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Author Topic: illumination flare model  (Read 2451 times)

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slipper

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illumination flare model
« on: August 29, 2012, 05:00:27 PM »

We have two flare models in game which are both great.

The illuminating para flare carried by the Wellington or Swordfish for example, which gives a great illuminating effect when at about 1000m height.

And Sputnikshocks signal flare contained in his 'Realistic Airfield Lighting v1.51' mod here

https://www.sas1946.com/main/index.php/topic,23695.0.html

which gives a great visual effect of the flare itself, but no illumination.

I personally would like to see the effects of the two combined, so that we get a visual representation of the signal flare and the illumination effect of the paraflare.

This would be really usefull in night missions to give a better visual indication of where flares are, at the moment if a paraflare is dropped from normal bomb heights the player has no idea of there whereabouts untill they are near to the ground. With the effects combined there would be a good flare effect from the moment the paraflare is dropped untill the illumination effect kicks in at lower altitude.

cheers all

slipper
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Dreamk

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Re: illumination flare model
« Reply #1 on: August 30, 2012, 02:40:48 AM »

You have a third type of flare on the Vildebeest - with the chute deploying first and then teh flare illuminating with a new effect. But these are designed to illuminate +- at the height of dropping, conform to the use of flares in most historical situations.
If you want a flare than can be dropped from height (a defined altitude range) then begin deloying its chute at a given altitude range then the flare beginning to illuminate at a given altitude range, you need just to define these 3 altitude ranges - it's no problem to transform them in time terms and adjust the flares for these criteria, creating then a "high alltitude dropped flare). This was historically used as a marker, more than a flare stricto senso, and yes, thsi lacks in this sim - the French "bombe de jalonnement" that I'm working at will give a limited answer at this, as it was a bomb without chute, that began illuminating at mid fall and went on for some time after reaching the ground either in white, green or red.
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slipper

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Re: illumination flare model
« Reply #2 on: August 30, 2012, 04:22:39 AM »

DreamK

Thanks for the reply mate, have not had time to try the Vildebeest, will give it a go tonight (so many mods coming out its hard to keep track), but it definately sounds promising.

Really like the idea of a marker flare, thats something that could be really usefull at night, if it doubles as an illumination flare then that would be perfect.

If so do you think you may be able to add some marker flares/illuminators to some of the nightbombers that would have historically carried them please? Thinking of the Lancaster,Wellington,Halifax,Mosquito,Ju-88A-4,Ju-188A,HE111.

They would be extremley usefull for night missions, i realise that some already have these loadouts, the Wellington for example, but it only carries 6 flares and no offensive armament in the way of bombs aswell, plus as stated above the flares are only visible fairly close to the ground.

Would love to see some mixed loads of marker flares, illuminators, bombs incendiarys for the NightBombers maybe even smoke markers.

regards

slipper


I have a book called 'Bombs Gone' about the history of British bombs and pyrotechnics if at all it is any use.

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slipper

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Re: illumination flare model
« Reply #3 on: August 30, 2012, 04:32:00 PM »

Tried the different flares and markers on the Vildebeest mate, and they look brilliant really impressive. Would there be any chance of getting some similar weapons for nightbombers in the future? I can supply some info on British weapons if needed.

cheers

slipper
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Dreamk

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Re: illumination flare model
« Reply #4 on: August 30, 2012, 04:52:04 PM »

Yes, it's possible - On British bombs, no problems, I can get the relevant info from the following documents:
British Bombs and Fuzes Pyrotechnics Detonators USNBD November 1944
and British Explosive Ordnance US Navy Departmnent Bureau of Ordnance June 1946
I'll check and see what kind of British flares/markers are still lacking in this sim
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slipper

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Re: illumination flare model
« Reply #5 on: August 30, 2012, 05:06:33 PM »

Dreamk

Thanks mate, that would be brilliant. As a quick example there are many T.I's (target indicators)

250lb 'red spot' Benzol, rubber and phosphorous
4000lb HC 'Pink Pansies'
red, green, yellow 250lb TI's fitted with 60 candles
red, blue, green, yellow smoke bombs

skymarkers

various coloured flares and sky smoke puffs, for bomb aimers to aim at

various incendiaries, mainly the 4lb stick in sbc's


like i said mate if i can help in gathering info let me know, have a few books i can copy the relavant pages.

cheers Dreamk


slipper
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slipper

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Re: illumination flare model
« Reply #6 on: March 14, 2013, 05:51:52 AM »

Dreamk

wondered if you had any further news on these British flare/markers loadouts please?

thanks

slipper
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