I just noticed a conflict between 2.6 and the Plutonium effects in my DBW. The most noticeable difference is that ground fires now die out almost immediately, as opposed to pre-2.6, where they would last for several minutes, at least. I'm running DBW 1.71 on 4.101 with a ton of other mods installed, but I've confirmed that it's this mod that's causing the conflict- when the Plutonium effects are loaded first, I get the long-lasting fires back, but it causes a CTD if I hit the "salvo size" key. switching it so that 2.6 loads first doesn't cause CTD, but the ground fires don't last. I've noticed that there are 16 classfiles shared between Plutonium and this mod- does anyone know which one is causing the conflict?
Also, I saw a few pages back, a mention of random rocket dispersal with rockets like the R4M- is that supposed to be included in this mod? Mine all stay grouped together in one big clump- it's spectacular when you get a hit, but doing so is tough to do...