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Author Topic: The Full Monty  (Read 318209 times)

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telferg

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Re: The Full Monty
« Reply #1140 on: July 02, 2013, 04:50:26 AM »

With all  27 Full monty packs & gurnerfx loaded, the game have only 10 FPS.

I don't know if this problem has something to do with my rig.
Is anyone out there can run all 27 fullmonty packs + gurnerfx without framerate problem?

@ jjsrx - I am running a really good, brand new gaming rig so i dont expect i will see any FPS issues. I have DBW installed over v4.10 along with the full 29 New TFM packs and GurnerFX

How do i get the console up in game to check my FPS and i will do some testing to see if its PC specific or Mod specific :)

Hopefully i can help
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BravoFxTrt

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Re: The Full Monty
« Reply #1141 on: July 02, 2013, 05:45:03 AM »

Hit  Shift+Tab,  then type  fps START SHOW <------------ Exactly like that
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telferg

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Re: The Full Monty
« Reply #1142 on: July 02, 2013, 05:56:25 AM »

Thanks Bravo, i will give it a try tonight and see what results im getting in large scale battles etc
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SAS~Monty27

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Re: The Full Monty
« Reply #1143 on: July 02, 2013, 06:23:20 AM »

Hi telferg

One of the reasons for New-TFM, over the old TFM, is that the ancient java structure of Il2 means that it was never really designed to use the massive amount of RAM and Graphics power that we now have available, so even on a Super-Rig Il2 its still going to suffer memory leaks and issues associated with a 10 year old sim.  I can think of no other 10 year old programs that I still run, except for NASCAR 2K3 (modded to the gills!)

For the tightest performance with content, the original UP3 and DBW have a great deal of material, mostly compressed into SFS format, which loads quickly and is read more efficiently by the sim.  The modact (the modified executable) on top of that also has to read un-compressed files from folders in the MOD folder (#DBW or #UP etc).  It is when we start stuffing these MOD folders with extra stuff that the damn thing is always going to reach a point where it starts to leak and fart and struggle no matter what rig you are running.

Great hardware may postpone the inevitable, but its still inevitable.  We can't get everything compressed instantly but neither can we run an unlimited MOD folder.  The more balanced approach, at this stage, are era specific mod-sets like VPmedia's DBW-1916, Poltava's SCW and New-TFM.

Eventually we may hope to see all of these ideas and a new Jetwar compressed to SFS, patched to 4:13 and available through a single selector.  That's for the future and in the hands of the really clever people that keep SAS1946.com at the forefront of Il2 modding.  Meanwhile I'm happy to make and fly new missions and keep them as up to date as possible.

Until then you can continue to expect FPS issues on huge installs under the most unpredictable circumstances!
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telferg

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Re: The Full Monty
« Reply #1144 on: July 02, 2013, 06:35:38 AM »

OK Monty thanks for your response.

As you've probably gather over the last couple of days im relatively new to Modded IL2 so it makes no difference to me at present. Moreso was hoping to answer the flying dutchman's question above and give something back to the community.

Understand what you are saying though with reference to reaching a hardware vs software peak! It is definitly the oldest game engine i have running at present.

Slowly getting to grips with how it works in the background is interesting for me though so i will try to keep learning :)
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Griffon_301

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Re: The Full Monty
« Reply #1145 on: July 02, 2013, 11:55:53 AM »

edit: wrong thread  8)
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telephono

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Re: The Full Monty
« Reply #1146 on: July 11, 2013, 01:05:50 PM »

So here is another attempt to fix the plane crash = CTD after renaming _0_0TigersSOUNDSforDBW to !_0_0TigersSOUNDSforDBW and !SAS_Engine_Mod_4101m_v26 to #SAS_Engine_Mod_4101m_v26.

There are 4 conflicting (?) classfiles in the #SAS_Engine_Mod_4101m_v26 and !_0_0TigersSOUNDSforDBW folders.

27DC3BB001752070
9147012A04461808
AF5F8A326C3FA53C
C1175F8CD8B28230

After I removed the following classfiles from the #SAS_Engine_Mod_4101m_v26 folder
27DC3BB001752070
9147012A04461808
C1175F8CD8B28230

and the remaining classfile from the !_0_0TigersSOUNDSforDBW folder
AF5F8A326C3FA53C

the games doesn't CTD after a plane crash anymore.

But now it's time to check out the New-TFM...
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wheelmanpei

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Re: The Full Monty
« Reply #1147 on: July 17, 2013, 03:20:51 AM »

Hi folks, long time IL2 player but relative noob to IL2 modding here. I've managed to get this pack up and running with a good frame rate and absolutely loving it! Used the direct copy/paste method for install. The only thing that's bugging me is that I can't seem to be able to get the exhaust flames to work (startup flames work fine, just not the ones that should appear 100% throttle). With the exception of the P-51 anyway which seems to be handled differently. I've seen this working by installing just the Tiger Sound Mod over top of a plain DBW install, and would love to get it working with all the additional content in TFM. Read through this thread and didn't see much mention of it, guessing this is not a common problem? I have a decent gaming rig (Intel 3570k, 8gb ram, Radeon 7950). I have tried a few reinstalls so far including all the way up from a stock 1946 install. Also tried stopping at TFM 20 and still not seeing the exhaust flames.
Anyone have any suggestions?

Also a colossal thank you to Monty and everyone else who contributed to this project!
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wheelmanpei

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Re: The Full Monty
« Reply #1148 on: July 17, 2013, 03:37:23 AM »

Annnnd sorted! I missed a few pages back where it was suggested to rename the folders for Tiger's sound mod and the SAS Engine Mod. Now have gorgeous blue exhaust flames on all the planes I've tested so far. Thanks everyone!
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BravoFxTrt

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Re: The Full Monty
« Reply #1149 on: July 17, 2013, 08:39:49 AM »

Good for you wheelman. :)
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kondor999

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Re: The Full Monty
« Reply #1150 on: July 23, 2013, 10:34:24 AM »

What would be great is if we could have a Torrent of a complete, working, TFM install that's kept up-to-date as new additions are made.  I'm in the process of downloading all the different parts, but my head is spinning at the thought of reading through *96 pages* of forum posts to sort everything out.
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Vati

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Re: The Full Monty
« Reply #1151 on: July 23, 2013, 01:49:27 PM »

What would be great is if we could have a Torrent of a complete, working, TFM install that's kept up-to-date as new additions are made.  I'm in the process of downloading all the different parts, but my head is spinning at the thought of reading through *96 pages* of forum posts to sort everything out.

This is a very good idea, kondor999 !

Regards
Georg
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