Fist of all a preliminary remark is needed.
This request is
not about a new specific mod, but instead about a
new version of a whole kind of already existing objects , thus
it's a necessarily generic request. That's why I hope it could be accepted in spite of not following all the request's rules.
That's the matter: I have got DBW 1.71 heavily modded and working with FMB I've noticed that destruction mode is effective only on static objects, not on stationaty too.
Among statics there is only a couple of generic planes (a Bf 109-like and a Yak 9-like) and a single generic tank. The "dead version" of those planes is a more generic single-engine WWII plane's frame.
There I've found also the
destroyed counterpart for a lot of specific vehicles and guns. However only a little number of stationary artillery has a static counterpart and only a percent of that number has its "dead" counterpart.
Nothing similar happens about planes, tanks and armored cars, either in vanilla DBW as in mods. Stated the above, I believe it should be worth to make an effort on that
to make FMB battlefield more realistic.
I have in sight the DCS' mission editor, where every object, either static or "living", has a "dead" option in its propriety window.
The optimum would be to make a dead counterpart for as many of the specific either standard and modded planes, tanks and armored vehicles as possible.
But would be enough at least to make simply a static
generic "dead" counterparts , let's say, for a
single-engine, a
twin-engine and a
four-engines prop plane, for a
straight-wing and an
arrow-wing jet, for a
chopper, for an
heavy tank and a
medium one , for an
armored car and an
half-track .
This is only an idea, but I hope somebody will like it and will make it real. In this case thx in advance.