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Author Topic: High Resolution / True Color Textures Mod  (Read 184793 times)

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Avala

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Re: High Resolution / True Color Textures Mod
« Reply #276 on: September 07, 2012, 11:40:16 AM »

I'm glad to see that this great mod gets attention that it is deserving. Thank you Carsmaster and Storebror.  :)

I wonder does this mod affect also textures for water (like in: "maps\_Tex\water\animated")? If does, then we can have water even better than in Clod  ;D
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carsmaster

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Re: High Resolution / True Color Textures Mod
« Reply #277 on: September 07, 2012, 12:06:43 PM »

I wonder does this mod affect also textures for water (like in: "maps\_Tex\water\animated")?
Unfortunately not yet affected.
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panzerkeil

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Re: High Resolution / True Color Textures Mod
« Reply #278 on: September 07, 2012, 01:03:56 PM »

Care to post which driver version you have? along with what ccc settings you use & your conf.ini?
Thanks.
I hope Tom2's settings helped you; my conf settings are listed here: https://www.sas1946.com/main/index.php/topic,28301.0.html

Running catalyst 12.4 with atioglxx.dll (6.14.10.11259) 
CCC settings:
AA: override app. 2x, samples 2x filter: box
AF: override app. per pixel sample 2x
catalyst ai: disabled
Mipmap: performance
V-sync off
OpenGL: triple buffering enabled

Remember this is a laptop and has not the best of cards, but still manage to get an acceptable framerate on perfect settings with new hi-res textures. :)

hope this helps
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SAS~Tom2

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Re: High Resolution / True Color Textures Mod
« Reply #279 on: September 07, 2012, 01:20:46 PM »

Wow fellas, actually you misinterpreted my post a bit-sorry!
I was saying the settings I posted worked for the mod minus the follwoing setting:

(open GL)
...
TexQual=3

That-for me -does not work.
Could be my driver, my system, my OS...
As for the other settings, they seem to work.

Hope that helps.
Ice~Eagle: Please pm me if you still need an atioglxx.dII or however this sucker is called lol.
AFAIK most people have no issues with the atioglxx.dII from the 11.5 driver.
I don't know why, but never ever has inserting such a file into my main install worked-at all-always crash.

Cheers gents..
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Ass Eagle

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Re: High Resolution / True Color Textures Mod
« Reply #280 on: September 07, 2012, 01:30:01 PM »

Yep. Texquality=3 works for me, texmipfilter=3 does not work. Must be the HD6570 card. Seems only the 11.5 dll works with my card too. Oh well, at least I have 2048px planes.

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Herra Tohtori

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Re: High Resolution / True Color Textures Mod
« Reply #281 on: September 07, 2012, 02:20:03 PM »

I wonder does this mod affect also textures for water (like in: "maps\_Tex\water\animated")?
Unfortunately not yet affected.


If you enable large textures for water, is it also possible to increase the area that the texture covers on the surface?

The surface resolution is already fairly good; it would be a bigger advantage if we could have a larger texture that covers larger area of the water surface. This would mean that you could fly higher before the tiling becomes obvious, and the water would look better at wider range of conditions (increased altitude).

Increasing the water texture size without making the water texture tile size larger would only benefit the appearance of water at very low altitudes. While this would undoubtedly produce incredible screenshot, the advantages for in-game graphics would be too small to justify the likely effect on performance.

Additionally, if it's possible to edit the water material in such a way, ability to use more frames would be very much appreciated. Currently texture resolution is limited to 256^2 and the amount of frames for the water animation is limited to 16 frames only. With 32 frames, larger tile size (smaller tiling factor) and support for large textures we could do massive improvements for the water in IL-2 1946.

Not sure how viable such changes to the water material are, however.
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PeterF

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Re: High Resolution / True Color Textures Mod
« Reply #282 on: September 09, 2012, 03:43:04 PM »

I'm trying to install the bessarabia map but I keep getting a loading error.
From the log file: java.lang.RuntimeException: Landscape 'Bessarabia/load_Odessa.ini' loading error

I downloaded it from here: http://dispersalfield.ru/main/index.php/topic,705.0.html but I can't read Russian and google translator makes it worse! Is it just the two parts from mediafire which you extract into each other and then put in DBW mapmods folder?
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Mission_bug

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Re: High Resolution / True Color Textures Mod
« Reply #283 on: September 11, 2012, 08:16:19 AM »

Finally got around to installing this guys, I must say it certainly is a superb addition to the sim. 8)

The clarity of the detail and inscriptions is amazing.



Wishing you all the very best, Pete. ;D
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Whiskey_Sierra_972

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Re: High Resolution / True Color Textures Mod
« Reply #284 on: September 11, 2012, 10:19:26 AM »

Hi!

Just a question about indexed files!

In game the map load the ed_m01 in indexed or RGB?

I'm asking because by this mod I discovered that the indexed skins are 'rescaled' at RGB by the game engine when loading....I was wondering if the same is applied also at the ed_m files and so the works of resize them to indexed colors was thus unsefulness apart saving space....

Thanks in advance for your help!

walter
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VF-51_Cobraj

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Re: High Resolution / True Color Textures Mod
« Reply #285 on: September 12, 2012, 10:57:11 AM »

Attention Carmaster. Issue with Bessarabia map download.


From the log file: java.lang.RuntimeException: Landscape 'Bessarabia/load_Odessa.ini' loading error is because a .tgb file has a 0kb size in _Tex folder.

I copied one of the same size map tgb files and over the 0kb file and it works now.
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carsmaster

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Re: High Resolution / True Color Textures Mod
« Reply #286 on: September 12, 2012, 11:44:52 AM »

Attention Carmaster. Issue with Bessarabia map download.
From the log file: java.lang.RuntimeException: Landscape 'Bessarabia/load_Odessa.ini' loading error is because a .tgb file has a 0kb size in _Tex folder.
I copied one of the same size map tgb files and over the 0kb file and it works now.

 You took here?

PART 1 https://www.mediafire.com/?tpd8fghgubixb6r
PART 2 https://www.mediafire.com/?nc29d9rwi119461

These files are bad??

EDIT:

I downloaded now 12.09.2012:

NEED TWO ARCHIVE!!!!!!!!!!!!

on mediafire

PART 1 https://www.mediafire.com/?tpd8fghgubixb6r
PART 2 https://www.mediafire.com/?nc29d9rwi119461

WinRaR v.3.80 test -good.
Unpack files WinRaR v 3.80-good.

7-Zip v. 4.65 test-good.
Unpack files 7-Zip v. 4.65 -good.

Try to download the files again. Your previos download corrupt
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VF-51_Cobraj

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Re: High Resolution / True Color Textures Mod
« Reply #287 on: September 12, 2012, 01:49:59 PM »

Thank you sir. I believe these are different links. I will try them. Thank you and great work. Much appreciated.
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