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Author Topic: KubelWagen and Jeep  (Read 54325 times)

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tbauchot

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Re: KubelWagen and Jeep
« Reply #72 on: January 21, 2012, 01:17:42 PM »

Hello,

Thank you very much for this mod that add a new dimension to the game .

But may I suggest an idea about the bridge problem ?

These cars are plane ! So could you make them amphibious (in the FM ) ?
Then we could use them on the water and simulate some beaconed ford passageway just near bridges, supposing they need some repairs !

Thank you very much in advance, Thierry.

Sorry for my bad English, I'm French !...  ;)
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DimAurora

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Re: KubelWagen and Jeep
« Reply #73 on: January 27, 2012, 02:31:39 PM »

These are great! Just their interiors are pure white.  :-\
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The_Jester

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Re: KubelWagen and Jeep
« Reply #74 on: January 27, 2012, 09:51:58 PM »

Has anyone looked into fixed gear for these things? 'Twas cruisin' aboot when I went over a hill. Smacked the gear button to see what would happen. Ended up in a nasty situation.
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Verhängnis

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Re: KubelWagen and Jeep
« Reply #75 on: January 27, 2012, 09:56:29 PM »

What for? Simply don't press the gear key.
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The_Jester

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Re: KubelWagen and Jeep
« Reply #76 on: January 29, 2012, 08:11:32 PM »

Well, duh. However, why not make it fixed?
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DimAurora

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Re: KubelWagen and Jeep
« Reply #77 on: January 30, 2012, 04:15:23 PM »

I have successfully reached above 180 km/h and stopped! You tend to bounce though :-[ :-[.
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DimAurora

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Re: KubelWagen and Jeep
« Reply #78 on: June 12, 2012, 08:25:57 PM »

 Please help. 4.101 and 3.06 Modact with newest diff-FM and 60% ctd.
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SAS~Malone

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Re: KubelWagen and Jeep
« Reply #79 on: June 13, 2012, 03:10:46 AM »

well, you obviously did something wrong on your side....in your previous post you said it works great. now, a few months later, your next post says 60% crash....
so, if it worked, and now doesn't, you should retrace your steps and follow the instructions properly. obviously, it's not the mod itself, but the installation that is at question here...
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.....taking fun seriously since 1968.....  8)

DimAurora

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Re: KubelWagen and Jeep
« Reply #80 on: June 13, 2012, 09:43:17 AM »

Malone, I used to have 4.09 and a little while back I converted to 4.101 because my game went screwy. Does that help?
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SAS~Malone

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Re: KubelWagen and Jeep
« Reply #81 on: June 14, 2012, 05:41:44 AM »

well, it should be obvious, no?
this worked for 409.....not for 4101....
it is unmarked.....and as the title says, assume unmarked mod to be for 409 only.
that should answer your question. ;)
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.....taking fun seriously since 1968.....  8)

ual002

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Re: KubelWagen and Jeep
« Reply #82 on: November 24, 2012, 10:01:02 PM »

I made a couple skins more in brown and green with the white star on the hood if anyone wants them.

-Rosco
AG51
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SAS~Bombsaway

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Re: KubelWagen and Jeep
« Reply #83 on: November 24, 2012, 10:16:24 PM »

Please, post some pics. It would be great to see them. :)
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