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Author Topic: Fokker E.III Eindecker  (Read 53128 times)

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DarkBlueBoy

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Re: Fokker E III Eindecker
« Reply #36 on: September 12, 2012, 01:27:28 AM »

Just want to add my thanks to this. Fantastic aircraft - a job very well done. Thank you.
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Antae_destronas

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Re: Fokker E III Eindecker
« Reply #37 on: September 12, 2012, 05:14:51 AM »

Thanks Max  :D :D

I know this website jajaja it helped me a lot. I did this skin from a paper plane I found many years ago and I think it was that brown, maybe I applied too much weathering. Thanks again for your template I'll continue skinning for this great plane !!

Greetings
 Alberto
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saab ja26

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Re: Fokker E III Eindecker
« Reply #38 on: September 12, 2012, 04:12:30 PM »

Very much appreciated. This is awesome!
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A1_Phoenix

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Re: Fokker E III Eindecker
« Reply #39 on: September 13, 2012, 01:50:04 AM »

after some flight, and even a pair of dogfights with a french captured eindecker, i officially declare the E.III the Father of all CrapPlanes. and i like it! :D

it remains (imho) too much easy to fly compared to RoF one, but is not much a problem as it's sooo much less frustrating hehehe

Great work! thank you! :D
S!
Andrea
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redbaron

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Re: Fokker E III Eindecker
« Reply #40 on: September 14, 2012, 04:20:27 PM »

am i missing some thing? I put the plane in the DBW1916 folder. put the air line in the air.ini. i put the weapon and plane lines in the weapon and plane rus. put the skin where it needs to be and STILL it crashes at 20%.
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alotef

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Re: Fokker E III Eindecker
« Reply #41 on: September 14, 2012, 06:01:30 PM »

Download the patch for DBW1916 instead, it does it all for you correctly.
~Mike
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Lisek

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Re: Fokker E III Eindecker
« Reply #42 on: September 15, 2012, 12:49:04 AM »

Yes, alotef is right :)

In fact you haven't posted any details so I can only guess that you added one folder more than it is needed, should be like DBW/Fokker_EIII/3do (and other files with funny names)/...

Skins and lines in weapons.ru and plane.ru are not needed really, they make all stuff just look more professional  8)
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vpmedia

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Re: Fokker E III Eindecker
« Reply #43 on: September 15, 2012, 02:51:15 AM »

I used in the patch, example:
#DBW_1916\AIRCRAFT_Fokker_EIII\3do\Plane\FokkerE3(Multi1)\summer\skin1o.tgb

Thanks for your work again Lisek, I really enjoying this plane.
Almost ready with a campaign for it. Do you wanna beta test?

Lisek

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Re: Fokker E III Eindecker
« Reply #44 on: September 15, 2012, 03:23:05 AM »

Yes, why not?  ;D

Will be back home tomorrow, so then I can try it. :)
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archie1971

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Re: Fokker E III Eindecker
« Reply #45 on: September 15, 2012, 04:50:39 AM »

"Papa" Rauschke Fokker E-III Naval Force LF 70
and alternative camouflage by different authors





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agracier

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Re: Fokker E III Eindecker
« Reply #46 on: September 15, 2012, 01:40:56 PM »

It's a bit unusual, but I am having trouble getting this wonderful looking plane to work in DBW 1916.

If I use the original download on the first page, I get a 20% ctd and when it try it out with the latest 1916 patch and Fokker E-III patch, I get a ctd at 70% ...

I've tried lots of permutations but no matter how I combine versions and patches, I always get a ctd with the Fokker E-III.

I've compared air.ini versions as well and that does not make a difference either.

Anyone with a hint of what to do?
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dsawan

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Re: Fokker E III Eindecker
« Reply #47 on: September 15, 2012, 04:28:55 PM »

i have a similar issue. works in dbw 1916 with edits but in dbw only, it crashes. Any fix?
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