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Author Topic: Ju87 Bomb Release Gear MOD Version0.4.5  (Read 31247 times)

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Epervier

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #24 on: October 15, 2012, 05:43:36 PM »

Thank you very much !

I would do a test because I abandoned the project.
Everything works for series B and R unless we take an option: 1 ventral bomb and bombs under the wings ...
In this case the animation is distorted and I can not fix it.  :-[

[Edit] I may be a solution for mixed loads out...
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

DIVEGUY43

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #25 on: October 15, 2012, 06:15:22 PM »

Hey Gerd.Is there a certain JAVA setting I need to enable for this to work?I'm a nerd when it comes to this kind of thing....lol :-[
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Gerd

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #26 on: October 15, 2012, 10:01:36 PM »

Hey Gerd.Is there a certain JAVA setting I need to enable for this to work?I'm a nerd when it comes to this kind of thing....lol :-[

Do you want to IL-2 modding with java?
I am not permitted browse Super School by SAS.
I think Answer is in Super School.
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DIVEGUY43

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #27 on: October 16, 2012, 07:00:33 AM »

No,not looking to mod just want to get your mod to work for me.It lookd fantastic.Just want to find out if my settings are correct :(
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he162a

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #28 on: October 16, 2012, 07:41:48 AM »

It works and looks great BUT my rear gunner has no head now???
I don't know if he is dead but his head is gone with this mod. :(
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kapitansky

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #29 on: October 16, 2012, 07:58:04 AM »

Hello Gerd wanted chiderti if it is compatible with all versions of mod currently used TX again for your big work
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silverado58

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #30 on: October 16, 2012, 04:49:49 PM »

Installed version 0.3 of this Mod into my DBW 1.71 setup and have to report the same headless rear gunner problem. Otherwise works beautifully and a real step forward in Dive bombing animation. Thank you.

Anyone have a clue as to why the rear gunners are decapitated with this mod and how to fix it.
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Gumpy

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #31 on: October 16, 2012, 05:13:38 PM »

Installed version 0.3 of this Mod into my DBW 1.71 setup and have to report the same headless rear gunner problem. Otherwise works beautifully and a real step forward in Dive bombing animation. Thank you.

Anyone have a clue as to why the rear gunners are decapitated with this mod and how to fix it.
I'm getting the same headless rear gunner and after testing a little have found that all my 500lb bomb loadouts explode seconds after leaving the rack.   
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Epervier

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #32 on: October 16, 2012, 05:25:19 PM »

@Gerd

Version for 4.09 Rebels is done !
All Ju-87 (B1/B2/R1/R2/D1/D3/D5/D7/D8 - G1/G2) work fine.
I will prepare the package and I'll send.
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Gumpy

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #33 on: October 16, 2012, 05:52:55 PM »

(UPDATE) figured out the bomb thing,now for the rear gunner.DBW 1.71(UPDATE) Head is back on the rear gunner.  It's a minor problem solved by simply editing the Ju-87B-2 hier HIM file,in the pilot section of the HIM highlight the pilot section and cut it out then paste this in it's place
Code: [Select]
[Pilot1_D0]
Mesh Pilot1_D0
Parent CF_D0
Attaching 0.00000 1.00000 0.00000 -0.98481 0.00000 -0.17365 -0.17365 0.00000 0.98481 0.19517 0.00823 0.05246
CollisionObject xhead1
CollisionObject xpilot1a
CollisionObject xpilot1b

[Head1_D0]
Mesh Head1_D0
Parent Pilot1_D0
Attaching 0 -0.81688 -0.071468   0 0.071468 -0.81688 0.82 0 0 -0.0000 0.09 0.68 0

[HMask1_D0]
Mesh HMask1_D0
Parent Head1_D0
Attaching 1.17551 0.102844 0   -0.102828 1.175331 0.020594   0.001795 -0.020515 1.17982 0.035 -0.000 0.001

[Pilot1_D1]
Mesh Pilot1_D1
Parent CF_D0
Hidden
Attaching 0.00000 1.00000 0.00000 -0.98481 0.00000 -0.17365 -0.17365 0.00000 0.98481 0.19517 0.00823 0.05246

[Pilot2_D0]
Mesh Pilot2_D0
Parent CF_D0
Attaching 0.00000 -1.00000 0.00000 0.98481 0.00000 0.17365 -0.17365 0.00000 0.98481 -0.95010 -0.03119 0.01534
CollisionObject xhead2
CollisionObject xpilot2a
CollisionObject xpilot2b

[Head2_D0]
Mesh Head2_D0
Parent Pilot2_D0
Attaching 0 -0.82 0   0 0 -0.82   0.82 0 0 0.0000 0.09 0.68 0 0.0000 0.09 0.68 0

[HMask2_D0]
Mesh HMask1_D0
Parent Head2_D0
Hidden
Attaching  1.17551 0.102844 0   -0.102828 1.175331 0.020594   0.001795 -0.020515 1.17982 0.035 -0.000 0.001

[Pilot2_D1]
Mesh Pilot2_D1
Parent Pilot2_D0
Hidden
Attaching 1.00000 0.00000 0.00000 0.00000 0.93969 -0.34202 0.00000 0.34202 0.93969 -0.01246 -0.05334 -0.06196

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Ass Eagle

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #34 on: October 16, 2012, 07:57:00 PM »

Ok with v.03 are we talking with barneys pilots here? What bomb load? sc/ab1000bomb my rear gunner is killed, but with stock pilots and ab/sc500 bomb my gunner is normal. 500kg Bombs fall to earth no problem too.
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Gumpy

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Re: Ju87B2 Bomb Release Gear MOD Version0.3
« Reply #35 on: October 16, 2012, 09:24:07 PM »

Sorry yes I should have mentioned that, barneys pilots.
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