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Author Topic: DBW - The Flying Tigers - Special Edition  (Read 59667 times)

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Goalie

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Re: DBW - The Flying Tigers
« Reply #120 on: August 01, 2012, 10:45:17 AM »

Hi,
I've just returned to IL-2 after about a 5 year absence and have been amazed at how far things have progressed in that time.

I have been able to download all the required pieces of this campaign except for the DBW_MOD_Static hosted at gamefront. In fact just clicking on the download button disconnects me from the internet! It would appear reading around on other threads that I am not alone in having this issue with gamefront.

Can any of you good people here provide an additional link for this file set or find a way of getting it to me?

Many thanks,
Goalie

Edit:
This issue has been resolved.
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Winston D.

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Re: DBW - The Flying Tigers
« Reply #121 on: September 04, 2012, 05:42:04 PM »

Monty27,

Your banner says "55 missions over Burma and China". What map are you using for the China based missions? The reason I ask is  I've built a historical twelve mission multiplayer "AVG in Burma" campaign for UP 3.0 RC4 using the lower burma map, but I had to end the campaign because the AVG was eventually kicked out of Burma to Kunming, China and I have no map to continue with. The upper burma map was never finished.

Nice to read this topic, especially the comments about the C-47's. I have two interesting AVG mission stories that I'll post here as soon as I can find them.
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Winston D.

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Re: DBW - The Flying Tigers
« Reply #122 on: September 04, 2012, 08:46:14 PM »

Here's two interesting stories about C-47's in the AVG.

24 April 1942
A USAAF C-47, which had just delivered a load of fuel and ammunition for the AVG at Lashio, was intercepted on its return flight by a fighter identified as a 'Zero'. Captain Don Olds, the co-pilot, took the transport down to treetop height to frustrate the Japanese pilot's attacks, while Colonel Caleb Haynes went back down the fuselage to help other members of the crew attempt to ward off the attacks with sub-machine guns; on this occasion the aircraft managed to escape damage.


15 May 1942
During the night between 15 and 16 May a most unusual 'bomber' headed towards Hanoi; it was in fact a US Transport Command C-47, in the hands of Lieutenant William Grube. Aided and abetted by his co-pilot, Lieutenant Jack Krofoed, and accompanied by Lieutenant Dick Peret, AVG engineering officer, and Sergeant Roy Hoffman, the transport aircraft set out on its unauthorised bombing sortie against Hanoi, arriving over the city at about 04:00. On board were clusters of Chinese incendiary bombs, a few French 50 and 100 pounders and some Russian 250 lb bombs - all 'stolen' from the Chinese armoury at Kunming! The bombs had to be armed individually prior to being thrown or rolled out of the cabin door, as the aircraft circled over Hanoi at 11,000 feet! Running low on fuel as he struggled to find Kunming on the return flight, Grube was forced to feather one engine to save fuel before the airfield was sighted at 08:30.
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Joberg

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Re: DBW - The Flying Tigers
« Reply #123 on: September 05, 2012, 08:31:43 AM »

Holy cow those are some neat stories, where did you find them?
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Winston D.

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Re: DBW - The Flying Tigers
« Reply #124 on: September 05, 2012, 03:40:41 PM »

I got the info from this cool website; HÃ¥kans aviation page: http://surfcity.kund.dalnet.se/
I was able to make my "AVG in Burma" campaigns multiplayer missions very historically accurate from their great day by day combat records for the AVG.
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Joberg

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Re: DBW - The Flying Tigers
« Reply #125 on: September 05, 2012, 08:03:33 PM »

Cool, thanks
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SAS~Monty27

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Re: DBW - The Flying Tigers
« Reply #126 on: September 05, 2012, 08:30:27 PM »

Monty27,

Your banner says "55 missions over Burma and China". What map are you using for the China based missions? The reason I ask is  I've built a historical twelve mission multiplayer "AVG in Burma" campaign for UP 3.0 RC4 using the lower burma map, but I had to end the campaign because the AVG was eventually kicked out of Burma to Kunming, China and I have no map to continue with. The upper burma map was never finished.

Nice to read this topic, especially the comments about the C-47's. I have two interesting AVG mission stories that I'll post here as soon as I can find them.

Here's two interesting stories about C-47's in the AVG.

24 April 1942
A USAAF C-47, which had just delivered a load of fuel and ammunition for the AVG at Lashio, was intercepted on its return flight by a fighter identified as a 'Zero'. Captain Don Olds, the co-pilot, took the transport down to treetop height to frustrate the Japanese pilot's attacks, while Colonel Caleb Haynes went back down the fuselage to help other members of the crew attempt to ward off the attacks with sub-machine guns; on this occasion the aircraft managed to escape damage.


15 May 1942
During the night between 15 and 16 May a most unusual 'bomber' headed towards Hanoi; it was in fact a US Transport Command C-47, in the hands of Lieutenant William Grube. Aided and abetted by his co-pilot, Lieutenant Jack Krofoed, and accompanied by Lieutenant Dick Peret, AVG engineering officer, and Sergeant Roy Hoffman, the transport aircraft set out on its unauthorised bombing sortie against Hanoi, arriving over the city at about 04:00. On board were clusters of Chinese incendiary bombs, a few French 50 and 100 pounders and some Russian 250 lb bombs - all 'stolen' from the Chinese armoury at Kunming! The bombs had to be armed individually prior to being thrown or rolled out of the cabin door, as the aircraft circled over Hanoi at 11,000 feet! Running low on fuel as he struggled to find Kunming on the return flight, Grube was forced to feather one engine to save fuel before the airfield was sighted at 08:30.

Those are interesting accounts, thanks Winston. 

To answer your map question:  The 1st AVG bases at Baoshan and Kunming in China now fit really well into Agracier's Hankow map.  The geography looks right, we have water and mountains where we want them, and it is China!  Chris Blair's seminal work White Sun, Blue Sky is a well known and rightly well regarded Flying Tigers campaign.  His rendition of the walled city of Kunming on the Balaton map, was my inspiration to create a similar layout on the much more appropriate Hankow map, plus a bit more traffic, people and AAA sites.

If you would like to download my missions and use the massively detailed scenery of Boashan and Kunming (city and airport) as templates for your own, please feel free to do so.

'Historical Accuracy' is also a very interesting topic, it really depends on your POV and what you want to achieve.  I personally know many pilots and service personnell from WWII (fewer of them left now), Korea and Vietnam who would point out that NOTHING we do is strictly historically accurate.  This is a flightsim, an interactive program.  Just as Hiesenburg illustrated, once we are in there working the controls we are no longer an observer.  We become part of the flight, and it ceases to be a historical account.

Still, some of those guys can be a bit crotchety!  Thanks to projects like DBW we can depict, with a high degree of accuracy, the dates, times, places, aircraft, scenery, ground battles and weather and we can set the scene in its proper context.  Then maybe, for a few minutes or hours, we can walk the footsteps of those who wrote history.
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Winston D.

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Re: DBW - The Flying Tigers
« Reply #127 on: September 06, 2012, 12:34:39 PM »

Thanks for the info Monty27. I was perhaps a bit excited that you might be using this map: https://www.sas1946.com/main/index.php/topic,15448.36.html
The original complete Burma map turned out to be too big for most peoples computers so it was cut in two and only the Lower Burma map was ever finished. The upper one with Kunming was the one I was looking for but it looks like no one is working on it anymore.

Yes, historical can be a difficult thing to try to achieve so I settled for creating my multiplayer campaign using actual combat records and creating missions accurate to what they actually flew on a certain date with the actual time, weather, airfields used, type and numbers of aircraft available to fly, type and numbers of enemy aircraft attacking and their flightpath and tactics if known.

As the AVG's P-40's numbers got low from attrition, I made only those actual numbers of P-40's available to the multiplayer pilots. When they lose all the P-40's that were available on that day in history, they'll have to jump in a RAF Brewster Buffalo or Hurricane or maybe even a Chinese P-36 or I-16 to try to continue the mission.

And so those pointing out that nothing we do can really be called historically accurate, we multiplayer pilots affirm that statement by taking off with all intentions of changing history and achieving our own personal glory over Burma if for just a few hours each week.

I've also gone to a .jpg pre-mission briefing as we found most multiplayer pilots just want to jump in a fly and not read the in game briefing. Here's one of the .jpg briefs that I make available a few days before flight nights.

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plug_nickel

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Re: DBW - The Flying Tigers
« Reply #128 on: September 06, 2012, 05:23:38 PM »

What a great campaign, static or not!!!!!!!!! KUDOS.

The only way I could find to improve it was finally getting it to load properly with "benitmuso's" Total MODder v1.3.

Activate the profile and in less than 12 seconds I'm ready to fly.

Two great mods working together due to the talents of some really good modders.

plug_nickel
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Former_Older

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Re: DBW - The Flying Tigers
« Reply #129 on: September 22, 2012, 08:20:33 AM »

This looks fantastic

As a long-time AVG fan, I am quite interested. I don't use DBW but I think I'll have to get it going

Can anyone post larger screenshots of the AVG skins? I'm particularly interested in John Petach's #47 and Dick Rossi's #3. I feel I can assist the skinners, having done many hours of research on these aircraft skins myself. (I made the non-mod using "White Sun Blue Sky". The state of the sim at the time required huge concessions to accuracy. I have often wondered if anybody in the Mod community would give the AVG the proper treatment and it looks like this is it  :) )

Looks very well done!

-Chris (The old Ubi forum vets might remember me as 'Chuck_Older')

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Former_Older

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Re: DBW - The Flying Tigers
« Reply #130 on: September 25, 2012, 04:00:11 PM »

To answer your map question:  The 1st AVG bases at Baoshan and Kunming in China now fit really well into Agracier's Hankow map.  The geography looks right, we have water and mountains where we want them, and it is China!  Chris Blair's seminal work White Sun, Blue Sky is a well known and rightly well regarded Flying Tigers campaign.  His rendition of the walled city of Kunming on the Balaton map, was my inspiration to create a similar layout on the much more appropriate Hankow map, plus a bit more traffic, people and AAA sites.

Monty, I hadn't noticed this before and it was brought to my attention. Im getting careless these days- don't read whole threads like I should

Thank you very much for the kind words. I can't tell you how long it took, cursing each little house and bit of wall, to make my 'Kunming'! I'm looking forward to flying your campaign. If I could only find the time these days to get DBW up and get down to business

-Chris
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SAS~Monty27

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Re: DBW - The Flying Tigers
« Reply #131 on: September 25, 2012, 05:46:36 PM »

To answer your map question:  The 1st AVG bases at Baoshan and Kunming in China now fit really well into Agracier's Hankow map.  The geography looks right, we have water and mountains where we want them, and it is China!  Chris Blair's seminal work White Sun, Blue Sky is a well known and rightly well regarded Flying Tigers campaign.  His rendition of the walled city of Kunming on the Balaton map, was my inspiration to create a similar layout on the much more appropriate Hankow map, plus a bit more traffic, people and AAA sites.

Monty, I hadn't noticed this before and it was brought to my attention. Im getting careless these days- don't read whole threads like I should

Thank you very much for the kind words. I can't tell you how long it took, cursing each little house and bit of wall, to make my 'Kunming'! I'm looking forward to flying your campaign. If I could only find the time these days to get DBW up and get down to business

-Chris

Hi Chris

Checking the PDF gives a little more detail, and credit, too.  I loved WSBS and now the modders have opened up more possibilities and raised the bar. 

Why DBW? - Because for modders and non-modders alike (time commitments also prevent many of us from being able to hunt down every available tweak) the SAS1946 team have so conveniently packaged a massive content upgrade.  Why the JSGME addon packs? - To take it a little further, especially the new functional content by CY6, so the campaign players have a common platform to start from.

Further upgrades and closer work with the skinners at Axis and Allies Paintworks have led to the release of a further upgraded 'Special Edition'.  If you are just getting into DBW, which I highly recommend, maybe you could stop over at my new campaign section at A&A?

http://www.axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewtopic.php?2510




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