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Author Topic: DBW - The Flying Tigers - Special Edition  (Read 59623 times)

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SAS~Monty27

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Re: DBW - The Flying Tigers - Special Edition
« Reply #168 on: November 01, 2012, 11:17:06 PM »

Lot of new eye candy but got rid of those damned pink trees!  ;) Plus all the P-40s were updated with the P-40 community pack, (in TFM), note the lovely looking Sperry ADI!
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WWHappy

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Re: DBW - The Flying Tigers - Special Edition
« Reply #169 on: November 02, 2012, 08:29:54 AM »

Lot of new eye candy but got rid of those damned pink trees!  ;) Plus all the P-40s were updated with the P-40 community pack, (in TFM), note the lovely looking Sperry ADI!

Hehe  :D Ya I noticed that .Just a note I had to turn off Gurners FX stuff I was taking to much of a frame rate Hit. And I am running a 680Se vidio card and 12 gigs of ram On a quad phenom.
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SAS~Monty27

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Re: DBW - The Flying Tigers - Special Edition
« Reply #170 on: November 02, 2012, 03:29:44 PM »

Lot of new eye candy but got rid of those damned pink trees!  ;) Plus all the P-40s were updated with the P-40 community pack, (in TFM), note the lovely looking Sperry ADI!

Hehe  :D Ya I noticed that .Just a note I had to turn off Gurners FX stuff I was taking to much of a frame rate Hit. And I am running a 680Se vidio card and 12 gigs of ram On a quad phenom.
Nice rig!  There's plenty going on though, I just don't need it.
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Camman

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Re: DBW - The Flying Tigers - Special Edition
« Reply #171 on: November 02, 2012, 04:59:41 PM »

Lot of new eye candy but got rid of those damned pink trees!  ;) Plus all the P-40s were updated with the P-40 community pack, (in TFM), note the lovely looking Sperry ADI!

Hehe  :D Ya I noticed that .Just a note I had to turn off Gurners FX stuff I was taking to much of a frame rate Hit. And I am running a 680Se vidio card and 12 gigs of ram On a quad phenom.
Nice rig!  There's plenty going on though, I just don't need it.
Thanks to CWMV for pointing this out you can comment out 8A318408BB7C513E in your Gurner fx folder or your install depending on how you mod your il2. This will allow you to keep all of the awesome eye candy from Gurnerfx you just will not be able to see smoke nearly as far. I have a much lesser card than you, a gtx 480 and I can lower my resolution and not gain any fps, infact when I check my card stats its barely working and the temperature only rises like 10c on a gtx 480 that usually raises another 20c on top of that. Just what I have noticed, so I think your fps are mostly dependant on processor mhz.
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SAS~Monty27

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Re: DBW - The Flying Tigers - Special Edition
« Reply #172 on: November 02, 2012, 06:45:34 PM »

Yes!  Its a great fix and is now posted on the front of TFM.  :)
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WWHappy

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Re: DBW - The Flying Tigers - Special Edition
« Reply #173 on: November 02, 2012, 09:18:28 PM »

Yes!  Its a great fix and is now posted on the front of TFM.  :)
Thanks that fix worked wonders for me.
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CWMV

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Re: DBW - The Flying Tigers - Special Edition
« Reply #174 on: November 02, 2012, 11:11:06 PM »

Guys, this isn't really a "fix", its like the mod equivalent of duct tape and bailing wire.

There is a conflict in this classfile somewhere within the vastness of The Full Monty, but its sheer leviathan nature makes it hard to find.

Heck-I didn't even find that classfile used anywhere else in the pack, except probably the XTD folder.
regardless if someone with more time than I could be troubled to find it (the conflict) then we could have a real fix-and 30km smokes again!
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Camman

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Re: DBW - The Flying Tigers - Special Edition
« Reply #175 on: November 03, 2012, 03:32:46 AM »

ok so I did some trouble shooting with Gurners and TFM. What I found Is Gurners works fine with the 30k mod with monty 1-5, then as soon as you activate monty 6 the low fps problem arises. You can again gain fps back by commenting out air.ini in the std folder in monty 6. You can then add monty 1-9 and keep high fps. Monty 10 reintroduces the fps problem. Again commenting out air.ini in monty 10 brings back the fps. Then Monty 11 gets mounted and the problem is back, however commenting out air.ini didnt help. I then took every mod out and started adding them into monty 11. I was able to get to the typhoons and tempests folder before the problem popped back up. Hopefully that will help someone as I am out of time for this evening
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Cringer

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Re: DBW - The Flying Tigers - Special Edition
« Reply #176 on: November 06, 2012, 09:01:41 AM »

Hi Monty .
I have the same problem a WWHappys, and Hawkman.
The missions are in the NN folder inside Campaign, but nothing happens when I select the None country, and hit the start new campaign button.

AHHH! I SEE IT - FOLDER STRUCTURE.  Will re-upload ASAP!

EDIT: FIXED! - Same download link...  :-[ :-[ :-[ :-[ :-[

Although I downloaded this campaign today I have exactly the same problem as WWHappys and Hawkman.  The date on the download was 29 October and I wonder whether this is the corrected version.  If not, could you direct me to where the corrected version might be?

Many thanks for your good work.
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SAS~Monty27

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Re: DBW - The Flying Tigers - Special Edition
« Reply #177 on: November 06, 2012, 03:29:51 PM »

Hi Cringer, I just downloaded it again and the files and folders are all in the right place.  :) 
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Cringer

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Re: DBW - The Flying Tigers - Special Edition
« Reply #178 on: November 07, 2012, 02:09:09 AM »

Thanks for reply Monty, will try again.

Regards Cringer

Having investigated again, I found something interesting.  When I looked in the NN campaign folder I found that it was missing all the "award properties and .ru" files.  I hadn't deleted anything, so I can only assume that these were missing when I installed The Full Monty or the DBW Superpack.  I already had a copy of DBW so I copied those required files over and this campaign now works.  I don't know why it was missing, but that was certainly the reason this campaign would not appear.

I would suggest anybody with a similar problem check that they have these files in the NN folder.
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SAS~Monty27

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Re: DBW - The Flying Tigers - Special Edition
« Reply #179 on: November 07, 2012, 03:07:52 PM »

Thanks for reply Monty, will try again.

Regards Cringer

Having investigated again, I found something interesting.  When I looked in the NN campaign folder I found that it was missing all the "award properties and .ru" files.  I hadn't deleted anything, so I can only assume that these were missing when I installed The Full Monty or the DBW Superpack.  I already had a copy of DBW so I copied those required files over and this campaign now works.  I don't know why it was missing, but that was certainly the reason this campaign would not appear.

I would suggest anybody with a similar problem check that they have these files in the NN folder.
Interesting again!  ;D I will add these bits to the NN folder in the download, thanks Cringer.
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