Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5   Go Down

Author Topic: Blenheim Sarja I - "Talvisota" - Ready to DL  (Read 35024 times)

0 Members and 1 Guest are viewing this topic.

Mission_bug

  • Modder
  • member
  • Offline Offline
  • Posts: 6062
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #36 on: September 09, 2012, 02:57:06 AM »

Thank you very much Dreamk for this, much appreciated. 8)



Many thanks Birdman for the fixes, I also get the MK.I cockpit bug when I remove the class files you mention.


Wishing you all the very best, Pete. ;D
Logged

FANATIC MODDER

  • Modder
  • member
  • Offline Offline
  • Posts: 807
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #37 on: September 14, 2012, 10:53:24 AM »

This actually leaves only three classfiles and the contents of 3do/Plane/BlenheimMkI(Multi1) in my fix into Blenheim_Sarja_I folder.

Please help us, tell us which classfiles should kept.
Logged

ben_wh

  • member
  • Offline Offline
  • Posts: 379
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #38 on: September 14, 2012, 11:02:11 AM »

This actually leaves only three classfiles and the contents of 3do/Plane/BlenheimMkI(Multi1) in my fix into Blenheim_Sarja_I folder.

Please help us, tell us which classfiles should kept.

I believe Birdmand's instruction meant to sort the class files by date to identify the 3 standouts that were changed more recently.  With that method, you'll find these:

0EC19E62D95757BA
93189224E172EEAE
FF56FF74C9E49F26

Keep these then backup and remove the rest of the classfiles.

Not sure that it will work for everyone but it did for me.  As Mission_bug mentioned there may be some visual artifact issue in the cockpit, but not sure this is related to removing the other class files.

Cheers,
Logged

FANATIC MODDER

  • Modder
  • member
  • Offline Offline
  • Posts: 807
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #39 on: September 14, 2012, 12:04:49 PM »

Thank you it worked for me!!

Still there are a few things left to be done:



After I applied the birdman's fix, the stock Blenheim has now the markings problem that initially had the Talvisota Blenheim.

Logged

ben_wh

  • member
  • Offline Offline
  • Posts: 379
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #40 on: September 14, 2012, 12:12:27 PM »

Did you apply Birdman's fix from Reply #23 first?

Logged

FANATIC MODDER

  • Modder
  • member
  • Offline Offline
  • Posts: 807
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #41 on: September 14, 2012, 12:21:53 PM »

Yes, sure. The talvisota is ok, the stock has the problem. It most likely has to do with the hier so I need the stock hier file to re-work it.
Logged

ben_wh

  • member
  • Offline Offline
  • Posts: 379
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #42 on: September 14, 2012, 01:20:45 PM »

Yes, sure. The talvisota is ok, the stock has the problem. It most likely has to do with the hier so I need the stock hier file to re-work it.

Not sure whether this helps but here's what I did:

1) Took the mod files from top of this thread and applied the Birdman fix
2) I did not apply the Tyrl cockpit compatibility fix
3) Removed relevant class files as discussed here from the mod
4) Activated mod via JGME.  My install is DBW1.71

Cheers,
Logged

FANATIC MODDER

  • Modder
  • member
  • Offline Offline
  • Posts: 807
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #43 on: September 18, 2012, 04:02:08 AM »

I fix the problems. The missing heads were because I use barnesy's new pilots and it was quite easy to fix the markings in the stock Mk.I by modifying the hier file.

Still:

Unfortunately, there are some bugs with Sarja I:
- Cockpit view has ugly parts of external nose visible in lower nose windows because the code that hides external nose in cockpit view doesn't work.
- Top gunner position has older 3D like in this mod originally and unlike any DBW Blenheim.
- Top gunner position is named Bombardier and is linked to the health of bombardier instead of the gunner itself. This bug also appears in this mod originally but not in DBW Blenheims.

Please, if someone can send the hier file of the Mk.I cockpit so I can fix (at least I 'll try to!) these bugs.
Logged

woofiedog

  • member
  • Offline Offline
  • Posts: 363
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #44 on: June 19, 2013, 10:16:18 AM »

Working fine with 4.12... again thank's!  :)
Logged

Semor

  • member
  • Offline Offline
  • Posts: 929
  • IL2 without Mods is possible,but senseless!
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #45 on: August 13, 2013, 10:54:58 AM »

Yep. Icon change please  :D Plane works in 4.12,but the bombardier Position needs the same Fix like in many other Bombers.

Logged

Zuy

  • member
  • Offline Offline
  • Posts: 3
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #46 on: February 07, 2014, 05:32:11 PM »

I apologize for my poor English! I have a problem:I still have the landing gear instead of  skis!
Logged

SAS~Poltava

  • Avid FMB user
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 3554
  • Help Ukraine fight
    • Check out my modded campaigns
Re: Blenheim Sarja I - "Talvisota" - Ready to DL
« Reply #47 on: February 07, 2014, 11:55:02 PM »

I apologize for my poor English! I have a problem:I still have the landing gear instead of  skis!

Try flying on a WINTER map - ok?
Logged
You want to give financial support to a front line Ukraine unit fighting the Russian invaders? Paypal kyivragnarock@gmail.com
Pages: 1 2 3 [4] 5   Go Up
 

Page created in 0.033 seconds with 26 queries.