Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]   Go Down

Author Topic: Parasol pack-5 (Delfin - Fokker CX - Gamma 5B - FK51 - R-Z - Vultee V1A) - v2.01  (Read 19280 times)

0 Members and 1 Guest are viewing this topic.

Loht773

  • member
  • Offline Offline
  • Posts: 57

I'm having trouble with this mod, the Delfin and the Northrop Gamma show up on the rooster but I can't select them. The weapons on the other planes do not appear on the list. Could the weapons mod of the Potez 540 be conflicting with the other airplanes?

Please help!
Logged

Loht773

  • member
  • Offline Offline
  • Posts: 57

Anyone? Please!
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here

Anyone? Please!
Alas, I am not a magician!
Re-read first post for link for Arms needed !

You give very little useful information.
What pack (ModAct_409/pack C6/pack UP2.01) ?
That contains the LOG?
If I do not see this minimum, I do not answer.
... log
https://www.sas1946.com/main/index.php/topic,13457.0.html

... Instant Log File Output
https://www.sas1946.com/main/index.php/topic,19308.0.html

Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Semor

  • member
  • Offline Offline
  • Posts: 929
  • IL2 without Mods is possible,but senseless!

This Pack work in 4.12!!  :)

Dont forget the weapon packs!

Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6423
  • In memory of my beloved hero: Saburo SAKAI!

Hi dear mate!

I have a little trouble with the Fokker C.X....

I had reinstalled the pack due a game critical malfunction (409 rebel version with SAS mod activator and your last 409i buttons) and I can't get the cockpit of the Fokker C.X to show!

Here is the log with the error that seem related at a missing mat , but I have look at the missing without success....any suggestion or help?


Code: [Select]
INTERNAL ERROR: Can't open file '3DO/Cockpit/FokkerCX/LABELS3_HAKEN.mat'
WARNING: object '3DO/Cockpit/FokkerCX/LABELS3_HAKEN.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'LABELS3_HAKEN.mat'
INTERNAL ERROR: Material: Can't load 'LABELS3_HAKEN.mat'

java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'LABELS3_HAKEN.mat'

at com.maddox.il2.engine.HierMesh.MaterialReplace(Native Method)
at com.maddox.il2.engine.HierMesh.materialReplace(HierMesh.java:480)
at com.maddox.il2.objects.air.CockpitFokkerCX.<init>(CockpitFokkerCX.java:187)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2930)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2393)
at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
at com.maddox.il2.game.Mission._load(Mission.java:278)
at com.maddox.il2.game.Mission.access$000(Mission.java:37)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:436)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
sFMDir = gui/game/buttons
s1 = flightmodels/wright_cyclone1820spain.emd
s = FlightModels/Wright_Cyclone1820SPAIN.emd
m_lastFMFile = parasol5_fm
getting fm file gui/game/buttons
sFMDir = parasol5_fm
s1 = flightmodels/wright_whirlwind.emd
s = FlightModels/Wright_Whirlwind:Parasol5_FM.emd
m_lastFMFile = gui/game/buttons
getting fm file parasol5_fm
cannot open file for reading
Cannot open audio file samples/j5b_start_end_00.wav
cannot open file for reading
Cannot open audio file samples/j5b_starter.wav
cannot open file for reading
Cannot open audio file samples/j5b_500.wav
cannot open file for reading
Cannot open audio file samples/j5b_1000.wav
cannot open file for reading
Cannot open audio file samples/j5b_1500.wav
cannot open file for reading
Cannot open audio file samples/j5b_2000.wav
cannot open file for reading
Cannot open audio file samples/xj5b_500.wav
cannot open file for reading
Cannot open audio file samples/xj5b_1000.wav
cannot open file for reading
Cannot open audio file samples/xj5b_1500.wav
cannot open file for reading
Cannot open audio file samples/xj5b_2000.wav
cannot open file for reading
Cannot open audio file samples/j5b_dmg.wav
cannot open file for reading
Cannot open audio file samples/j5b_cyl_00.wav
cannot open file for reading
Cannot open audio file samples/j5b_cyl_01.wav
cannot open file for reading
Cannot open audio file sample
s/xj5b_shutdown.wav

sFMDir = parasol3_fm
s1 = flightmodels/hispano-suiza_12xy.emd
s = FlightModels/Hispano-Suiza_12XY:Parasol3_FM.emd
m_lastFMFile = parasol5_fm
getting fm file parasol3_fm
Mission: Quick/SandsOfTimeBlueScramble00.mis is Playing
INTERNAL ERROR: HierMesh: Can't find chunk 'Blister2_D3'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_d0'
INTERNAL ERROR: HierMesh: Can't find chunk 'AroneLn_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'AroneRn_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
warning: no files : music/takeoff
INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[21.05.2015 20:11:09] -------------- END log session -------------

Thanks in advance for your help!
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6423
  • In memory of my beloved hero: Saburo SAKAI!

Hi again mate!

Solution find here:

https://www.sas1946.com/main/index.php/topic,28228.msg297755.html#msg297755

It was a missing mat....because I split SCW planes from the others , so I miss the Fokker G1....

I let the previous message because maybe someone can have need of the link....

Have a nice flying around those messages my dear friend!
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here

Thanks !
First post updated ! ;)
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

herbarnold99

  • member
  • Offline Offline
  • Posts: 321

Sorry to revive this old thread, but I don't get any bomb load options for any V-1 aircraft. I've reloaded all applicable arms packs and still no luck. I'm running 4.12.2m mod 5.3. The game doesn't crash, so I don't see anything in the error log...

Thanks for any help!

Cheers
Herb
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here

This is the domain of the Rebels.
You're an Imperialist.
You need to give a little more information.
In your case, you need to indicate what you see in the weapons options.
Example: For the "Vultee V1A" you should see the following options:
Default
4x R25
2x FAB-50 + 1x FAB-100
Empty

If you only see the first line, this means that your game does not have R25 bombs.
This bomb is included in the Spanish weapons.

That's all I can do for an Imperialist.  :-X   :-[

Translated with www.DeepL.com/Translator (free version)
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

herbarnold99

  • member
  • Offline Offline
  • Posts: 321

And you can imagine the indignity that an imperialist endures when confronted with these pesky Rebel problems! For indeed I do have the R25, FAB-50 and FAB-100 all in their respective "Arms" files, yet they do not show themselves as weapons options. Hmmm.

(In any event, I do appreciate all the wonderful Rebel mods that work so nicely in 5.12. Please don't tell the Emperor!)
Logged

Frankiek

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2881

5.12 this is great news :)
Logged
Pages: 1 [2]   Go Up
 

Page created in 0.049 seconds with 25 queries.