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Author Topic: Vickers Wellington  (Read 75339 times)

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Birdman

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Re: Vickers Wellington
« Reply #36 on: December 29, 2009, 02:35:45 PM »

Great plane, but still clearly beta.

Could you try to fix these in next version:
- Wings don't collide with ground, they go into ground undamaged.
- After explosion an invisible plane with visible dead crew and ordnance is left bouncing around.
- Rear gunner makes damage to rear fuselage.
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woofiedog

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Re: Vickers Wellington
« Reply #37 on: December 30, 2009, 02:01:12 AM »

Ran a few raider night missions and its a great bird to have with it's options of payload... Thank's for this new edition to the bomber fleet. Wicked!
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Scharnhorst1943

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Re: Vickers Wellington
« Reply #38 on: January 06, 2010, 01:39:13 PM »

Right now I have the AAA version of this, but it does not have bomb bay doors mod applied. Does the SAS version have operable bomb bay doors?
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SAS~CirX

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Re: Vickers Wellington
« Reply #39 on: January 06, 2010, 02:32:26 PM »

no, its the same.
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trashcanman

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Re: Vickers Wellington
« Reply #40 on: February 10, 2010, 03:42:58 PM »

The Wimpy Mark 1c carried two torpedoes (Mark XII) .... Did the Mark III only carry one?
I don't know and am not making any negative suggestion, just asking :)
Great work, she is a beauty. Thank you.
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RAF_Loke

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Re: Vickers Wellington
« Reply #41 on: February 21, 2010, 02:52:57 AM »

Thanks for a lovely and most wanted plane  8). Just installed it and it works fine with the latest UP 2.0.
Only negative thing I can say about it, is that it's almost impossible to taxi with. Hope that will be fixed in the final version.

Thanks again!!
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Badmuthafunker

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Re: Vickers Wellington
« Reply #42 on: February 27, 2010, 07:31:29 AM »

Hi folks,

Re HSFX:

This AC already has entries in all the right places in v4.1 (air.ini etc) but nothing in the QMB menu. Should I overwrite all entries with those from this D/L (which ran fine in UI)?

Cheers
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Badmuthafunker

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Re: Vickers Wellington
« Reply #43 on: March 04, 2010, 07:32:02 AM »

All OK now, thanks.
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i.bear

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Re: Vickers Wellington
« Reply #44 on: March 09, 2010, 11:40:22 PM »

Thanks for a lovely and most wanted plane  8). Just installed it and it works fine with the latest UP 2.0.

Hello RAF_Loke,

please could you write me a quick instruction how to implement the Vickers Wellington into the latest UP 2.0n

I´m new to the community and already tried everything possible...  :(

best regards

bear
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SAS~CirX

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Re: Vickers Wellington
« Reply #45 on: March 10, 2010, 01:30:53 AM »

Hello RAF_Loke,

please could you write me a quick instruction how to implement the Vickers Wellington into the latest UP 2.0n

I´m new to the community and already tried everything possible...  :(

best regards

bear

https://www.sas1946.com/main/index.php/topic,2652.0.html
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RAF_Loke

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Re: Vickers Wellington
« Reply #46 on: March 10, 2010, 05:00:06 AM »

Hiya bear.

As CirX linked  ;)
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Mad026

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Re: Vickers Wellington
« Reply #47 on: March 10, 2010, 08:29:51 AM »

hi
i.bear

There is a MODS folder in your IL 2 main folder, exttract the Vickers wellington rar file into your Mods folder!
Than you have to modify the air. ini, plane_ru and weapons_ru files ( as you can see in the Vickers wellington's readme:D).
You have to modify the air. ini in the IL-2 Sturmovik 1946/-MODS/STD/com/maddox/il2/objects and the IL-2 Sturmovik 1946/Files/com/maddox/il2/objects folder  than modify the plane_ru and the weapons_ru in your IL-2 Sturmovik 1946/-MODS/STD/i18n and in the IL-2 Stumovik 1946/Files/i18n folder!!!!

Good luck man!:D:D:

cheers
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