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Author Topic: The Full Monty  (Read 318279 times)

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BravoFxTrt

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Re: The Full Monty
« Reply #1116 on: June 16, 2013, 11:50:08 AM »

We need to find the best way with out   Plane Crash=CTD.  Unfortunately, if you make Engine Mod load before Tigers Mod you loose the Fly By Sounds.

We just have to find that right combination.
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MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

sphantom

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Re: The Full Monty
« Reply #1117 on: June 16, 2013, 11:55:10 AM »

The sound mod loads its own rc file must make it match the rc file in the std file in dbw/monty that is the fix
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BravoFxTrt

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Re: The Full Monty
« Reply #1118 on: June 16, 2013, 12:03:41 PM »

Also this doesnt happen in 4.11.1m.

This is my HSFX Folder
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vegetarian

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Re: The Full Monty
« Reply #1119 on: June 17, 2013, 02:30:40 AM »

Bravo,  did you just rename your #SAS folder to #HSFX in your HolyGrail install?
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BravoFxTrt

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Re: The Full Monty
« Reply #1120 on: June 17, 2013, 09:35:21 AM »

Yes I did Veg.
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chupag72

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Re: The Full Monty
« Reply #1121 on: June 18, 2013, 02:58:24 AM »

Dear Monty as here you can attach a picture? Could not find where to do it
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Griffon_301

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Re: The Full Monty
« Reply #1122 on: June 18, 2013, 01:57:09 PM »

ok guys!

further on the issue i have with the soundfix for Tiger´s mod;
I tried activate Gurners FX BEFORE the Engine mod and Tiger´s sound mod, and still the game crashes inside a mission;
the last resort I will try tomorrow will be enabling Gurners FX between Tiger´s mod and the engine mod;
could it be that the random failurs mod has something to do with it?

cheers
phil
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Crash_MX06

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Re: The Full Monty
« Reply #1123 on: June 19, 2013, 12:20:09 AM »

Downloading the last update  8)

And is it possible to add the update 4.12 on my Holy Grail Install?
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Crash_MX06

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Re: The Full Monty
« Reply #1124 on: June 20, 2013, 01:12:28 AM »

Skin folder for the FW-190A-9, 1.65ATA isn't named correctly, rename it in "FW-190A-9_1.65ATA"  ;)
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SAS~Malone

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Re: The Full Monty
« Reply #1125 on: June 20, 2013, 02:31:23 AM »

good catch, Crash ;)
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Crash_MX06

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Re: The Full Monty
« Reply #1126 on: June 20, 2013, 04:33:28 AM »

 :) And have you found my crash problem in my log?
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telephono

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Re: The Full Monty
« Reply #1127 on: June 20, 2013, 10:32:32 AM »

So to further analyze the plane crash = CTD problem:
SAS_Engine_Mod_4101m_v26 is added in FULL-MONTY-21 and this is where the problems start. I installed FULL-MONTY-01 to FULL-MONTY-21 and I get the repeating engine start sounds with FULL-MONTY-21. When I rename the Enginge Mod and Tiger Sounds folders I get the CTD's...

I'm not sure if this helps
Code: [Select]
java.lang.NoSuchFieldError: bPropHit
at com.maddox.il2.objects.air.Aircraft.hitProp(Aircraft.java:1803)
at com.maddox.il2.fm.Gear.testPropellorCollision(Gear.java:1439)
at com.maddox.il2.fm.Gear.ground(Gear.java:674)
at com.maddox.il2.fm.Gear.ground(Gear.java:490)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:1091)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:902)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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