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Author Topic: Lohner/Macchi L1  (Read 26069 times)

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gio963tto

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #12 on: September 17, 2012, 01:16:39 PM »

Quote
I've been trying to find this slot, but no matter which plane I choose in the DBW1916 listing, none of them seem to work for this new seaplane ...

Perhaps I did not understand, did you put the plane in folders "DBW1916" / STD / 3DO and have deleted M1A for Macchi or L1A for Lornher and continued to see the Sopwhit?.

GIO
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agracier

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #13 on: September 17, 2012, 01:40:01 PM »

Perhaps I did not understand, did you put the plane in folders "DBW1916" / STD / 3DO and have deleted M1A for Macchi or L1A for Lornher and continued to see the Sopwhit?.

I have the folders in the right place, just as you described ... #DBW1916/STD/3do/ ... but this is what I get as plane when I choose one of the two Sopwith floats ... I'm doing something wrong or have understood something incorrectly I guess ...



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gio963tto

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #14 on: September 17, 2012, 02:33:04 PM »

I tried for a possible party mistake (blue or red ) but in my game I have this screen


I see only the lornher.

GIO.
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vpmedia

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #15 on: September 18, 2012, 12:12:36 AM »

You need to choose either Lohner or Macchi and delete its folder prefix as Gio says. You cant have both in the same slot.
I tried, it works with almost every slot! Cockpit isnt working well, but its good for ai plane.

agracier

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #16 on: September 18, 2012, 01:16:20 AM »

You need to choose either Lohner or Macchi and delete its folder prefix as Gio says. You cant have both in the same slot.
I tried, it works with almost every slot! Cockpit isnt working well, but its good for ai plane.

OK ... now I understand ... the thing about only the folder prefix needing to be deleted sort of threw me off ... didn't understand the instructions at first. I thought the whole folder needed to be deleted ...

Thanks for the explanation ... all works well now ... and thanks for the plane naturally.

And what a beautiful plane. Certainly deserves its own slot and many many colorful skins ...
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jantot

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Re: Lohrner/Macchi L1 for DBW1916/take off impossible?
« Reply #17 on: September 25, 2012, 05:19:51 AM »

Many thanks to GIO for this lovely seaplane !
3D model is really beautiful, and skins very nice too.

I have no problem to land on water, but when i try to take off, it seems impossible to keep the plane horizontally when increasing power, and the nose of the plane dives into the water:

Has anybody succeeded to take off ???

i kwow this plane has not yet its own slot and things will certainly improve when it gets one with its own fm, but if someone has a good idea just for now !!!

jantot
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Blindowl

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #18 on: October 09, 2012, 06:50:50 PM »

Great job on this sea plane Gio :)  I'm not sure how to install this plane, can someone explain it to me please?
I read the directions with download, but still no plane to fly:(
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gio963tto

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #19 on: October 10, 2012, 02:10:05 AM »

Put the folder (STD) in "DBW1916" and write yes when prompted,or take the folder called (PLANE) and (COCKPIT) put in "DBW1916" / STD/3DO / .
In both cases erase (ML1 A U-2VEX1B_Float (multi))or (LL1 A U-2VEX1B_Float (multi)) the initial parts (/ / / / ML1 A / / / / or / / / LL1 A / / /).

To see the Macchi delete (/ / / / ML1 A / / / /).

To see the Lohrner delete (/ / / LL1 A / / /).

this is all.

greetings GIO.
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Samurai999

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #20 on: November 02, 2012, 10:04:24 AM »

I put everything as it is necessary! But I all the same had old Scout_Mk1_Float as was = (
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gio963tto

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #21 on: November 02, 2012, 03:49:50 PM »

you put the mod in new "DBW1916v2.0" or in old ?
Try add AAA before the folder ([ U-2VEX1B_Float(multi) and/or U-2VEX1_Float(gb) ]) for skin in SKINMOD maybe have a conflict with is.

GIO.
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Dreamk

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #22 on: January 06, 2013, 12:33:44 PM »

Independent slots for these 2 planes, for SASModact 410
Enjoy!

Download link
https://www.mediafire.com/?mqvkmuikp94h8gj

air.ini:
Lohner_L_Float      air.Lohner_L_Float    NOINFO  g01 SUMMER
Macchi_L1_Float      air.Macchi_L1_Float    NOINFO  i01 SUMMER


Plane_ru.properties
Lohner_L_Float   Lohner L, 1915
Macchi_L1_Float   Macchi L1, 1916

weapons_ru.properties

#####################################################################
# Macchi_L1_Float
#####################################################################
Macchi_L1_Float.default      Default
Macchi_L1_Float.1Vickers      1 Vickers MG
Macchi_L1_Float.1Vickers2xFAB50   1 Vickers MG + 2 50kg HE
Macchi_L1_Float.1Vickers4xFAB50   1 Vickers MG + 4 50kg HE   
Macchi_L1_Float.none         none

#####################################################################
# Lohner_L_Float
#####################################################################
Lohner_L_Float.default         Default
Lohner_L_Float.1Spandau2x50KgHE   1 Spandau MG + 2 50Kg HE
Lohner_L_Float.1Spandau2x100kg   1 Spandau MG + 2 100Kg HE
Lohner_L_Float.none         none

Skins folders:
Lohner_L_Float
Macchi_L1_Float

Gio, could you finalize a couple of small 3d details on these planes (bomb racks on the sides of the hull, Fiat Revelli MG)?
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SAS~Poltava

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Re: Lohrner/Macchi L1 for DBW1916
« Reply #23 on: January 06, 2013, 12:48:45 PM »

SUPER!  :D :P 8)
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