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Author Topic: Auto DiffFM+ (Updated 2013/01/04)  (Read 54498 times)

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SAS~Malone

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Re: Auto DiffFM
« Reply #60 on: July 14, 2012, 08:08:21 AM »

Doesn't work. Tried on 4.101 and on 4.11.1 It is loaded normally but, in attempt to start any missions or the company crash when loading for 100 %  :'(

Samurai, i have noticed several people complaining of similar problems recently, and in most of those cases, it was solved by simply deleting the 'last.quick' file from your root/Quicks folder, as this file contains the saved stae from a previous mission - which results in a consistent 100% freeze, until you remove the last.quick file.
although i haven't had an opportunity to try yet, the same might well be true of the 'lastmission.mis' file which lies in the Missions/Single folder.
maybe this helps :D
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hguderian

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Re: Auto DiffFM
« Reply #61 on: July 14, 2012, 04:34:21 PM »

it is a shame it doesn't work on HSFX...anyone have sorted out how?

Cheers
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Samurai999

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Re: Auto DiffFM
« Reply #62 on: July 15, 2012, 04:52:53 AM »

SAS~Malone


No it can not and could not help. Because you did not realize maybe there are not problems with the editor. There, I just checked again. Yves simple editor and a large and generally anywhere, do not start with this Diffm no mission where indicated in more than one plane (the plane itself the player) on the map. And even he (samloet player) can also controlling manually.

In this way. He came to the conclusion that this Diffm as both a conflict with the AI ??version of the game 4.11.

That's it.  ;)
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SAS~Malone

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Re: Auto DiffFM
« Reply #63 on: July 15, 2012, 06:08:34 AM »

yes, that's possible....i was only offering a 'possible' cause....;)
and, as i am not using this mod, i am also not really qualified to offer help with it...
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CWMV

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Re: Auto DiffFM
« Reply #64 on: September 08, 2012, 01:16:12 AM »

it is a shame it doesn't work on HSFX...anyone have sorted out how?

Cheers
Same here.Cant get any sort of DiffFM to work. Neither this or the version at freemodding.
Perhaps a UV3 conflict?
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benitomuso

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Re: Auto DiffFM
« Reply #65 on: September 08, 2012, 09:41:55 AM »

People, have you tried with my version specific for HSFX6?

Here it's clearly explained the differenceand it is the appropriate version:

https://www.sas1946.com/main/index.php/topic,27392.0.html

The problem is that HSFX6 is not a plain v.4.111 regarding this, so that's why it doesn't work normally.

CWMV, where you say UV3 what exactly do you mean? UP3? With open UP3 (as the DBW) the v4.10 should work, because it works in DBW, but perhaps with the packed version of UP3 it doesn't. But I really don't have time to make sub-versions of the MODs for the 10 different possible configurations. I just adopt the most used ones.

Regards,
                     Pablo

PD: I updated the front post of this MOD with the required
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Mick

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Re: Auto DiffFM - versions for v4.10 / v4.11 / HSFX6
« Reply #66 on: September 08, 2012, 10:30:00 AM »

... I rather believe CWMV refers to Tiger's UV3 sound mod ....  ;)

I am sorry that I can't give you the link since I have just realised that the complete topic has just disappeared from the sounds section... !!  ???

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CWMV

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Re: Auto DiffFM - versions for v4.10 / v4.11 / HSFX6
« Reply #67 on: September 08, 2012, 01:06:29 PM »

Ya that's what I meant, there was some talk about it at freemodding
I didn't even see the hsfx specific version, that may explain why it no worky  :P
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CWMV

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Re: Auto DiffFM - versions for v4.10 / v4.11 / HSFX6
« Reply #68 on: September 08, 2012, 09:34:35 PM »

Ok tried it (correct version) with a clean HSFX6 most recent update-60% crash. No other mods added.
EDIT: Just saw that this will not work in expert mode. Oh well moving along.
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benitomuso

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Re: Auto DiffFM - versions for v4.10 / v4.11 / HSFX6
« Reply #69 on: September 17, 2012, 08:54:30 PM »

Updated version of AutoDiffFM compatible with HSFX6 Expert Mode made by chrisgibon:

For those who want to use the expert mode HSFX6 after adding new aircraft I slightly modified the AutoDiffFM mod from Benitomuso.

Download link: https://www.mediafire.com/?e682g4cwn7xcvgu
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X-Raptor

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Re: Auto DiffFM - versions for v4.10 / v4.11 / HSFX6
« Reply #70 on: September 25, 2012, 04:31:37 PM »

 @   Pablo & Chrisgibon:  Please as now I'm in a mess please explain me better:  my doubt is if we use Benitomuso's AUtoDiff for HFSX altered by Chrisgibon (see post above with link) and we put and activate it both with EXPERT MODE in JSGME, then, WHAT FM we expect to use? the HFSX one (expert FM)  OR the  "standard" FM planes (Autodiff Benitomuso)  ?? :-\
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benitomuso

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Re: Auto DiffFM - versions for v4.10 / v4.11 / HSFX6
« Reply #71 on: September 25, 2012, 09:49:50 PM »

Raptor,
               my original Auto DiffFM works OK with buttons (or Diff(erent)) buttons of the stock versions of the game (4.10 is one type and all the rest 4.08, 4.09, 4.11... are other).

  The Expert Mode of the HSFX6 uses another coding and obviuosly a different buttons file for it. Before chrisgibon touchup it was impossible to use the AutoDiffFM if you activated the Expert Mode, it would gice a CTD error.

  You can use the chrisgibon modified one with any combination of game in HSFX6 (it only works on it). Obviously if you want Expert Mode you have to activate it, and so expect to have those FMs.

  Regards,
                         Pablo
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