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Author Topic: The Full Monty  (Read 319456 times)

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SAS~Monty27

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Re: The Full Monty
« Reply #492 on: November 07, 2012, 03:18:59 AM »

both fmb and qmb.
Looking at your log there is no such object group as 'artillery.ArtilleryGeneric'.  The group is not in the Static.INI or any Quick missions, either in DBW or TFM, and believe me, I know where to look.  So this is unlikely to crop up for many others as we are certainly looking at references to a missing mod from a non-standard DBW and non-TFM install.  That's fine of course, but I haven't a clue where you got them from my friend. However, negative data is still data and I hope it might still help you to look in the right place.
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vpmedia

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Re: The Full Monty
« Reply #493 on: November 07, 2012, 03:54:41 AM »

I think its related to Wflyers artillery mod included in DBW.

In techics ini change:

MeshWinterDamage   3do/Artillery/Germany/Flak18_88mm_W/Dead.sim

to

MeshWinterDamage   3do/Artillery/Germany/Flak18_88mm/Dead.sim

Dudok22

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Re: The Full Monty
« Reply #494 on: November 07, 2012, 04:54:39 AM »

vpmedia it works! thank you  ;D
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SAS~Monty27

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Re: The Full Monty
« Reply #495 on: November 07, 2012, 05:33:51 AM »

I think its related to Wflyers artillery mod included in DBW.

In techics ini change:

MeshWinterDamage   3do/Artillery/Germany/Flak18_88mm_W/Dead.sim

to

MeshWinterDamage   3do/Artillery/Germany/Flak18_88mm/Dead.sim
Bloody brilliant as usual Istvan!

I will include this change in the last update, Monty-20, thanks!

Thanks Dudok22 as well, didn't know about this issue at all, but its gone now.  :)
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Smilinjack

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Re: The Full Monty - DBW Mission Pro with widescreen issue
« Reply #496 on: November 07, 2012, 09:34:19 AM »

Monty27,
I may be in the wrong church with this post but I'll start here:
Along with the 18 Monty packs, I've enabled the DBW MissionPro mod and the DBW Ecran_Wide mod. I'm running 1920x1080 on a 24" monitor and in the QMB screen, the drop down for aircraft selection (1st one at the top) lists all aircraft torward the top of the screen as opposed to toward the bottom. This problem was solved in the original QMBPro by adding the following to the conf.ini:
[Mods]
PALQMBLinesMap=20
PALQMBLinesPl0=30
PALQMBLinesPl1=18
PALQMBLinesPl2=18
PALQMBLinesPl3=18
PALQMBLinesPl4=18
PALQMBLinesPl5=18
PALQMBLinesPl6=18
PALQMBLinesPl7=18
PALQMBLinesPl8=18
PALQMBLinesPl9=18
PALQMBLinesPl10=18
PALQMBLinesPl11=18
PALQMBLinesPl12=18
PALQMBLinesPl13=18
PALQMBLinesPl14=18
PALQMBLinesPl15=18
I've added these lines to the conf.ini in my "Monty" version of the game but they don't have any affect on the QMB aircraft drop down-- it still opens toward the top and is extremely hard to navigate to select a plane.
Any thoughts as to the "fix"?
Thanks,
Smilinjack
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Sonny Tucson

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Re: The Full Monty
« Reply #497 on: November 07, 2012, 12:25:06 PM »

 Hi Smilinjack,

[Mods]

PALQMBLinesMap=24
PALQMBLinesPl0=24
PALQMBLinesPl1=18
PALQMBLinesPl2=18
PALQMBLinesPl3=17
PALQMBLinesPl4=18
PALQMBLinesPl5=18
PALQMBLinesPl6=24
PALQMBLinesPl7=24

To try it is adopt it !

Best regards from the Helpdesk .
Sonny  :D

As usual KUP !
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chupag72

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Re: The Full Monty
« Reply #498 on: November 07, 2012, 02:26:58 PM »

The aircraft L-139A;C;N turned to the side gun
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SAS~Monty27

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Re: The Full Monty
« Reply #499 on: November 07, 2012, 03:12:32 PM »

The aircraft L-139A;C;N turned to the side gun
That's true mate!  Some others have reported this weirdness, but there are no answers at present and I can't replicate the error.  However, we do have the wonderful, L-159F and L-159G from AMT, in there too, so these would be my preference for a new campaign.  Otherwise, fly the L-139A without the gun for now.  :)
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matori

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Re: The Full Monty
« Reply #500 on: November 07, 2012, 03:44:16 PM »

One quick question, in JSGME activate Montj 01-10 and it works. When I put the other eight (11-18) will not work .. Please help, thank you.
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Smilinjack

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Re: The Full Monty
« Reply #501 on: November 07, 2012, 04:09:40 PM »

Sonny,
That did the trick.
Much thanks.
Smilinjack
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eyler

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Re: The Full Monty
« Reply #502 on: November 08, 2012, 07:01:27 PM »

Monty 19
I have the Monty packs enabled and running smoothly up through 18.  Downloaded Monty 19, put it in the JSGME folder with the other Montys, and enabled it.
But, the sim crashes at 5% when loading.
I disabled 19, sim starts and runs fine.  Downloaded a fresh copy of 19 and installed it, sim crashes at 5%.
Has anyone else encountered this?
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SAS~Monty27

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Re: The Full Monty
« Reply #503 on: November 09, 2012, 12:09:27 AM »

Sorry to hear that eyler.  If you are up to Monty-18 thats good and does indicate where the problem is!  Sometimes things get moved around during uploads and final compiling.  I will look there first by downloading Monty-19 and trying it out from there.
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