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Author Topic: New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire  (Read 52915 times)

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vpmedia

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Re: New damage layers for all Bf-109's (updated)
« Reply #36 on: April 24, 2012, 03:16:13 AM »

Btw good news....yesterday I finished the new hi-res damge layers for all stock Yaks (except U and UT), all Lavochkins, all stock Spitfires (except Vc and VIII), plus all Bf-109E damage layers reworked. Theres going to be a single package for all.

Alex T.

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Re: New damage layers for all Bf-109's (updated)
« Reply #37 on: April 24, 2012, 03:55:46 AM »

just fiddling with the tga to see how it works really. As many others here I always thought the big shark bites on the 109 are totally OTT, so maybe some different damage textures could make things a tad more realistic? Just an idea really.

Imho you need to produce your own default skin set (at least summer,winter,eto,desert,mto) for a mod which would make the holes disappear and that would result in a ~600Mb download just to do the stock 109 types.
Plus you have to edit each alpha channel manually in these skins which would mean at least 400-500 files...and after you finished you would be stuck with these default skins for forever unless you wanna repeat the whole procedure again...but good luck. Also I can be wrong and you may figure out a better method.

wow, I'm not sure I understand the process behind this then!

My understanding was that the two damage alpha channels (light and heavy damage) are just "paste on" alpha layers, and that modifying the two would be the way to do it. Is there any tutorial/explanation on this?
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arquillos

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Re: New damage layers for all Bf-109's (updated)
« Reply #38 on: April 24, 2012, 04:16:07 AM »

Wow!
   another instant classic from vpmedia!
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vpmedia

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Re: New damage layers for all Bf-109's (updated)
« Reply #39 on: April 24, 2012, 10:27:52 AM »

just fiddling with the tga to see how it works really. As many others here I always thought the big shark bites on the 109 are totally OTT, so maybe some different damage textures could make things a tad more realistic? Just an idea really.

Imho you need to produce your own default skin set (at least summer,winter,eto,desert,mto) for a mod which would make the holes disappear and that would result in a ~600Mb download just to do the stock 109 types.
Plus you have to edit each alpha channel manually in these skins which would mean at least 400-500 files...and after you finished you would be stuck with these default skins for forever unless you wanna repeat the whole procedure again...but good luck. Also I can be wrong and you may figure out a better method.

wow, I'm not sure I understand the process behind this then!

My understanding was that the two damage alpha channels (light and heavy damage) are just "paste on" alpha layers, and that modifying the two would be the way to do it. Is there any tutorial/explanation on this?


for example:
damage textures for Bf-109E4, alpha channel is for telling the game which pixels to show:
3do\Plane\Bf-109E-4\damage1o.tga
3do\Plane\Bf-109E-4\damage1p.tga
3do\Plane\Bf-109E-4\damage1q.tga
3do\Plane\Bf-109E-4\damage2o.tga
3do\Plane\Bf-109E-4\damage2p.tga
3do\Plane\Bf-109E-4\damage2q.tga

the holes for the damage textures are in these files alpha channel:
3do\Plane\Bf-109E-4\summer\skin1o.tga
3do\Plane\Bf-109E-4\summer\skin1o.tgb
3do\Plane\Bf-109E-4\summer\skin1p.tga
3do\Plane\Bf-109E-4\summer\skin1q.tga

vpmedia

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Re: New damage layers for all Bf-109's (updated)
« Reply #40 on: April 25, 2012, 09:12:26 AM »

Uploaded a new version with Yaks,Lavochkins and Spitfires. Enjoy!

PA_Willy

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Re: New damage layers for all Bf-109's (updated)
« Reply #41 on: April 25, 2012, 09:52:52 AM »

I think you should change the thread title: Bf-109 + Fw-190 + Yaks + Lavochkin + Spitfires.

Thank you for your work.
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PO_MAK_249RIP

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Re: New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire
« Reply #42 on: April 25, 2012, 10:27:21 AM »

Fabulous work VP - as always !!
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Gurner

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Re: New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire
« Reply #43 on: April 25, 2012, 10:37:40 AM »

Thanks, this is VERY cool!   8)
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Birdman

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Re: New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire
« Reply #44 on: April 26, 2012, 04:51:24 AM »

Great update!

For Bf 109 B/C/D I'd like to see damage layers with MG damage only since alpha holes are not working for them. Their 3D model simply doesn't have double sided damage meshes that could be used with alpha holes. Due to the era it's also unlikely that they are shot at by cannon armed planes, so it should look OK with only bullet holes.
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rofl

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Re: New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire
« Reply #45 on: April 26, 2012, 05:43:23 AM »

That mod is very welcome, thanks a lot for your work :)
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vpmedia

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Re: New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire
« Reply #46 on: April 26, 2012, 05:47:03 AM »

Thanks! Birdman, I thought that the early 109's use the damage model of the Emil, my mistake...this means they need to be treated separately.

duffys tavern

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Re: New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire
« Reply #47 on: April 26, 2012, 07:19:35 AM »

Swell Job! The 109 really needed this.
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