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Author Topic: Vega's WorkShop: Loadouts & Flight Models  (Read 119068 times)

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4S_Vega

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #240 on: November 20, 2013, 08:36:08 AM »

WIP on A4 skyhawks

testing new loadouts on A-4B, also MER pylons for 6 x Mk81 in wing inner and historical heavy load with 20xmk81 or 12Mk81+8xMk82

i had to fix drag for bombs and pylons, maybe i had to cut drag for some stuffs

then i will build a proper fm for each variant
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Telmo

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #241 on: November 20, 2013, 11:42:54 AM »

Hi Vega !!!! thanks for your great work !! But I have a question. Where can I find the link of the A4 Skyhawks ? Maybe I'm blind but I didn't see it on sas1946 website  :D
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Telmo

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #242 on: November 20, 2013, 11:52:25 AM »

Don't worry I found it  :)
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Whiskey_Sierra_972

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #243 on: November 21, 2013, 12:44:16 AM »

A couple of things about Skyhawk , don't know if anyway correcthed or known:

1) I tested your previous FM and got hard taking off;
2) B version have only 3 hard point (1 underbelly and 1 under each wing).
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4S_Vega

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #244 on: November 21, 2013, 06:24:43 AM »

2) B version have only 3 hard point (1 underbelly and 1 under each wing).

yes i know, and i'm building loadouts on 3 attach points only

the problem is that i cannot cancel external pylons because they are in 3D
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CWatson

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #245 on: November 21, 2013, 09:56:11 PM »

the problem is that i cannot cancel external pylons because they are in 3D

 If you go to 3do/plane/multi1 folder you will find the heir him file.
Go down to where the pylon entries are.

If it looks something like this:

[pylon1]
Mesh pylon1
Parent WingLOut_D0
Separable
Attaching 1 0 0 0 1 0 0 0 1 0 0 0

Change to this:
[pylon1]
Mesh pylon1
Parent WingLOut_D0
Hidden
Separable
Attaching 1 0 0 0 1 0 0 0 1 0 0 0

Do that for each pylon you want to remove.


CW
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4S_Vega

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #246 on: November 22, 2013, 04:42:48 AM »

oh tnx!
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4S_Vega

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #247 on: November 22, 2013, 04:56:20 AM »

the problem is that i cannot cancel external pylons because they are in 3D

 If you go to 3do/plane/multi1 folder you will find the heir him file.
Go down to where the pylon entries are.

If it looks something like this:

[pylon1]
Mesh pylon1
Parent WingLOut_D0
Separable
Attaching 1 0 0 0 1 0 0 0 1 0 0 0

Change to this:
[pylon1]
Mesh pylon1
Parent WingLOut_D0
Hidden
Separable
Attaching 1 0 0 0 1 0 0 0 1 0 0 0

Do that for each pylon you want to remove.


CW

usually where i can find that string?
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4S_Vega

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #248 on: November 22, 2013, 05:30:54 AM »

A-4E taking off at full load


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Whiskey_Sierra_972

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #249 on: November 22, 2013, 06:00:18 AM »

Hi!

You can find the hier.him into Skyhawk folder/3do/plane/Skyhawkxxx

Open it with txtpad....
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4S_Vega

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #250 on: November 22, 2013, 07:13:04 AM »

Hi!

You can find the hier.him into Skyhawk folder/3do/plane/Skyhawkxxx

Open it with txtpad....

grazie!  :)
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western0221

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Re: Vega's WorkShop: Loadouts & Flight Models
« Reply #251 on: November 22, 2013, 08:01:26 AM »

Hi, Vega.

In your editing A-4 Skyhawks,
can you edit AAM-9 shoot codes as JetEra1.3 +SAS Engine v2.7 style?

Now, A-4 seems to be JetEra1.1 style codes,
so we have to push fire-button twice to release AAM-9 on JetEra 1.3.

and if you can... I hope...
in loadouts having 2 or 3 missiles / rockets , make using SAS Engine new function "select Missle/Rocket" key.
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