Liking the steady improvements and tweeks
I have noticed some things
, I am not intending to be pedantic)...
..All the F-4 models appear to me that the right (starboard) wings spoiler, seems to sit naturally a fraction of a degree above the wings surface - more so than the left/port one does; even without any aerilon trim.
..Without going specifically into libraries, I have noticed that above differing speeds and altitudes differences in flying attitude/handlings - this is I suppose to attempt to replicate its quirks.
As of yet I have been flying usually the Jay patten Brick, seems to not go above 49,000 on Grand Canyon, Biscay, Okinawa, Coral Sea 'Carrier Ops' (maps I have normally used), I haven't yet tried altitudes on Crimea.
Mind due I was unable to get past 40,000 without more than 90% throttle; normally 110%, even with careful trimming and gently smooth & 'held' stick inputs, either with only Sparrows and Sidewinders, Empty and less than starting with 70% fuel (although with say 100% enough fuel, should be for a 3.5-ish hours at 45% throttle).
..With the D & E 'Airforce' models, (as of the September update, prior to latest update & weapons pack fix,) that they are unable to load with engines 'started' for the AI any QMB; in FMB I don't know, as I find it very wierd to try and use.
..The main wings Leading Edge flaps seem more to drop, rather than droop/roll down or extend slightly and droop, and the left/port one has a cap on its inner root-wards face, but the right/starboard one doesn't.
..The nose gear turns as if opposite to the rudders direction - shouldn't it be the same if manouvering using rudder/Y-Axis.
I can and will continue to use them and ignore these little things, it is early days still, but I just thought some should be made aware of; those that could seem to be tweekable without having to redesign the model.
Keep up all and any work you do, keep it flying and BBQ them with your burners..