: February 13, 2012, 09:54:21 AM »

some of the missiles are dependant on g force at which they are launched, are you being careful with the g's?
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HundertzehnGustav

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Re: F-4E Phantom II release for DBW 1.7
« Reply #110 on: February 13, 2012, 10:06:50 AM »

early missiles sucked.  see the lounge for more info.
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BT~Teacher

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Re: F-4E Phantom II release for DBW 1.7
« Reply #111 on: February 13, 2012, 10:08:05 AM »


I just had a contest with a Mig21... 8 missiles, fired from 6 o'clock, basically no angles (Mig21 turn like s****t)
but no luck... from 4 km in to under 1km... 8 shots, 8 misses.


Mig-21? Surely you mean Mig-17, right?
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Vampire_pilot

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Re: F-4E Phantom II release for DBW 1.7
« Reply #112 on: February 13, 2012, 10:15:04 AM »

yeah, Mig 17, sorry. I tried Mig 15, 17 and other jets.

same poor results.

early missiles sucked.  see the lounge for more info.

so it is what it is.... okay.
there is a reason the reintroduces the Vulcan...

HundertzehnGustav

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Re: F-4E Phantom II release for DBW 1.7
« Reply #113 on: February 13, 2012, 10:19:31 AM »

i have a hard time with them as well - they are almost useless on the Sabre. a Big fat russki Tupolev might ba a valid Target - but twin engined planes or smaller... there it becomes a question of sheer luck for me.
The lesson is the same: a fighter needs a Gun and a gunsight.
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HundertzehnGustav

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Re: F-4E Phantom II release for DBW 1.7
« Reply #114 on: February 13, 2012, 10:22:37 AM »

ask twister, he might fix you up with a dozen X4s on your very personal Phantom :)
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BT~Teacher

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Re: F-4E Phantom II release for DBW 1.7
« Reply #115 on: February 13, 2012, 10:25:08 AM »

yeah, Mig 17, sorry. I tried Mig 15, 17 and other jets.


No, no need apologise. You just got my hopes up. :)
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Roger Smith

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Re: F-4E Phantom II release for DBW 1.7
« Reply #116 on: February 13, 2012, 10:30:58 AM »

is there a Void available? I'd love to get started on some special skins for my fans  :P
if you make silber, or mindripper, I'll give you a virtual cookie
Silber actually was my first choice, I will work on it as soon as I get DBW working. Also Heartbreaker's F-4
and later will work on MiG-21s also
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Killer Ghost

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Re: F-4E Phantom II release for DBW 1.7
« Reply #117 on: February 13, 2012, 01:17:49 PM »

The Ai rarly gives you good openings to shoot missiles. You just have to make shure the conditions are good. dont aim at the ground or sun and do it while he is flying straight. Even thow i dont have DBW i will skin this beauty.
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BT~wasted

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Re: F-4E Phantom II release for DBW 1.7
« Reply #118 on: February 13, 2012, 01:31:21 PM »

yeah, you completely right. You need to have a very good position to have a 100% missile hit. After some training you will feel the moment when to press the button. But AIM-7 could be fired at any angle, it is all depends on your luck. I had a few kills with AIM-7 that I actually haven`t seen it, so far the target was.
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coenoo1

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Re: F-4E Phantom II release for DBW 1.7
« Reply #119 on: February 13, 2012, 01:51:05 PM »

Game crash when using Drag Chute, anyone?
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