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Author Topic: F-4 Phantom II's released v1.31 for Jetwar1.2 (17/10/2012)  (Read 285223 times)

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S3231541

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Re: F-4E Phantom II release
« Reply #216 on: February 21, 2012, 06:12:30 AM »

well, speaking of guns kills

  8)
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mojojojo

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Re: F-4E Phantom II release
« Reply #217 on: February 21, 2012, 06:14:19 AM »

are those SUU-22s!!! awesome  ;D
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BT~wasted

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Re: F-4E Phantom II release
« Reply #218 on: February 21, 2012, 06:36:28 AM »

actually SUU-16 and they are spinning  8)
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mojojojo

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Re: F-4E Phantom II release
« Reply #219 on: February 21, 2012, 06:48:53 AM »

awsome. will they be released in a later version?
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flying scotsman

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Re: F-4E Phantom II release
« Reply #220 on: February 21, 2012, 06:59:37 AM »

 ;D ;D ;D :P :D ;D Absolutly brilliant in DBW1-7 and I even got it working, got to sort a carrier out now and land it!!
THANK YOU   to everyone involved
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mojojojo

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Re: F-4E Phantom II release
« Reply #221 on: February 21, 2012, 07:10:10 AM »

tell me if u get the carrier catapult glitch
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crazyeddie

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Re: F-4E Phantom II release
« Reply #222 on: February 22, 2012, 08:25:35 AM »

Are there any plans to do this aircraft for 4.101 with Modact 3.6.  I don't run DBW.

I had hoped to get it installed with the new jetpack but that has been a disaster for me, a complete bork of my setup which has taken me three days to fix.
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western0221

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Re: F-4E Phantom II release
« Reply #223 on: February 22, 2012, 08:40:25 AM »

Are there any plans to do this aircraft for 4.101 with Modact 3.6.  I don't run DBW.

I had hoped to get it installed with the new jetpack but that has been a disaster for me, a complete bork of my setup which has taken me three days to fix.

I can fly this F-4E in 4.10.1m+SASModAct3.06+Jetwar1.2 , I had no problem in Jetwar1.2 installing.

But some BETA Jets MODs (F-8 Crusader or others) are made non-flyable in Jetwar1.2 , I keep my Jetwar1.1 folder stable, and make a copy of it and update to Jetwar1.2.
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crazyeddie

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Re: F-4E Phantom II release
« Reply #224 on: February 22, 2012, 08:59:26 AM »

Yes, I tried that as well Western, I had three goes at it and gave up in the end when nothing worked any more.  My game was so screwed up I had to reinstall everything.

I could never get beyond the Modact selector, could not even get the game to run a bit so that I could get a logfile to see what the problem was.   

I guess something in my setup does not like Jetpack 1.2, so I'm back with 1.1 and everything is fine again, apart from no F4.
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NS~mati140

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Re: F-4E Phantom II release for DBW 1.7
« Reply #225 on: February 22, 2012, 09:06:30 AM »

I used to make AIM-7 fire with missile key while AIM-9s fire with Bomb key but seem the AI doesn't like it. But maybe I can add that loadout for guys like you to have fun with  ;D

Maybe you can use some of new hotkey slots included in AI and Hotkeys mod for switching between missles? It would also allow to add AIM-9 to ground attack loadouts for self defense.
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Ranwers

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Re: F-4E Phantom II release
« Reply #226 on: February 22, 2012, 09:06:58 AM »

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Remember, that it takes considerably longer to create a mod than a pretty screen shot

western0221

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Re: F-4E Phantom II release
« Reply #227 on: February 22, 2012, 09:58:22 AM »

Yes, I tried that as well Western, I had three goes at it and gave up in the end when nothing worked any more.  My game was so screwed up I had to reinstall everything.

I could never get beyond the Modact selector, could not even get the game to run a bit so that I could get a logfile to see what the problem was.   

I guess something in my setup does not like Jetpack 1.2, so I'm back with 1.1 and everything is fine again, apart from no F4.

Your situation is heard as Jetwar1.2 installing problem to me.
To solve your problem seems to complete installing Jetwar1.2 and not S3's work...

I had nothing problem at installing Jetwar1.2 , and after that, nothing problem at installing this F-4E.
Installing F-4E on Jetwar 1.2 was very smooth and easy.

Don't you forget installing "AI, Carrier, Hotkey MOD" with Jetwar1.2?
Without it, Jetwar1.2 crashes.
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