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Author Topic: DBW 1916 update v4 (UPDATED! 29.03.2019)  (Read 458903 times)

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max_thehitman

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #660 on: October 26, 2012, 03:17:31 AM »


AAAAHAHAHA! Its a flying lawn-mower  :D
I like the sound very much. Cool video-
The sound scares the enemy to death!
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David Prosser

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #661 on: October 26, 2012, 04:58:01 AM »


Definitely not quiet Mike. I guess it would be hard technically to capture the blip sound. I'm glad they weren't using a modern camera. They always forget to alter the shutter speed. So the prop looks like a windmill. It ruins everything. And don't get me started on pop music in plane videos.

cheers

David

vpmedia

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #662 on: October 26, 2012, 07:10:19 AM »



new skin at m4t

pippin

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #663 on: October 26, 2012, 07:21:44 AM »

Excellent set of paints vpmedia!

        Many thanks for your work.
                                     Ian.
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agracier

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #664 on: October 26, 2012, 07:55:12 AM »

I don't think I've seen seen such a colorful, imaginative, eye-catching, artful and just outright beautiful set of skins as these for the Albatross. And I mean this as a compliment not only for the original ground crews (?) technicians or amateur artists who designed or thought up the original designs back some 100 years ago ... but also for the skins as they've been made here and posted for our use.

They are all stunning and a joy to see. Many thanks for all the effort put into making them. They are above and beyond first class.
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David Prosser

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #665 on: October 26, 2012, 08:05:34 AM »

Yes agracier, beautiful skins for a beautiful plane.

cheers
David Prosser

Ass Eagle

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #666 on: October 26, 2012, 10:04:28 AM »



I friendly disagree in that tgb alpha layer is only for damage holes (that's true) but you can have also structural holes in there (think in turrets or canopy alpha cuts, but also other types of parts can be cutted using this alpha layer, provided that they not interfere with damage holes.
This is true, just look at the vent on the leading edge of the wing on F4 Phantom in-game.
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Badmuthafunker

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #667 on: October 26, 2012, 02:30:51 PM »

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Lanius

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #668 on: October 26, 2012, 03:47:52 PM »

How annoying (you gotta laugh)  :) ....Just did a long post asking for help flying the albatross for things to go Crash on me. Ho hum ....

 In a nut shell everything within DBW1916 is out climbing this machine and its don't matter how i try I'm getting left behind (so are my AI wingmen).

I've gone low n slow or gone as fast as I can (holding onto my energy) but those crafty reds still climb away or just wip round, climb over and dive on my guys.... I have only made it back home once (boo hoo) ... :(

Any help or just taking the mikey most welcome (crash n burn baby). Such nice skinz n all  ;D
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alotef

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max_thehitman

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #670 on: October 26, 2012, 04:24:07 PM »

Got a new skipack uploaded with 8 generic skins based on the new template:
http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1487

SUPER good skins vpmedia. Thank you very much.

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alotef

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Re: DBW 1916 update v2 (UPDATED! 10.10)
« Reply #671 on: October 26, 2012, 04:32:32 PM »

Thanks for the Jasta 21 blanks VP!
Max that might leave you with one less Jagstaffel to paint up!  :P
~Mike
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