western0221,
I have been testing V2.00 in DBW 1.7.1. I found that the Hornet 1970 does not show up in a mission I created in FMB. In that same mission the USS Kearsarge 1965 does show up. Note that I put the players plane on the Kearsarge.
Also, neither Hornet stationary ship can be inserted in the mission using FMB. The 1957 Intrepid stationary can be inserted but the 1970 version cannot. In the objects window, the 1970 Intrepid shows up as the Hornet.
I can't find any mistakes in the way I installed the angle-deck carriers. My logfile can be D/L at
http://www.sendspace.com/file/bj9roh and it does show a number of internal errors, warnings and other such indicators of problems. The following are eight examples of the kind of error messages included in the logfile:
(1) "[9:35:45] INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1_x'
[9:35:45] Ship creation failure:
[9:35:45] INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1_x'
[9:35:45]
[9:35:45] java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1_x'
[9:35:45]
[9:35:45] at com.maddox.il2.engine.HierMesh.ChunkFind(Native Method)
[9:35:45] at com.maddox.il2.engine.HierMesh.chunkFind(HierMesh.java:285)
[9:35:45] at com.maddox.il2.objects.ships.BigshipGeneric.initMeshBasedProperties(BigshipGeneric.java:2526)
[9:35:45] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2847)
[9:35:45] at com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1960.<init>(ShipEssexs.java:58)
[9:35:45] at com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1970.<init>(ShipEssexs.java:123)"
(2) "[9:35:45] Mission: Can't create chief '2_Chief' [class:ships.ShipEssexs$USSHornetCV12_1970]"
(3) "[9:35:55] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC4_D0'
[9:35:55] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC5_D0'
[9:35:55] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC4_D0'
[9:35:55] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC5_D0' "
(4) "[9:35:56] WARNING: Bad water if MapRID == 0
[9:36:04] WARNING: Bad water if MapRID == 0
[9:36:11] WARNING: Bad water if MapRID == 0
[9:36:20] WARNING: Bad water if MapRID == 0
[9:36:20] WARNING: Clear VBuf 261856
[9:36:20] WARNING: Clear IBuf 508947"
(5) "[9:39:02] WARNING: Bad water if MapRID == 0
[9:39:11] ObjState.finalize: Object of com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1970 NOT destroyed"
(6) "[9:40:58] SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1970]
[9:40:58] null"
(7) "[9:41:56] SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipEssexs$USSIntrepidCV11_1970]
[9:41:56] null"
(
"[9:41:56] WARNING: Bad water if MapRID == 0
[9:41:57] INTERNAL ERROR: HierMesh: Can't find chunk 'Head69'
[9:41:57] INTERNAL ERROR: HierMesh: Can't find chunk 'Head69'
[9:41:57]
[9:41:57] java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'Head69' "
Also, how do you get the catapults to work on the angle-deck carriers? I was under the impression that all that was needed for a DBW 1.7.1 install was to adjust the names of the CarrierMod and CarrierTakeOff5.7.2.1 so that they appear as the first and second directory respectively in your Mods directory. While catapults work on the WW2 carriers, they do not work on the angle-decks.
Any help you can provide would be very much appreciated. These carriers look great and I congradulate all who were involved in creating them for their fine work
!
Cheers,
Riptide