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Author Topic: NEW Release :WINGFLYR FLAK_Gun TOWERS  (Read 12070 times)

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wingflyr

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Re: NEW Release :WINGFLYR FLAK_Gun TOWERS
« Reply #24 on: March 11, 2012, 12:46:37 PM »

Thanks Helen, 8) so glad your using them. Cheers wingflyr.
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WindWpn

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Re: NEW Release :WINGFLYR FLAK_Gun TOWERS
« Reply #25 on: March 13, 2012, 01:25:36 PM »

I got a PM from 78thFG_windwpn and said he has loaded on the 78thFG_windwpn DBW MOD Static DAF 1.71 without issues, and has the go ahead to add it.

This new addition has been added to the latest DAF Static Pack

thx WingFlyr!

~S~

wind
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Whiskey_Sierra_972

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  • In memory of my beloved hero: Saburo SAKAI!
Re: NEW Release :WINGFLYR FLAK_Gun TOWERS
« Reply #26 on: March 26, 2012, 02:39:15 AM »

Work fine in 4.09 !
Thank you very much !  :)


Hi!

Sorry to bother dear Wingflyr!

I have just installed your Flak towers in my 409 and find a spawn issue!

If I install it loading before your other mods I got a CTD before the loading reach any visible percentage and if I do it loading after your other mods the game run but the Flak guns and radar (even if listed in my artillery panel) don't show and the log report me those lines:

No spawner for 'com.maddox.il2.objects.vehicles.artillery.Artillery$FlakT18_88mm'
No spawner for 'com.maddox.il2.objects.vehicles.artillery.Artillery$Radar_T'

I find the conflict in this classfile: F64DC742BF7E114C which (if I undestand correctly) is the master classfiles all of your mods and must load before the older....

So I was wondering if you can provide a 409 compatible classfile or allow someone (this i why I have quoted the Epervier post) to adapt it for we old 409 rebels....

Thanks in advance for your attention and the great mods you have developed and shared with all the community!!!

All the best!

walter
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Epervier

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Re: NEW Release :WINGFLYR FLAK_Gun TOWERS
« Reply #27 on: March 26, 2012, 04:15:40 AM »

I announced that 409 works in this Mod!
But in its current form: no!
I usually change the names of Class immediately when I see the use of generic Class : vehicles.artillery.Artillery$xxx

But by changing the names of the Class, everything works : vehicles.artillery.ArtilleryZZZ$xxx
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

wingflyr

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Re: NEW Release :WINGFLYR FLAK_Gun TOWERS
« Reply #28 on: March 26, 2012, 11:36:59 AM »

Work fine in 4.09 !
Thank you very much !  :)


Hi!

Sorry to bother dear Wingflyr!

I have just installed your Flak towers in my 409 and find a spawn issue!

If I install it loading before your other mods I got a CTD before the loading reach any visible percentage and if I do it loading after your other mods the game run but the Flak guns and radar (even if listed in my artillery panel) don't show and the log report me those lines:

No spawner for 'com.maddox.il2.objects.vehicles.artillery.Artillery$FlakT18_88mm'
No spawner for 'com.maddox.il2.objects.vehicles.artillery.Artillery$Radar_T'

I find the conflict in this classfile: F64DC742BF7E114C which (if I undestand correctly) is the master classfiles all of your mods and must load before the older....

So I was wondering if you can provide a 409 compatible classfile or allow someone (this i why I have quoted the Epervier post) to adapt it for we old 409 rebels....

Thanks in advance for your attention and the great mods you have developed and shared with all the community!!!

All the best!

walter

Hey Walter,
 yes ''for now'' I made them for DBW series, and waiting for HSFX 6 with 4.11 base. All these different versions make things difficult to please everyone. WIP  I am working on some new eyecandy airfield pieces,4 new SPGs Renualt_F17 for RealDarko and one AAA tank upgrade
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