Hasn't been many updates regarding this mod but thought I'd let you know about the progress with current beta. Here are the most recent developments/beta notes:
- Entire game flap system redone. Based on kumpel's original customizable flap mod, this has been expanded significantly to create new flight model parameters to allow you to define as many stages of of flaps as you wish. The code also shows the correct flap setting (in degrees) on the HUD. This was required to remove a major compatibility bug with the MiG-21 project
- Fixed problems with engine statup for some engine types (e.g. Rotary)
- Added level stabilizer as a flight model setting
- Added differential brakes as a flight model setting
- Cleaned files
- Deleted class AircraftHotkeysAlt as it is now redundant.
- Support for aircraft with 8 engines added.
- New engine starters. There is now a new variable in engine models called 'Starter' which allows you to define a starter motor type. You can choose "Inertia" (two types, traditional and "Bosch"), "Manual", "Electric", "Cartridge" and "Pneumatic".
- Engine startup and windmilling behaviour tuned. No long will you see aircraft with rediculously long shutdown times. With exception to a few aircraft variants, all aircraft have a more realistic windmilling time.
- Engine cut-out on prop-strike added. When the windmilling code was introduced, it had a side-effect of causing engines to continue to run for a while after a prop strike (even after hitting ground). Now engine shutdown occurs almost instaneously.
- Auto DiffFM by Benitomuso added.
- 'No Open canopy' for high-speed jets on carriers added. Prevents aircraft such as F-4 Phantom from opening canopy before take-off. Adapted from code by wasted and western0221
- Airbrake period parameter added. In flight model can now define how long it takes for airbrakes to deploy.
- MiG-21 flap positions added to AircraftHotkeysAlt.
- Added custom ejection seats code (for use with MiG-21 and future JetWar versions)
Coming in future betas:
- Western0221's climate mod to be merged
- New afterburner code
- Shifting of some supersonic code from aircraft classfiles to core classes
- Missile selection
- Conversion to 4.111m (already begun)