Isnt PAL Mission Pro Combo for QMB? I never used it because it made my ingame text blue and red.
About blue and red text:
Lines to put in conf.ini. First line 0 gives black. Others are pull-down windows sizes to fit MY screen.
[Mods]
PALMODsColor=0
PALQMBLinesMap=10
PALQMBLinesPl0=25
PALQMBLinesPl1=20
PALQMBLinesPl2=19
PALQMBLinesPl3=18
PALQMBLinesPl4=18
PALQMBLinesPl5=18
PALQMBLinesPl6=18
PALQMBLinesPl7=18
As properly quoted by Robhans, "PALMODsColor=0" makes all my Blue / Red text to become black as in stock game.
In last versions of MissionPro Combo (both for v4.10m as for v4.11m) you don't need anymore those PALQMBLinesXX=YY because I solved the original problem of the ComboBoxes of the game and now it's auto fitting in any case, with or without WideScreen.
Regarding the problem with MissionProCombo and DBW1916, as BombsAway said, I can be positive that it works. I use it without any trouble, and in fact as far as I know there isn't anything in common between the WWI pack and my MOD. My MOD affects GUI and general classes and DBW1916 has planes and objects related classes, so they are quite independent.
I could bet that you are not loading properly the MOD in your installation, so it doesn't get active. If you use my TotalMODder, you need the MissionProCombo (or whatever the name it has for you) Folder containing the classes (the files with weird numbers) in your MODs repository and checked. If you use standard MODding or JSGME you must have that folder in your MODs folder.
But as I told you, there isn't any real incompatibility between them.
Regards,
Pablo