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Author Topic: The Full Monty  (Read 318193 times)

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Griffon_301

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Re: The Full Monty
« Reply #1152 on: July 23, 2013, 02:02:13 PM »

Vati, that sounds like a nice idea in theory, but in practice, it is less good unfortunately;
I guess you will not find two guys with identical rigs here or with identical installs;
what works for one guy, is not necessarily working for another one; and while one guy may live happy with 60+ FPS, another guy may struggle to get his game above 20;
and if you use an ATI GPU or a NVidia one makes a difference for the conf.ini settings...
then there are differences between the settings for older cards and newer cards, ah well you get the idea...
also, what one guy views as essential in having in his install, is less important for another one;
and then there is the mystical thing, the mythological beast of the IL2 mod world, the java wall;
guys like Bravo or myself have added loads of stuff and have not seen the beast yet, while, for example on my old rig, less than half the mods I use now created an unplayable install ultimately and I had to delete some of the mods again..

the common denominator for all people here is either the old TFM, or the new, smaller one;

I would suggest using the new TFM; it works right out of the box if installed right and provides a great basis for more modding work, if you want to add this or that or even the odd mod...

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kondor999

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Re: The Full Monty
« Reply #1153 on: July 24, 2013, 10:11:55 AM »

Um, that's a fairly specious argument.

I've got a complete working DBW 1.71 install (about 10gb) zipped up, which I routinely use on both my desktop rig (Nvidia GTX670, i7-2600k, 1920x1200) and my laptop (ATI 5650, i5-460m, 1366x768).  These are 2 machines which share nothing in common, and the only thing I have to change is the resolution in the conf.ini.  Come to think of it, I also used that exact same install on my old Alienware M11x with yet another combo of specs.  3 machines, 1 identical install, works fine on all of them.

I don't know how many machines you have, but just about any half-modern system can handle Il-2 maxed out.  There's no longer a lot of tweaking required.

Exactly how much variation (outside of res and graphics settings - both of which are absurdly easy to change) will there be between installs which include all the packs?

As soon as I get all 25-odd parts downloaded and assembled, I'll try to seed it and see how it goes...

Vati, that sounds like a nice idea in theory, but in practice, it is less good unfortunately;
I guess you will not find two guys with identical rigs here or with identical installs;
what works for one guy, is not necessarily working for another one; and while one guy may live happy with 60+ FPS, another guy may struggle to get his game above 20;
and if you use an ATI GPU or a NVidia one makes a difference for the conf.ini settings...
then there are differences between the settings for older cards and newer cards, ah well you get the idea...
also, what one guy views as essential in having in his install, is less important for another one;
and then there is the mystical thing, the mythological beast of the IL2 mod world, the java wall;
guys like Bravo or myself have added loads of stuff and have not seen the beast yet, while, for example on my old rig, less than half the mods I use now created an unplayable install ultimately and I had to delete some of the mods again..

the common denominator for all people here is either the old TFM, or the new, smaller one;

I would suggest using the new TFM; it works right out of the box if installed right and provides a great basis for more modding work, if you want to add this or that or even the odd mod...
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Griffon_301

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Re: The Full Monty
« Reply #1154 on: July 24, 2013, 10:37:04 AM »

kondor I suggest you read through the posts here and what different guys have posted about their experiences;
for the records: my old rig was a single core AMD TBird 4000+ with a Radeon 1980HD running on 4GB of RAM on WinXP;
adding mods that required entries in the various ini files brought me to a point where I could not play the game any longer! I gave up on adding stuff and just enjoyed DBW 1.71 which ran quite fine when not having some very taxing missions in DGen campaigns for example;

my new rig (I7 3770K, GTX680, 16GB RAM, Win7 does not have any troubles at all, running maxxed out with quite a few additional mods put on top of the new TFM! (a stunning 36GB with all the stuff I have)
I could have never run all that stuff on my old rig with any hope of getting a smoothly running sim!
if you call that specious, thats your wording;
if you read your own post, you do have two quite capable comps, both way above my old rig;
and while many guys do have high spec comps these days, some do not; and these guys with lower spec crates might end up with their backs against the (java) wall or they might run into other troubles with an install, that for others, like you and me might be little to worry about;

regarding variation, how about the number of additional mods in use and which kind of mods those are? additional aircraft, additional maps with textures and stuff, additional objects? have you added the hires mods? have you added the new 2048res maps and skins?
there are quite a few threads from guys who have to resize for smaller 1024res map tiles or skins to them running;
only a few days ago, someone posted about the "paratrooper" error again-something that should be a thing of the past right now with newer GPUs; still it turned up!
there were quite a few posts about memory errors which also should not happen on newer rigs...
Gurners FX work or do not work for different people, depending on their specs and their other mods loaded...well you get the idea
there can be a lot of variation I think...

I am not specious, if anyone wants to have my install zipped up with everything, I can do it-and I am sure we would find a way to exchange the file; I just do not see a good reason to seed or distribute something that is already available, albeit in parts;
how hard can it be to unzip those files and then install them according to the readme?
if you use Bravo´s direct install method, it takes the better part of an hour maybe to unzip and copy/overwrite all parts into a working install - its just about basic file handling and management;
I just tried to be helpful and relate my own experiences; if yours differ, fine for you;


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Vati

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Re: The Full Monty
« Reply #1155 on: July 24, 2013, 12:14:12 PM »

Hi Griffon. I appreciate all the great work, which Monty, you and all other guys have done to make IL-2 together with TFM the best WWII flight simulation in history. But I understand Kondor as well. Just one example: Monty pack 22, which includes the map of Moscow, doesn't still work 'cause of one corrupt file. Things like this could be optimized in a new cummulative package. Please don't misunderstand this as critisism. I know very well, how great deal of time and energy you all have invested. Thanks again.
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Griffon_301

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Re: The Full Monty
« Reply #1156 on: July 24, 2013, 02:06:34 PM »

Hello Vati!

just to make that clear-I never was involved in creating TFM, that work was solely done by Simon so he must be thanked and his the great guy behind this pack!

concerning #22; I installed TFM via the direct install method without JSGME but I stopped after #20 and added the stuff I wanted to have manually;
if the Moscow map contains a corrupt file, just download it from its original link and replace the TFM pack files with the ones from the other download;
as long as the all.ini and certain other ini files are updated and in place, it is not important were the map files come from as long as they work and are not corrupted;

but I agree it would be easy to update #22 therefor; as Simon is committed to the new TFM though, I doubt this will happen;
as said though, just get the Moscow map from the original download thread and maintain the necessary file structure, add the necessary lines to the involved ini files and you are good to go...
it is really easy once you understand how modding in IL2 works;

should you have any troubles, feel free to ask, its my pleasure to be able to help...
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Kraiger

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Re: The Full Monty
« Reply #1157 on: August 03, 2013, 06:47:08 PM »

I'm getting a null error while running the JU-87G1 and G2 on the Smolensk map while attacking armor with AA turned on. It seems to crash between 87%-90%. I wish I knew what was wrong with it.

Thanks for the help.
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HotelAlpha

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Re: The Full Monty
« Reply #1158 on: August 10, 2013, 01:18:05 PM »

I´m installing this since it has more bang for the buck-The new TFM may be faster but has not as much content.


 This install works great on my install anyways!  :)   
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SAS~Monty27

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Re: The Full Monty
« Reply #1159 on: August 11, 2013, 03:53:36 AM »

I´m installing this since it has more bang for the buck-The new TFM may be faster but has not as much content.


 This install works great on my install anyways!  :)   

Nice turn of phrase.  TFM is a heavyweight but the surprisingly few issues are pretty easy to iron out and it remains on my HD too.  ;D
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Griffon_301

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Re: The Full Monty
« Reply #1160 on: August 11, 2013, 05:27:19 AM »

I have also kept it on my HD as a full working install, but thinking about adding it as additional #DBW_TFM folder to my existing newTFM install and selecting it via the new Selector then...
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SAS~Monty27

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Re: The Full Monty
« Reply #1161 on: August 11, 2013, 05:43:39 AM »

I have also kept it on my HD as a full working install, but thinking about adding it as additional #DBW_TFM folder to my existing newTFM install and selecting it via the new Selector then...

Yep, great way of doing it, mine is called #TFM... ;D
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HotelAlpha

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Re: The Full Monty
« Reply #1162 on: August 11, 2013, 09:39:55 AM »

Monty, I like this one since the new Full Monty is made for WWII and Korea but this one is made for everything: Jets, Cold War, Vietnam, etc.


  I like them both, you did a very good job, but this Old monty still remains my default install.  :)   

Thanks a bunch!  8)
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"All modern aircraft have four dimensions: span, length, height and politics" -Sydney Camm

saab ja26

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Re: The Full Monty
« Reply #1163 on: August 11, 2013, 06:28:22 PM »

Hi Monty, when you get a chance can you fix TFM #22? the second part is still not extracting  properly. Tried copying files from BOM into #22 but this didn't work. Your packs are awesome!
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