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Author Topic: Updating the DBW1916 Fokker D.VII.  (Read 5158 times)

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alotef

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #12 on: July 11, 2012, 07:12:53 PM »

So 3D modelers are a special bunch, for sure!  ;D
Sounds way out of my capabilities; even the mice around here don't like me.
Maybe its because of the traps?
~Mike.
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Catahoulak9

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #13 on: July 11, 2012, 07:33:23 PM »

The boobies.... always with the boobies!  :D

That's right Mike. We can't help it. It starts early.



Uploaded with ImageShack.us
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max_thehitman

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #14 on: July 11, 2012, 07:44:21 PM »

So 3D modelers are a special bunch, for sure!  ;D
Sounds way out of my capabilities; even the mice around here don't like me.
Maybe its because of the traps?
~Mike.

Yes indeed, they are a special type of artist. It takes alot of training and practice to
get it right, and alot of patience too. I also have 3-DMAX and have tinckered around with it,
but the thing is, after you create your 3-D model airplane, then you will have to create about 20+
other models for all types of things. There is a little damage model, then a medium damage model ,then a heavy damage model, them the wings parts, wheels parts, cockpit interiors, engine parts, and so
on and so on. Its alot of parts that need rendering, Then you have to make codes for those parts to
stick to other parts and work in unisson, because if they won´t work together, then your airplane is
as good as the Spruce-Goose and just laying in the water. It doesn´t move at all.
Then after that comes the special FM codes that make it fly like a proper airplane should. Then after
that comes the special codes and slots that makes your new airplane fly in the IL-2 game, and even then sometimes the airplane comes "un-glued" and bits and pieces show through airplane, some even become invisible-like, which means
going back and re-working those parts to fit properly into your aircraft.
I am sure many a computer modeller has dreamth of codes running through their dreams many a night...
its like a nightmare sometimes.
Yes, they are a special bunch of Artists.

I admire their talent, because even if you create a so-called "Franken-plane" you have to understand
how much work and dedication has gone into creating that simple franken-plane.
To me, that plane is magical.
Its a one of a kind "prototype", at least that is how I look at them in the game.
Imagine them as the first of the "Mustangs" that will evolve later into a great machine.
As we all know, every aircraft had a beggining and sometimes that beggining was a terrible one. The
airplane was an ugly-duckling, but once you start fixing it up, it suddenly becomes  a "Spitfire"...a "Messerschmitt"...a "Sabre jet" and so on.
So franken-planes are the original design of what is to come in the future.

 Looking back at the WW1 era and also the WW2 era through books and photo archives you can see
hundreds of aircraft designs that are literally "franken-planes" themselves. Specially in the WW1 years when designers and engineers were just starting out from nothing and creating aircraft by mixing parts
and pieces from other airplanes.
I believe it was Fokker himself that designed something like 200 aircraft just during the WW1 years!!  ???
All kiinds of airplanes and designs.

So after about 10 years right after the Wright Brothers first flew out of the ground and into the air,
these WW1 guys were experimenting with all sorts of flight designs.
To see what is best and to see which airplane will beat the other guys airplane.

Now if you want to beat the other designer in the war effort, then I will suggest to
start reading and taking notes from ALL of the posts you will see here ...
https://www.sas1946.com/main/index.php/board,65.0.html

Good luck Captain  8) Have fun experimenting
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alotef

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #15 on: July 11, 2012, 09:16:30 PM »

@Catahoulak9: Haha! I understand perfectly.  :D
@Max: Ugh, it sounds like a nightmare.  ??? I always knew it was a difficult process, but I never really knew about all the intricacies. I'll give those threads a shot and try my own hand at experiments; who knows, we might even end up with my own frankenplane some day!  ;D
~Mike.
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Roger Smith

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #16 on: July 12, 2012, 12:53:11 AM »

that's MS Paint? wow, you make GIMP and PS look bad
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alotef

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #17 on: July 12, 2012, 12:59:26 AM »

Thanks Pixy. :) Some of my other Paint stuff is over here. (Mostly line-art.)
Ships:
http://alotef.deviantart.com/gallery/37149366
Aircraft:
http://alotef.deviantart.com/gallery/37149398
~Mike.
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Roger Smith

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #18 on: July 12, 2012, 01:09:39 AM »

Thanks Pixy. :) Some of my other Paint stuff is over here. (Mostly line-art.)
Ships:
http://alotef.deviantart.com/gallery/37149366
Aircraft:
http://alotef.deviantart.com/gallery/37149398
~Mike.

whoa that's MS Paint? if you ever got your hands on GIMP I think the world just might explode
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max_thehitman

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #19 on: July 12, 2012, 10:25:45 AM »


Great gallery Mike, Love it!  8) I never seen it at Devianart. I got some of my other stuff over there too.
Do a search for "MaxHitman" . At the present moment I added a watermark to all images due to
some people wanting to print and sell my stuff.

If you ever get your hands on Photoshop CS5 and start doing art with it,
your whole Universe is going to change.  ;)
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SAS~Malone

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #20 on: July 12, 2012, 12:21:15 PM »

yes, indeed, sometimes i stick my head out of my photoshop folder for a break, and find that almost a whole day has gone by in the real world....
the possibilities are literally endless! :D
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alotef

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #21 on: July 12, 2012, 06:09:24 PM »

Wow Max, your talent with art in general is amazing; skins, portraits, screenshot art... Incredible. I do own a copy of CS5, but I'm not used to it at all. :u Maybe one day I will be able to produce aircraft profiles in CS5 with the same amount of professionalism as you produce your art!  :)
Malone, do you have a DeviantArt account? I would recommend it, so long as you put the right amount of protection on your art because as Max said, there are always the wankers willing to steal your work as their own.  >:(
~Mike
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max_thehitman

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #22 on: July 12, 2012, 07:11:06 PM »

Thanks Mike, I do get around the art world a little bit, been doing stuff since I was 5 years old, digital art is only
a small amount of the crazy things I do. I also like to do the traditional brush and canvas classical art...or even
use regular kiddie Crayons!  ;D  dont laugh, its a good medium too  ;D and so is doing paintings with coffee on a
napkin at the local pub.
Anything and everything is useful in art!
Digital art is just the newer method to create your vision into a reality... its the art medium of the new century.
Weather you like it or not, pixels are art too.

As for Photoshop CS5, I just installed it after numerous years working with version 7. Before it was much easier and
simpler to use at the moment. The CS5 is version 12 of Photoshop and it has evolved considerably over the years.
BUT even with the extra buttons, effects, gizmos and whistles it has inside this newer version , it still needs a "human" to
create the artwork.  ;)
CS5 just makes it alot easier to create certain visual effects that before might have taken you 10 minutes more to create.
Now its just a touch of a button and "PRESTO!!"... its done. is a great time saving gizmo
and I enjoy to use it .
I always say to my friends... use your imagination. Let it run wild on you and your art will become
something special.  No matter what medium you use, pen, pencil, paints or pixels! it´s all good.

Mike, if you have already the CS5 version, do yourself a big favour and install it. Forget the Gimp and MSPaint or
whatever else you have used before. Photoshop is THE thing to use.
This thing is as powerful for creating art and design as the Uranium-235 is for making an atom bomb.
It´s powerful stuff , but not as deadly though.  ;D
The same artsy aircraft images you have created will really pop to life with the use of Photoshop.
If you need any help we can start a topic on it here and go through some easy steps on how to use it.to
your advantage. I am no expert at it, but I have learned a few tricks using it over the years.
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SAS~Malone

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Re: Updating the DBW1916 Fokker D.VII.
« Reply #23 on: July 13, 2012, 08:55:58 AM »

@ Mike - no, i don't have a deviantart account, but i often hang out there looking at all the crazy great art.
i have a photobucket account, which contains every single pic i have ever uploaded.
if i get around to organising and tidying it up properly one day, i think i will link to it here, then guys can just browse through my albums.
i am not overly concerned with copyright, etc at this point. if i ever decide to go more 'professional' i might consider it.
at the moment, i do it purely for the love of it, and am only too happy to share my stuff, in the knowledge that people may take and use it as they see fit - i actually would feel 'honored' if people like my stuff enough to want to use it. :D
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