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Author Topic: HAWK III (68)3d rework  (Read 58412 times)

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101tfs

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HAWK III (68)3d rework
« on: September 01, 2012, 10:15:17 PM »


https://www.mediafire.com/file/fe5838tlunoomr1/Hawk-III_v1.5.7z/file

Please  be aware that this plane was upgraded in 2021 and needs High Resolution/True color Mod
https://www.sas1946.com/main/index.php/topic,28127.0.html
or
carsmaster highpoly dll's
https://www.sas1946.com/main/index.php/topic,56944.msg629835.html#msg629835

Revised version using lower resolution textures and different fixes available at post #53
https://www.sas1946.com/main/index.php/topic,28268.msg455247.html#msg455247


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archie1971

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Re: HAWK III (68)3d rework
« Reply #1 on: September 01, 2012, 10:23:26 PM »

SUPER I was looking forward to this plane



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MURD0C

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Epervier

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  • I'm French and Rebel_409! Nobody is perfect!
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Re: HAWK III (68)3d rework
« Reply #3 on: September 02, 2012, 04:01:52 AM »

I am unpleasantly surprised.
You took only my FM410 archive while the FM409 was also present.

https://www.sas1946.com/main/index.php/topic,18016.0.html
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

ls

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Re: HAWK III (68)3d rework
« Reply #4 on: September 02, 2012, 12:00:28 PM »

Excellent,
btw some questions:
- has it a I-15 cockpit (or it is a bug in my DBW 1.71 install)?
- is it possible to have a default painting "clear" (not with Chinese markings)?
Thanks for everybody engaged in project, greetingz for all!!!!
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Joberg

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Re: HAWK III (68)3d rework
« Reply #5 on: September 02, 2012, 12:04:10 PM »

Oh hell yes! We've really been spoiled this summer!
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Mission_bug

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Re: HAWK III (68)3d rework
« Reply #6 on: September 02, 2012, 12:43:41 PM »

Great to see this little beauty finally come out of the closet. ;) 8)




Wishing you all the very best, Pete. ;D
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Birdman

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HAWK III fix pack
« Reply #7 on: September 02, 2012, 12:51:29 PM »

Hello!

I attached my fix pack with these bugfixes:
- Wheel rotation direction fixed
- Gear hooks fixed so that differential braking steers to correct direction
- Bomb positions fixed
- Misplaced outer wing hitboxes fixed
- CAPs disappearing at distance fixed
- Prop flipped around to get correct direction of prop blades

Then some classfile bugs I couldn't fix:
- Tailwheel turns around wrong axis. Avoid going backwards on ground (firing guns, for instance) since that causes tailwheel to collapse and tail jump into air when going forwards again.
- Losing lower wing on ground makes gear collapse.

I hope you like my fixes. Just unpack them into your mod folder and let them replace files. I also included the old v4.09m FM file in my pack, but it is the same as in previous version.
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Gumpy

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Re: HAWK III (68)3d rework
« Reply #8 on: September 02, 2012, 05:13:07 PM »

Thanks 101tfs and Birdman,we need a tail hook version and Navy skins.
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dona

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Re: HAWK III (68)3d rework
« Reply #9 on: September 02, 2012, 06:52:21 PM »

Beautiful aircraft! Thank you for this great addition.  Would it possible to make it available on Mediafire?
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Gumpy

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Re: HAWK III (68)3d rework
« Reply #10 on: September 02, 2012, 11:47:47 PM »

Okay now just the tail hook    ;)
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zack

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Re: HAWK III (68)3d rework
« Reply #11 on: September 03, 2012, 12:57:57 AM »

Hi there Gumpy,
Beautiful skin!
Is it possible to download somewhere or still WIP?
Thank You.
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