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Author Topic: The Full Monty  (Read 319825 times)

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SAS~Monty27

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Re: The Full Monty
« Reply #744 on: January 10, 2013, 08:06:18 PM »

I'm aware that this question may not be very welcomed but do you see a slight chance of getting one big Torrent (like DBW-Superpack) for this one day (maybe even better when the new DBW comes out and u might update your stuff too?) Just asking though - I have to admit when looking at all these threads and  files and links (that partly don't work for me) I am nothing but confused, but on the other hand would like to try this as well as it seems to be awesome too... To me as  it still seems that u can besides all of the fun as well easily "destroy" ur installation when using mods:-[
big Torrent - Brilliant idea, I think a full TFM install with the #DBW already done would be a good way to go, but it takes AGES to compile.  Will do it though.

"destroy" ur installation - No, not possible.  Assuming you have DBW working OK, let me explain something:  With the exception of a few sfs files included, ALL of the content of the Monty Packs goes into the #DBW folder. - Got a BACKUP of this folder? - No danger then. 

If you can rename folders to switch them On/Off, then you can easily install everything in TFM in a short time and revert to Vanilla DBW quicker than it took to type this explanation.
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SAS~Monty27

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Re: The Full Monty
« Reply #745 on: January 10, 2013, 08:08:26 PM »

I have a question to the distinguished Monty. You never tested his Assembly? Sticking a lot of graphic bugs.  In some companies have started to blow up planes. The Assembly so not bad, but a very crude and not brought to its logical conclusion. Sorry for such a sharp statement but I'm with her already tired to catch the conflicting fashion. Who wants to let him put, but I went back to the pure DBW and don't regret
Oh grossly unfair my friend!   :o

A couple of issues with 'The Full Monty' were originally related to large uploads and quickly corrected.  A few other conflicts corrected as we went along, conflicts and issues that were not anticipated or even known about until the 'The Full Monty' setup put all these mods together.

The size of such a project has required the odd fix and the feedback alone has made it all worth it.  SAS1946 is THE modded Il2 site, so many of us are going to want to mess around like this, its what we do, and the community spirit on this thread has been great.

Built for the Monty27 campaigns, I can assure you TFM was, and still is, thoroughly tested and absolutely stable and reliable for DBW 1.71.  We have more people enjoying mods now that would not have ventured so far before, and you personally helped a great deal.

There are always going to be issues to tweak and things to correct because most of us literally do not speak the same language.  Although I am a meticulous worker, mistakes happen.  On the other hand a lot of users often fail to follow instructions exactly before posting a grievance.

Never mind, my own errors aside, I think we all did pretty well so far and should continue to develop and explore ahead of the new DBW 1.8 (which will be awesome!)  8)
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sphantom

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Re: The Full Monty
« Reply #746 on: January 11, 2013, 11:17:51 AM »

i have had no problems with your packs work great a few glitches here and there but before I can post somebody always beats me to it and I get the answers and fixes You have done a great job the german campaign had a few problems I believe mission 9 but when I get there with this new dl of it will let you know
                                                                   Thanks
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BravoFxTrt

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Re: The Full Monty
« Reply #747 on: January 11, 2013, 11:59:53 AM »

Yes my TFM is awesome and the only time I have problem is beeing Greedy with more Mods and its usualy a simple fix or do with out, But this Video reminds me of this       lol For you Monty
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Sonny Tucson

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Re: The Full Monty
« Reply #748 on: January 11, 2013, 12:36:08 PM »

Some guys should at least learn 4 letters ... RTFM  >:(

Sonny  :)
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chupag72

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Re: The Full Monty
« Reply #749 on: January 12, 2013, 03:14:36 AM »

Figured out why I exploded planes in the companies. The problem is in fashion 00_BF109_Ultimate_Pack_v3 , Ju87_B2_BombReleaseGear_0_3.
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BravoFxTrt

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Re: The Full Monty
« Reply #750 on: January 12, 2013, 08:13:51 PM »

Good Chupag thought we were going to have to scrub the hole TFM, Wheew!
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SAS~Monty27

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Re: The Full Monty
« Reply #751 on: January 12, 2013, 08:42:33 PM »

Good Chupag thought we were going to have to scrub the hole TFM, Wheew!
You fickle little minx you -  ???
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chupag72

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Re: The Full Monty
« Reply #752 on: January 13, 2013, 07:30:56 AM »

Do not be offended at me. I still your build very much.
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BravoFxTrt

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Re: The Full Monty
« Reply #753 on: January 13, 2013, 10:00:51 AM »

Lol, TFM Rock's man. I thank you for it Monty. :)
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SAS~Monty27

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Re: The Full Monty
« Reply #754 on: January 14, 2013, 06:51:46 PM »

Oh yeah, we're all good here chupag and I still think it will lead to even better things in the future.  8) 8) 8) 8) 8)
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sipar69

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Re: The Full Monty
« Reply #755 on: January 21, 2013, 09:25:10 AM »

I am fairly new to mods and have been really enjoying DBW which has given IL2 a new lease of life for me. I really want to be able to use the Monty packs but I've run into a problem and can't seem to find the solution.  When I start to activate the packs in order I get warning messages telling me that certain files have already been altered by the previous pack and cautioning me that going ahead may have an adverse effect etc. If I press ahead to activate the pack in JGSME the previous one is greyed out.  Having activated all of the packs the sim simply won't load.  Can anyone help me with pointers as to what I'm doing wrong please?
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