I don't know why, but I cannot use the catapults. I tried with many different planes and ships, and I also checked the Catapults.ini and the Stationary.ini for any mistakes, but everything is all right, or at least seems to be. When I was using the 2.5 version, everything worked fine, but after the release of MiG-21, I upgraded to JetWar 1.3 and the 2.6 version of Engine mod, and the catapults don't work
I post a log of one of the test missions. Please, if anybody has some ideas what is wrong, tell me, any advice would be very helpful.
Loading mission single/un/F4F-3/S01.mis...
Loaded camouflage: PACIFIC
Month = 7 , Hour = 17
Temperature - 0m = 22.0 .
Temperature - 1000m = 15.51001 .
Temperature - 2000m = 9.019989 .
Temperature - 3000m = 2.5299988 .
Temperature - 4000m = -3.9599915 .
Temperature - 5000m = -10.450012 .
Temperature - 6000m = -16.940002 .
Temperature - 7000m = -23.429993 .
Temperature - 8000m = -29.919998 .
Temperature - 9000m = -36.410004 .
Temperature - 10000m = -42.899994 .
Temperature - 11000m = -49.39 .
Temperature - 12000m = -55.880005 .
Loading map.ini defined airfields:
PBuffer: suitable formats: 42
Created a 1024x1024 RenderTexture with BPP(8, 8, 8, 8)
Depth = 24, stencil = 8
PBuffer: suitable formats: 42
Created a 2048x2048 RenderTexture with BPP(8, 8, 8, 8)
Depth = 24, stencil = 8
Loading vertex/fragment programs: *706408480*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast]
*** Loading: [fpWaterSunLight]
*** Loading: [fpWaterSunLightBest]
*** Loading: [fpCoastBump]
*** Loading: [fpCoastFoam]
*** Loading: [fpCoastFoamFast]
*** Loading: [fpCoastFoamFarFogTex]
*** Loading: [fpCausticSimple]
*** Loading: [fpCaustic]
*** Loading: [fpSprites]
*** Loading: [fpObjectsL0]
*** Loading: [fpObjectsL0_2L]
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog]
*** Loading: [fpFarLandFog]
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterDM_CPU]
*** Loading: [fpWaterDM_CPULo]
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater]
*** Loading: [fpNearNoBlend]
*** Loading: [fpNearNoBlendNoise]
*** Loading: [fpNearBlend]
*** Loading: [fpNearBlendNoise]
*** Loading: [fpFarBlend]
*** Loading: [fpForestPlane]
*** Loading: [fpForestPlaneNoise]
*** Loading: [fpForestPlaneEdges]
*** Loading: [fpForestPlaneEdgesNoise]
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Port/Floor/live.sim)
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F4F-3/Default s1=3DO/Plane/F4F-3(USA)/summer s2=PaintSchemes/Cache/0
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1393)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1364)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1351)
at com.maddox.il2.game.Mission._load(Mission.java:755)
at com.maddox.il2.game.Mission.access$6(Mission.java:728)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:467)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/F4F-3/Default'
INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/F4F-3/Default' size: 0 != 512 | 1024
Mission: single/un/F4F-3/S01.mis is Playing
Time overflow (0): speed 0.66079295
warning: no files : music/takeoff
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
Loading mission Records/LL.TRK...
Loaded camouflage: PACIFIC
Month = 7 , Hour = 17
Temperature - 0m = 22.0 .
Temperature - 1000m = 15.51001 .
Temperature - 2000m = 9.019989 .
Temperature - 3000m = 2.5299988 .
Temperature - 4000m = -3.9599915 .
Temperature - 5000m = -10.450012 .
Temperature - 6000m = -16.940002 .
Temperature - 7000m = -23.429993 .
Temperature - 8000m = -29.919998 .
Temperature - 9000m = -36.410004 .
Temperature - 10000m = -42.899994 .
Temperature - 11000m = -49.39 .
Temperature - 12000m = -55.880005 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 226, Vert 7760, Ind 38028
WARNING: * Buf1 : Obj: 1787, Vert 114814, Ind 257886
WARNING: * Buf2 : Obj: 4, Vert 384, Ind 576
Load bridges
Load static objects
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F4F-3/Default s1=3DO/Plane/F4F-3(USA)/summer s2=PaintSchemes/Cache/0
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1393)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1364)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1351)
at com.maddox.il2.game.Mission._load(Mission.java:755)
at com.maddox.il2.game.Mission.access$6(Mission.java:728)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:467)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/F4F-3/Default'
INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/F4F-3/Default' size: 0 != 512 | 1024
Mission: Records/LL.TRK is Playing
warning: no files : music/takeoff
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[31.05.2013 14:19:37] -------------- END log session