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Author Topic: Dynamic Westfront (ETO) campaign for HSFX 6 - update *30/06/2013*  (Read 63609 times)

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jeanba

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #72 on: October 08, 2012, 01:40:34 AM »

I confirm for current Boelcke's campaigns, they do not work under Asura's DGEN mod.
For the moment, I am using JSGME to switch betwwen my 2 DGEN istalls
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HaJa

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #73 on: October 08, 2012, 10:21:29 AM »

Perhaps a stupid Q but here it goes :)
How can I make JSGME switch between the two DGen versions?
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jeanba

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #74 on: October 08, 2012, 11:25:19 AM »

Copy the DGEN exe and the dgen directory in a new directory under JSGME
theninstall the new DGEN
You waill automatically be able to switch between both through jsgme.
The name of the "mod" in jsgme is the name of the directory you created above
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HaJa

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #75 on: October 08, 2012, 10:24:14 PM »

Thx, I'll try that approach  :)
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jeanba

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #76 on: October 09, 2012, 12:25:48 AM »

You can aslo install DGEN_mod (by asura) under a directory under jsgme
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HaJa

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #77 on: October 09, 2012, 09:54:39 AM »

That's a better idea, keep the modified version in JSGME and the stock version in the IL-2 root.
Thx for the heads up.
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Stoli151

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #78 on: December 08, 2012, 05:36:05 PM »

Excuse me if this has been asked. Is it possible to fly a B-17 in a campaign with this? I am guessing not since it's not a choice, but just making sure in case I mucked up the install.
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Boelcke

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #79 on: December 10, 2012, 12:54:31 AM »

Excuse me if this has been asked. Is it possible to fly a B-17 in a campaign with this? I am guessing not since it's not a choice, but just making sure in case I mucked up the install.

no, dgen can´t handle Heavy Bombers as players plane together with groundstart - only airstart possible for B 17 and B 24 as light bomber - means no box formation possibe

if assigned as light or medium bomber, the airfields would be to small (the maps also) for a formation of B 17 bombers

included are B 25 and A 20 bomber campaigns
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Stoli151

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #80 on: December 11, 2012, 11:35:30 AM »

Excuse me if this has been asked. Is it possible to fly a B-17 in a campaign with this? I am guessing not since it's not a choice, but just making sure in case I mucked up the install.

no, dgen can´t handle Heavy Bombers as players plane together with groundstart - only airstart possible for B 17 and B 24 as light bomber - means no box formation possibe

if assigned as light or medium bomber, the airfields would be to small (the maps also) for a formation of B 17 bombers

included are B 25 and A 20 bomber campaigns

Thanks for the reply. So I installed it correctly. When the OP said just about everything was flyable that is in HSFX 6 I got worried. Makes sense to me now.
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marcost

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #81 on: February 05, 2013, 01:58:39 AM »

Just getting into HSFX and was wondering about trying to hack BoE into it. No need now!

Thanks for doing this Boelcke, it is great!!

Regards,

M
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Boelcke

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #82 on: February 05, 2013, 02:02:43 AM »

thx marcost, BOE was the starting point for my campaigns years ago, because i found BOE to simple - but the result (Westfront) now is muuuch more :)
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marcost

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Re: Dynamic Westfront (ETO) campaign for HSFX 6.01 - update V 1.2
« Reply #83 on: February 05, 2013, 01:15:44 PM »

Yes it is, I'm enjoying just flying round watching the ground action!!

Thanks again,

Martin
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