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Author Topic: Static object multi mesh  (Read 1592 times)

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Ectoflyer

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Static object multi mesh
« on: September 01, 2012, 08:26:55 AM »

Hi!
I wondered if it is possible to have a static object (not stationary, static) composed of more than a mesh, that usually is body.msh.
Is there a way to write a hier.sim with more than a mesh?
Thank you in advance!!! :)
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Epervier

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Re: Static object multi mesh
« Reply #1 on: September 01, 2012, 08:39:47 AM »

Static objects = hier.sim
Stationary objects = hier.sim or hier.him
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Ectoflyer

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Re: Static object multi mesh
« Reply #2 on: September 01, 2012, 03:52:17 PM »


sorry, I wasn't clear   :P  What I meant was: instead to have a .sim like this:

[Body]
Mesh Body


colud it be possible to have something like:

[Body]
Mesh Body, Gun


so that two meshes, "Body" and "Gun" are loaded and not only one? Maybe written in another form that I ignore? That's my doubt...
Objects built with a her.him but added only in static.ini even if they appear in FMB windows of objects, seem that can't be applied to maps (I tried... :) )

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