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Author Topic: The Full Monty  (Read 319407 times)

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sirrover

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Re: The Full Monty
« Reply #540 on: November 16, 2012, 11:31:51 AM »

hi sphantom,

I wonder what or who you mean by crazy Ivans? ???
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Rudi_Jaeger

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Re: The Full Monty
« Reply #541 on: November 16, 2012, 12:50:10 PM »

hi sphantom,

I wonder what or who you mean by crazy Ivans? ???

Easy mate, I'm sure there were no ill references intended :)

"Crazy Ivan" is a term for a submarine manuever to get the upper-hand on an enemy stalker. Most likely mentioned by our friend Sphantom, due to my comment about JSGME and the U-boat sim 'Silent Hunter'.

Cheers! ~ Rudi
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SAS~Monty27

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Re: The Full Monty
« Reply #542 on: November 16, 2012, 03:23:48 PM »

Oh yeah.  I believe JSGME was originally devised for Silent Hunter and I still have SH4 (modded to the gills of course!) on my hard-drive.  I still take it now and again for a change of pace.   Fantastic sim. ;D
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sphantom

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Re: The Full Monty
« Reply #543 on: November 16, 2012, 05:43:14 PM »

I play silent hunter too and use that maneuver off and on.
Also did a tour of duty on a hunter/killer and when we were tailing a sub from a nation of other origins we liked to get close, but had to watch it when they did a quick turn around.
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fabianfred

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Re: The Full Monty
« Reply #544 on: November 16, 2012, 06:03:10 PM »

I am getting a CTD at 70% with this in the logfile...

GUIQuick: class 'air.AR_196T1' not found
[1:00:09]   Main begin: PlMisAir: class 'air.AR_196T1' not found
[1:00:09]   java.lang.RuntimeException: PlMisAir: class 'air.AR_196T1' not found
[1:00:09]      at com.maddox.il2.builder.PlMisAir.configure(PlMisAir.java:572)
[1:00:09]      at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:150)
[1:00:09]      at com.maddox.il2.builder.Builder.<init>(Builder.java:2161)
[1:00:09]      at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[1:00:09]      at com.maddox.il2.gui.GUI.create(GUI.java:164)
[1:00:09]      at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1853)
[1:00:09]      at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
[1:00:09]      at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[1:00:09]      at com.maddox.il2.game.Main.exec(Main.java:420)
[1:00:09]      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17.11.2012 1:00:09]
I'm using the new 07 and up to 19
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fabianfred

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Re: The Full Monty
« Reply #545 on: November 16, 2012, 06:10:06 PM »

I've gone back to 13 and it runs OK....should we be able to run each install at a time? even with just 14 added it crashes
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DDcrash

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Re: The Full Monty
« Reply #546 on: November 17, 2012, 11:25:24 AM »

Thanks for the packs :) I had issues with 5% crash but cured it by copying the 2 tigersounds SFS files from TFM10 into TFM1.
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352nd_Hoss

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Re: The Full Monty
« Reply #547 on: November 17, 2012, 11:55:39 AM »

I've gone back to 13 and it runs OK....should we be able to run each install at a time? even with just 14 added it crashes


Did you put the patches in in pack 11, 12 and 13?

http://axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewtopic.php?2547

The Part 2 component of packs Monty-11 to Monty-13 is a RETRO PATCH designed to address a missing slot differential in later Air.INI edits after Monty-10. The issue will entirely disappear by Monty-14. In the meantime, those have trouble activating packs 11-13 should treat them as two-part assembly and add these new Parts before activation.

Cheers

Hoss

NNFFLYLB

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Re: The Full Monty
« Reply #548 on: November 17, 2012, 12:06:16 PM »

the lines for tempest MkV11 and 13lbs is lacking in air.ini  ;)
Quote
TempestMkV11Lbs   air.TEMPEST511LBS 1                        NOINFO  gb01  SUMMER
TempestMkV13Lbs   air.TEMPEST513LBS 1                        NOINFO  gb01  SUMMER

is it normal that the rockets have no dispersion?
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fabianfred

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Re: The Full Monty
« Reply #549 on: November 17, 2012, 06:34:34 PM »

I've gone back to 13 and it runs OK....should we be able to run each install at a time? even with just 14 added it crashes


Did you put the patches in in pack 11, 12 and 13?

http://axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewtopic.php?2547

The Part 2 component of packs Monty-11 to Monty-13 is a RETRO PATCH designed to address a missing slot differential in later Air.INI edits after Monty-10. The issue will entirely disappear by Monty-14. In the meantime, those have trouble activating packs 11-13 should treat them as two-part assembly and add these new Parts before activation.

Cheers

Hoss


that didn't work either..
is there any point in spending hours trying to install all parts up to 19?

That Total Modder is starting to look like a good alternative to JSGME..
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Barkhorn1x

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Re: The Full Monty
« Reply #550 on: November 18, 2012, 01:16:32 AM »

Quote
That Total Modder is starting to look like a good alternative to JSGME..

I would recommend TM as the mod alternative to JSGME.
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misantropia

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Re: The Full Monty
« Reply #551 on: November 18, 2012, 04:09:18 AM »

hello, I have 2 problems with the pack:
1 some sounds are changed and some do not exist anymore (AA for example) any ideas on how to disable sound modifications in the pack?
2 the map does not work properly, (the wheel zoom does not exist, and my airplane disappeared form it, so it's hard to get my position)
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