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Author Topic: new Vehicles (from HSFX6) v2  (Read 21953 times)

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TeamFlyingAce162

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #12 on: June 30, 2012, 06:07:25 PM »

Nice vehs, but to clarify: this is a vehicle pack converting HFSX6 vehicles to 4.10?
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Mission_bug

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #13 on: July 07, 2012, 04:34:05 AM »

Absolutely fantastic Epervier, thank you very much for making these available here for us. 8)

All installed flawlessly. ;)



Gorgeous. :)



Wishing you all the very best, Pete. ;D
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Plowshare

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #14 on: July 08, 2012, 01:56:25 PM »

Hi:

I notice the Universal Carrier has no personnel in it. Is something missing or not brought over from HSFX? Looks great but kinda goofy driving along empty.

Thanks for this transfer - it's good stuff!

Bob
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352nd_Hoss

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #15 on: July 08, 2012, 02:22:30 PM »

Epervier@ if you wait a bit, all HSFX6 ships and goodies should end into DBW18

If you help me identify all those HSFX6 "exclusives" I can help with 410m as I have to do it anyway for DBW18. Then only 409m is left to do ;)

Crazyflak, don't forget those new fuel trucks in Wingflyers new pack, along with the starter truck, German command cars, and new BMWmg, and Italian SPG L3-CV35.  I hope someone gets them into the Stationary objects folder too, they are very nice.

Hey, aren't you supposed to be working on the Skyraider's?.................... or was it the A-26?....................  that candle is getting pretty short being burnt from both ends mate....

 8)

juanmalapuente

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #16 on: July 09, 2012, 04:32:30 PM »

I don't know how I missed this thread. Thanks a lot, I was especially waiting for Panzer I A & B and Ft-17.  :D
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Kopfdorfer

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #17 on: July 11, 2012, 09:24:08 AM »

I agree with you Plowshare ; in my opinion all the open-topped vehicles should have visible crew.
I think with the exception of armoured officers sporting binos and/or rangefinders, all the necessary figures have been made as either gun-crews or drivers in other vehicle mods.

NCO with rangefinder


Tank commanders
German

Commonwealth


US


Russian


Japanese



anyway you get the idea.


kopfdorfer
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SAS~Malone

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #18 on: July 11, 2012, 12:39:00 PM »

there's actually a few stock vehicles that don't have any crew, either, which maybe should be addressed at some point.
for instance, the regular ZIS5 truck has a driver, but the GAZ67 car has no driver, it is a 'ghost ship'
there are several such instances, and it should be fixed. i would do it myself, but i just don't have the time at the moment.
once i finish a few of the projects already on my plate, i could have a look at fixing this. ;)
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.....taking fun seriously since 1968.....  8)

Plowshare

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #19 on: July 11, 2012, 02:54:02 PM »

Aaahhh Malone - that would be great. Not so much the enclosed vehicles 'cause at 300KIAS it's not so noticeable but for sure the open ones.

By the time we arrive over the target area the tank and armoured car personnel would have battened down the hatches. So, since this is a war based flight simulation, my own opinion is that we don't have much need for tank/armoured car personnel exposed out their hatches.

Bob
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BT~Teacher

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #20 on: August 16, 2012, 02:26:08 AM »

Any plans for transferring Diesel Locomotive from HSFX to DBW?
Would go nice with the Jet Era.
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Epervier

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #21 on: August 16, 2012, 03:51:41 AM »

In this DIY there are some vehicles that are included in the magnificent Mod Wingflyr v2.
His Mod works fine in 409.
I will delete duplicate...

Any plans for transferring Diesel Locomotive from HSFX to DBW?
Would go nice with the Jet Era.
I hope that Guardian Angel 410 hear you!
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Epervier

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #22 on: August 16, 2012, 06:32:48 AM »

Mod updated !
Vehicles deleted, see first post for new link !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

stanislao

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Re: new Vehicles (HSFX6 to 4.09/4.10)
« Reply #23 on: August 16, 2012, 07:03:19 AM »

A pity that, dear SAS-Epervier yours  are working perfectly in my Mod 4.10 and those of Winflyr at 70% go crasch ... Not that you could adapt them to the version HFSX6 ...?
 Thanks in any case.


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