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Author Topic: (Mapmod) Karelia version 1.1  (Read 19213 times)

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agracier

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Re: (Mapmod) Karelia version 1.1
« Reply #12 on: September 30, 2012, 03:00:14 PM »

Karelia is part of the list of maps in DBW 1916, but when I try to fly a mision in DBW1916 on this map, I cannot save - which indicates missing objects. However, Karelia does work in normal DBW ... shouldn't it work as well in DBW1916?
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Cracken

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Re: (Mapmod) Karelia version 1.1
« Reply #13 on: October 01, 2012, 12:30:34 AM »

Karelia is part of the list of maps in DBW 1916, but when I try to fly a mision in DBW1916 on this map, I cannot save - which indicates missing objects. However, Karelia does work in normal DBW ... shouldn't it work as well in DBW1916?
Should Karelia be used for the WWI missions?
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agracier

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Re: (Mapmod) Karelia version 1.1
« Reply #14 on: October 01, 2012, 12:33:23 AM »

Why not? It's just a nice green, forested landscape for the most part. I can suspend my disbelief on almost anything and for instance pretend it is somewhere on the eastern Front ... ha ha
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Semor

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Re: (Mapmod) Karelia version 1.1
« Reply #15 on: January 12, 2013, 09:16:18 AM »

Can someone please post the all ini.entrys for this map? (HSFX6 didn´t has this map)

Thanks in advance
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SAS~Bombsaway

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Re: (Mapmod) Karelia version 1.1
« Reply #16 on: January 12, 2013, 09:27:07 AM »

Semor, look at the name of the map folder. If its named "  my_map " and then look inside the folder. If its just has a  " load.ini " in there you would add this to the all.ini....

my_map my_map/load.ini

If the load.ini is named different like my_load.ini then it would be this...

my_map my_map/my_load.ini

I'm not being rude, I'm just trying to help you learn to do it. :)
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Semor

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Re: (Mapmod) Karelia version 1.1
« Reply #17 on: January 12, 2013, 12:11:22 PM »

It´s ok. You´re not rude.I should it know better how to create a working ini.entry. It´s not my first day in modding Il-2.....maybe I´m a bit lazy tonight.  :D

Thanks for the help Bombsaway.

cheers
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Semor

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Re: (Mapmod) Karelia version 1.1
« Reply #18 on: January 12, 2013, 12:44:04 PM »

I figured out. If someone needs it:

ag_kt_Karelia ag_kt_Karelia/load.ini
ag_kt_Karelia_autumn ag_kt_Karelia/load_autumn.ini
ag_kt_Karelia_winter ag_kt_Karelia/load_winter.ini
ag_kt_Karelia_winterH ag_kt_Karelia/load_winter_ice.ini


But as expected,the map won´t load... :-X  missing some ag_Spain textures. I try to find the missing ones,and post the result if I have sucess.
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SAS~Bombsaway

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Re: (Mapmod) Karelia version 1.1
« Reply #19 on: January 12, 2013, 02:57:38 PM »

Hi Semor. I have collected a lot of textures over the years. Post a list of the missing ones and I'll see if I have them and if I do, I will send them to you. :)
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Semor

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Re: (Mapmod) Karelia version 1.1
« Reply #20 on: January 12, 2013, 04:06:04 PM »

Thanks Bombsaway,your help is very welcome.

Ok,for this map,as the java console told me,the folowing tga´s are missing:

Spain_1024_Haw-green_57.tga
autumn_Spain_1024_Haw_green_57.tga
winter_Spain_1024_Haw_green_57.tga
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Semor

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Re: (Mapmod) Karelia version 1.1
« Reply #21 on: January 16, 2013, 04:44:04 AM »

Little *Bump.

Bombsaway,please can you send me the textures that I´ve posted above?

 :)
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agracier

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Re: (Mapmod) Karelia version 1.1
« Reply #22 on: January 16, 2013, 05:16:18 AM »

Little *Bump.
Bombsaway,please can you send me the textures that I´ve posted above?

Here's a link:

http://www.sendspace.com/file/g1vf9j
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SAS~Bombsaway

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Re: (Mapmod) Karelia version 1.1
« Reply #23 on: January 16, 2013, 05:50:46 AM »

I'm sorry Semor. I didnt see your post. I have been busy here at home. I see Ag took care of you. Thanks Ag. Again, I'm sorry Semor
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