S!
Do not thank me, it is a team effort we all are doing here
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Oleg wrote and did share some info why ATI does not work with IL-2 as it should and it is not Oleg or his team to blame in this. But it is good that ATI is really looking at it now, the feedback forms with detailed info about the issues and how to reproduce them did help. And I understand ATI's POV, if you do not fill the form and let them know about an issue, why/how to fix it? So use the Feedback Form. The problem in IL-2 is mainly with the OpenGL and use of hardware shaders aka Perfect mode. Also Catalyst AI has problems with IL-2, it has been reported to the driver team. Now we have to wait a bit
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As of IL-2 settings. Forest=0 or 3 give the best performance. Forest at 1 or 2 actually is worse?! I tested some settings last night and it seems Polygon Stipple, Use Palette, Use Dither have some effect on the FPS, mainly the maximum you can get from the Black Death track. With my current settings I get very good performance without the blue hue(Vertex Arrays OFF), but blocky text is still there until we get fix. I can post my conf.ini below, using the leaked 10.3's on my 5870HD.
I stopped using the dll in root folder of IL-2. I just fire up the game, run BD track until text clears and exit it. Go to main menu nad join multiplayer games with IP. Of course a bit more work but these newer drivers really have good performance in IL-2..or what do you think of this at 1920x1200, Perfect mode: Min 25 Max 293 Avg 95 FPS
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