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Author Topic: "Sangre y Oro" Il2-SCW - Update 1/6/2012  (Read 85480 times)

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SAS~Poltava

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Re: "Sangre y Oro" Il2-SCW update
« Reply #48 on: April 13, 2012, 02:07:17 AM »

No SCW without the CR.32...
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agracier

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Re: "Sangre y Oro" Il2-SCW update
« Reply #49 on: April 13, 2012, 02:12:09 AM »

No SCW without the CR.32...

Well, since DreamK promised more planes, 2-seaters next, I am sure this one will come along by and by ... and maybe someone with good cockpit making skills can help out on this one? I believe that was the main problem with the present model, it has a stand-in and non-historical cockpit.
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SAS~Poltava

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Re: "Sangre y Oro" Il2-SCW update
« Reply #50 on: April 13, 2012, 04:08:50 AM »

I can wait...  ;) All the aircraft we have been given by DreamK the last week will keep us busy for a long time!
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agracier

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Re: "Sangre y Oro" Il2-SCW update
« Reply #51 on: April 13, 2012, 05:17:59 AM »

I've been using this as an intro screen:



It's not as sophisticated as modern day graphics normally are, but it does set the tone for 1936 aerial combat.
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Kopfdorfer

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Re: "Sangre y Oro" Il2-SCW update
« Reply #52 on: April 13, 2012, 05:57:35 AM »

Really great concept and project.
Congrats DreamK and team mates.
Really looking forward to this!

Kopfdorfer
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juanmalapuente

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Re: "Sangre y Oro" Il2-SCW update
« Reply #53 on: April 13, 2012, 09:52:30 AM »

I supossed that FiatCR32 should be the "ONE".  ;D You are just posting that to make us envy you.  ;) I guess Abia B122 is the one Nachprod skinned as a Spad S-51, but what I'm even more interested at is that Ju-52 transporter ¿?¿? :o ??? Is it possible we'll have finally a dropping cargo tante-ju?
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agracier

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Re: "Sangre y Oro" Il2-SCW update
« Reply #54 on: April 13, 2012, 09:59:43 AM »

I supossed that FiatCR32 should be the "ONE".  ;D You are just posting that to make us envy you.  ;) I guess Abia B122 is the one Nachprod skinned as a Spad S-51, but what I'm even more interested at is that Ju-52 transporter ¿?¿? :o ??? Is it possible we'll have finally a dropping cargo tante-ju?

one of the old 4.09 mods for the ju-52 had supply and para dropping capabilities ....

and the avia ba122 is indeed the skinned model ... it's unarmed (unfortunately) but it is great to pursue as it is fast and maneuverable and acts very differently from other planes ...
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juanmalapuente

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Re: "Sangre y Oro" Il2-SCW update
« Reply #55 on: April 13, 2012, 10:31:21 AM »

Where is that Avia hiding? I didn't find a download yet. Couldn't the great Epervier bring that Ju-52 transporter to 4.10 to make my dreams come true until Dreamk finish his new mod?
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St0upa

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Tofolo

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Re: "Sangre y Oro" Il2-SCW update
« Reply #57 on: April 13, 2012, 10:52:22 AM »

I've been using this as an intro screen:

http://i458.photobucket.com/albums/qq302/agracier/background-3.jpg

It's not as sophisticated as modern day graphics normally are, but it does set the tone for 1936 aerial combat.

Amazing opening screen!

How about using the International Brigades flag instead of the hungarian brigades flag?
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juanmalapuente

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Re: "Sangre y Oro" Il2-SCW update
« Reply #58 on: April 13, 2012, 03:03:37 PM »

Thanks a lot Stoupa, wonderful little plane! impressive details and real fun to fly. I never saw any plane to rotate as fast as this one.

I've been using this as an intro screen:


It's not as sophisticated as modern day graphics normally are, but it does set the tone for 1936 aerial combat.

Really beautiful intro screen, Agracier. To make the "party" complete, an anarchist banner anywhere?
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agracier

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Re: "Sangre y Oro" Il2-SCW update
« Reply #59 on: April 13, 2012, 03:15:20 PM »

Really beautiful intro screen, Agracier. To make the "party" complete, an anarchist banner anywhere?

Here's a layered file - you can easily add or remove elements - such as flags or whatever. This way you can personalize the screen as you wish. Just manipulate the corresponding layer.

To use as intro screen, the file should be merged (flattened), then saved as a tga with NO rle compression. I use this for a 1920x1200 monitor and tho get the screen to look right, the image then needs to be reduced to 1024x1024 without maintaining the aspect ratio - that means the image will looked 'squished'.

Then put image in #DBW/gui/background.tga

https://www.mediafire.com/?tzt8895cbdf2n3i
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