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Author Topic: Ju 88G-6 Nightfighter - v1.4 - final release  (Read 125673 times)

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CWMV

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #84 on: March 10, 2012, 01:03:46 AM »

This will work with the generator wont it?!
 :)
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ANDYTOTHED

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #85 on: March 10, 2012, 01:08:53 AM »

will any nightfighter?
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SAS~Poltava

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #86 on: March 10, 2012, 04:20:52 AM »

And here we go: a campaign for this superb aircraft!



This is a semi-historical, 8-mission static campaign, set in the first half of 1944. You are a German Night Fighter pilot, flying the Junkers Ju 88 G-6 Nightfighter, facing ever stronger night attacks by the British RAF, including an increasing threat from enemy nightfighters and intruders. But you will also get better radar and electronic counter measures.

You can download it here: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1110



This campaign uses the special Night fighting map of CY6 and is of course also based on his great Command and Control MOD, which will, for the first time, make it possible to actually simulate real WW2 Night Fighter combat, with you receiving directions both from a Ground Controller and from your own on-board Radar operator. And also experience some Electronic Warfare counter measures by the enemy.

So a successful intercept depends on you following the directions. Just following the way-points on the map will not be enough.



Note that there is a Radio Beacon placed on your airfield, to help you navigate back to your base. But in order to use it you must of course activate the buttons needed for this etc.

The campaign is based on my old nightfighter campaign for the He 219 Uhu, with a number of variations.



Thanks for looking, and of course a BIG thank you to Sputnikschock for doing this aircraft!!!  ;D
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Oleksii Tsykhaniuk & Ihor Prokopiuk May 29 2023

andrey65

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #87 on: March 10, 2012, 06:04:18 AM »

Great plane!
Great campaign!
And it is very necessary!
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mandrill

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #88 on: March 10, 2012, 06:07:53 AM »

V 1.0 worked fine for me. But v 1.2 is a 60% CTD.

I am running Modact 3.06 w 4.101.

Buttons.
Or loadouts.
The only two changes that are not 3d model related and could cause a crash on startup.

Or it could be a mod conflict or ini issue of course.

Try dropping these two files in your Ju 88G-6 folder. Just in case.
https://www.mediafire.com/download.php?qk8ugz1wz8e7zd2
https://www.mediafire.com/download.php?284hmwq02qj46di
These are MG151 classes used in the loadout. Should be standard in 4.101, but who knows. Worth a try.

Okay, I put them in my Ju-88 folder right next to the 3DO folder and still got a 60% CTD. Am I doing something wrong?
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Germy66

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #89 on: March 10, 2012, 06:08:22 AM »

Hi Epervier!
do you see this beauty? :o
yes its a 2Mot but i hope you can do something for us 4.09s  ;D ;) :-\
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sputnikshock

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #90 on: March 10, 2012, 06:43:11 AM »

@poltava: Great! Have included a link to your campaign in the second post.
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sputnikshock

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #91 on: March 10, 2012, 08:09:25 AM »

@mandrill:

Next to the 3do folder, that is in the Ju-88-G6_1.2 root folder, where all the other alphanumeric classfiles sit. That's correct.

If it's not an ini issue, not the loadouts, you have DiffFM active, and the latest buttons installed, it's most likely a mod conflict.
Which other mods are you running?
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Gumpy

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #92 on: March 10, 2012, 09:24:18 PM »

Thanks to Poltava for the campaign and Thanks sputnikshock for this plane.When played with the Ju-88G6 the campaign kind of takes on an unearthly feeling and with all the lights turned off around the house it's actually a little unnerving.  8)
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Friedrich-Wilhelm

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #93 on: March 10, 2012, 10:32:17 PM »

Hello Sputnikshock, hello Poltava,

I just downloaded the Ju-88G-6 campaign and played the first mission. Very exciting! Took down two Lancasters, but my radio officer got injured and was bleeding heavily. So I needed to get back to base quick. However, when I used the keys for "next beacon," and for "previous beacon," nothing happened. The radio beacons work just fine with FW-190s, and Bf-110s in my DBW 1.71 install. Am I doing something wrong, or is there a different beacon function needed for the Ju-88?

Thanks for these great mods,

FW

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Epervier

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #94 on: March 11, 2012, 03:27:22 AM »

Hi Epervier!
do you see this beauty? :o
yes its a 2Mot but i hope you can do something for us 4.09s
Version 1 worked very well in 409.
But the version 1.2 I have problems with hoocks/tracers/MgunDump !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Germy66

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #95 on: March 11, 2012, 06:47:19 AM »

can someone put up the version 1 please :-X
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