Well like I said I will keep workign on this today.
I will tone down the blood make it more black in appearance you are right it is a bit more bright than I intended.
As for the dead bodies, I spent quite some time putting them there so why eliminate them?
There will be a version without them anyway
@Western
The reason you see many guns not broken in Yamato is that if you put damage meshes for all the guns then the hier file becomes too large.
I chose to leave the small calibre up to some 25mm without damage model as a compromise.
In my testing naming did not play any role in damage thing.
Is there some connection between the 2? (Appart from naming the damage model with [name of the gun]_dmg and putting it in the ships.ini entry)
Now if you ask me why not name them like all other ships in il2 , that's a good question
I guess curiosity to see what happens if I don't use the names the other ship do. I'm sorry for any confusion I caused
but after a big explosion and fire there isn't that much left that's immediately obvious as human - especially from a fast-moving airplane.
@ Pursuivant
Allow me to disagree a bit with this. After for example the US carriers were hit in pacific there are stories about injured men on the deck, some with horrible injuries but still recognisable.
As for the steel I guess you mean use a variation from heavy grey to black right, for damaged areas? Cause the Superstructure isn't black anyway.