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Author Topic: The Full Monty  (Read 319425 times)

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Sonny Tucson

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Re: The Full Monty
« Reply #552 on: November 18, 2012, 04:38:34 AM »

hello, I have 2 problems with the pack:
1 some sounds are changed and some do not exist anymore (AA for example) any ideas on how to disable sound modifications in the pack?
2 the map does not work properly, (the wheel zoom does not exist, and my airplane disappeared form it, so it's hard to get my position)

Hi Misantropia

1-Do you realize that you are playing a modded game ... with modded sounds ?
2-What map are you talking about ? The in game pilot map does work but not like the Benito "mini-map". I mean there is no wheel zoom. You have to zoom with left or right mouse click.
For your airplane disappearing , just check the in game options "Difficulties", and look for icons .

Hope it helps

Sonny Tucson  :)
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vpmedia

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Re: The Full Monty
« Reply #553 on: November 18, 2012, 04:38:59 AM »

#1 UV3 sound mod is responsible, in my own experience some sounds indeed disappeared
for example a plane explodes or fires its guns in 100m distance and no sound is there.
Unfortunately I do not have the knowledge to correct these errors.

#2 Iirc the wheel zoom is done by PAL QMB pro mod but the plane icon is a stock difficulty setting

hello, I have 2 problems with the pack:
1 some sounds are changed and some do not exist anymore (AA for example) any ideas on how to disable sound modifications in the pack?
2 the map does not work properly, (the wheel zoom does not exist, and my airplane disappeared form it, so it's hard to get my position)

Hawkman

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Re: The Full Monty
« Reply #554 on: November 18, 2012, 04:44:43 AM »

Have installed Monty 19 pack over the existing Monty packs and game loads without any problems

One small thing, though.

The Typhoon Mk1a - although listed in the ini - is missing.

I checked for the folder in my DBW mods folder and it's there (with all 3do files).

But when I try to select it in the game, I get a blank :(

Any ideas?

Hawkers :)
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misantropia

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Re: The Full Monty
« Reply #555 on: November 18, 2012, 05:46:57 AM »

#1 UV3 sound mod is responsible, in my own experience some sounds indeed disappeared
for example a plane explodes or fires its guns in 100m distance and no sound is there.
Unfortunately I do not have the knowledge to correct these errors.

#2 Iirc the wheel zoom is done by PAL QMB pro mod but the plane icon is a stock difficulty setting

hello, I have 2 problems with the pack:
1 some sounds are changed and some do not exist anymore (AA for example) any ideas on how to disable sound modifications in the pack?
2 the map does not work properly, (the wheel zoom does not exist, and my airplane disappeared form it, so it's hard to get my position)

thank you, so I imagine there's no way to disable that particular mod?
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BravoFxTrt

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Re: The Full Monty
« Reply #556 on: November 18, 2012, 06:00:04 AM »

Hawkman  Try this.   put a # in front of the folder name so that plane will load first.
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Hawkman

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Re: The Full Monty
« Reply #557 on: November 18, 2012, 06:37:08 AM »

Quote
Hawkman  Try this.   put a # in front of the folder name so that plane will load first.

Thanks, mate :)

The Typhoon 1a is now working :)

But the Mk 1b variants are still missing  ???

Hawkers :)
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electroman

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Re: The Full Monty
« Reply #558 on: November 18, 2012, 11:30:50 AM »

Activated all files in jsme when I click start I get nothing.
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fabianfred

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Re: The Full Monty
« Reply #559 on: November 18, 2012, 01:59:47 PM »

Activated all files in jsme when I click start I get nothing.
ALL...?
Nobody activates all the options in JSGME because they are choices and some of them counteract..
Also did you wait for them to load or just press the arrow to send them all to the right side and then try to start right away?
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electroman

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Re: The Full Monty
« Reply #560 on: November 18, 2012, 02:35:37 PM »

Just the full Monty 1-19 and yes I waited.
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sphantom

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Re: The Full Monty
« Reply #561 on: November 18, 2012, 05:30:22 PM »

This is the way I got  the monty packs working
Did not use jsme
First put a minus sign in front of the dbw you have working now
Then take the virgin dbw and drop it in the root then starting from pack 1 to pack 19 drop the dbw folders only in the root and allow over write do not forget to install the sfs files in the root too. then by the numbers install all the patchs and remove the pal sounds from pack 17.
Very important THE DBW FOLDERS ONLY FROM THE MONTY PACKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  Then from the mod section from sas I recommend the 4gig patch it works
I hope this works for you all it works for me and
                                                               Thanks Again
                                                               Monty
PS
Waiting for Monty 20
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NNFFLYLB

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Re: The Full Monty
« Reply #562 on: November 19, 2012, 02:28:35 AM »

I can use Gurner FX 4.3 in UP3 (or DBW only) very succesfull with fps>60 but with the full monty the fps drop to 10-12 ...

am I the only one to have this fps drop with the Gurner FX 4.3 and full monty?
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Sonny Tucson

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Re: The Full Monty
« Reply #563 on: November 19, 2012, 02:56:10 AM »

I can use Gurner FX 4.3 in UP3 (or DBW only) very succesfull with fps>60 but with the full monty the fps drop to 10-12 ...

am I the only one to have this fps drop with the Gurner FX 4.3 and full monty?

Hi NNFFLYLB

Same here!
No problem on DBW1.71, but on TFM same numbers as you ( from 60 to 11 fps )

Windows 7-64bits
Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz, 3401 MHz,
ATI MSI 6970 Lightning 2Gb.

Sonny Tucson  :)
 
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