Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 68 69 70 [71] 72 73 74 ... 176   Go Down

Author Topic: Fix engines cowlings and prop´s  (Read 895071 times)

0 Members and 1 Guest are viewing this topic.

SAS~Bombsaway

  • Choose your battles wisely.
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9213
  • A day without laughter is a day wasted
Re: Fix engines cowlings and prop´s
« Reply #840 on: November 15, 2012, 07:42:13 AM »

Thats amazing. You keep getting better and better. Thank you. :)
Logged
Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

WindWpn

  • Modder
  • member
  • Offline Offline
  • Posts: 953
Re: Fix engines cowlings and prop´s
« Reply #841 on: November 15, 2012, 09:36:03 AM »

Anyone having issues with the P47s in HSFX 6.17?  They do not appear in the display for QMB when enabled.  I have since disabled all the P47 entries in mod, but was wondering if there is a HSFX fix?

all others look great from what I have seen, including the new tempests!   :)

~S~
wind
Logged

PA_Jeronimo

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1076
  • I like curves
Re: Fix engines cowlings and prop´s
« Reply #842 on: November 15, 2012, 09:46:50 AM »

Anyone having issues with the P47s in HSFX 6.17?  They do not appear in the display for QMB when enabled.  I have since disabled all the P47 entries in mod, but was wondering if there is a HSFX fix?

all others look great from what I have seen, including the new tempests!   :)

~S~
wind

In our squad we use HSFX 6.17 in our cooperative campaigns and as I mentioned above only gives us in SEOW problems if the server is assigned to the aircraft modified. In DCG and offline campaigns have not had that problem.
If only happens with the P-47 you may have another mod conflict, try to rename the folder to load first.


Jero.
Logged

WindWpn

  • Modder
  • member
  • Offline Offline
  • Posts: 953
Re: Fix engines cowlings and prop´s
« Reply #843 on: November 15, 2012, 10:46:34 AM »

Yea, I tried loading at top and also in both standard and expert HSFX and the 47s remain out in QMB.  I have thus hashed out the 47s in the mod directory and all is good, except the 47 show the old cowling/prop.  No worries though, works great in my DBW TFM version!

~S~
wind
Logged

max_thehitman

  • SAS~Area51
  • Modder
  • member
  • Offline Offline
  • Posts: 8976
  • Beer...Girls...IL2+Mods!
Re: Fix engines cowlings and prop´s
« Reply #844 on: November 15, 2012, 12:00:56 PM »



It looks better now than before
Beautiful work on that Tempest PA_Jeronimo! *2 thumbs up*

I once did a few aviation art images with this airplane.

Thank You good friend!

Logged
Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

Birdman

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1626
Re: Fix engines cowlings and prop´s
« Reply #845 on: November 15, 2012, 12:52:35 PM »

Yea, I tried loading at top and also in both standard and expert HSFX and the 47s remain out in QMB.  I have thus hashed out the 47s in the mod directory and all is good, except the 47 show the old cowling/prop.  No worries though, works great in my DBW TFM version!

~S~
wind

Have you checked that you have installed the MechaCommonP47.tga in 3do/Plane/Textures folder? Or maybe it is a hier.him conflict. Anyway, LOGfile and console should have the answer.
Logged

JG54Spookie

  • Modder
  • member
  • Offline Offline
  • Posts: 352
Re: Fix engines cowlings and prop´s
« Reply #846 on: November 15, 2012, 06:50:38 PM »

Very nice work on the tempest, Jeromimo  8)
Logged

barnesy12

  • Enthusiast!
  • member
  • Offline Offline
  • Posts: 145
Re: Fix engines cowlings and prop´s
« Reply #847 on: November 15, 2012, 07:29:33 PM »

Another  great fix jero thank you for your works :) :)
Cheers Barnesy
Logged

WindWpn

  • Modder
  • member
  • Offline Offline
  • Posts: 953
Re: Fix engines cowlings and prop´s
« Reply #848 on: November 15, 2012, 08:08:02 PM »

Yea, I tried loading at top and also in both standard and expert HSFX and the 47s remain out in QMB.  I have thus hashed out the 47s in the mod directory and all is good, except the 47 show the old cowling/prop.  No worries though, works great in my DBW TFM version!

~S~
wind

Have you checked that you have installed the MechaCommonP47.tga in 3do/Plane/Textures folder? Or maybe it is a hier.him conflict. Anyway, LOGfile and console should have the answer.

That was it Birdman, thx!  Added the file to my texture set and wala, 47s with smooth cowls are in biz in hsfx 6.17! 

~S~

wind
Logged

Paulo Hirth

  • member
  • Offline Offline
  • Posts: 872
  • MOD is Life!
Re: Fix engines cowlings and prop´s
« Reply #849 on: November 15, 2012, 10:19:38 PM »

  Great improvements!! Pa_Jeronimo thank you for share!
Logged

CWMV

  • Kalashnikov connoisseur
  • Modder
  • member
  • Offline Offline
  • Posts: 2706
  • A free people ought to be armed and disciplined.
Re: Fix engines cowlings and prop´s
« Reply #850 on: November 15, 2012, 10:44:20 PM »

The new Tempest looks great!

I always wonder if ill notice whenI enable the mods and first start it up-then I see the new spinners and just go "WOW!"

Thanks as always!
Logged

Gumpy

  • Modder
  • member
  • Offline Offline
  • Posts: 1649
Re: Fix engines cowlings and prop´s
« Reply #851 on: November 20, 2012, 08:33:00 PM »

Hi Jero, 1st: thanks for all the incredible 3d improvements you have given us, they all look great and have improved Il-2 enormous.
However I have a request about the P-47, it is a great improvement over the original but I think you have made the aperture a little bit to large. I hope that you can find the time to improve this.



OK, I note, just ask patience. First I would like to take care of some models that are needy.

Thank you for the appreciation. ;)


Jero.


Just a friendly bump Jeronimo,I know you are and have been busy but,I hope you don't forget about these please.  ;)
Logged
Pages: 1 ... 68 69 70 [71] 72 73 74 ... 176   Go Up
 

Page created in 0.044 seconds with 26 queries.