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Author Topic: Mitsubishi Ki67 V1.71(2015/9/25)UPDATE  (Read 67899 times)

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Germy66

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Re: Mitsubishi Ki67 BETA0.1(2012/11/12)
« Reply #60 on: November 15, 2012, 09:50:13 AM »

Thanks for shareing ten010 ;)
looks great ;D
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ggrewe

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Re: Mitsubishi Ki67 BETA0.1(2012/11/12)
« Reply #61 on: November 15, 2012, 10:02:04 AM »

Very nice work ten010 – so great to have another Japanese bomber – thanks very much for your hard work
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Germy66

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Re: Mitsubishi Ki67 BETA0.1(2012/11/12)
« Reply #62 on: November 16, 2012, 12:55:11 PM »

 :'(I think it dont will work in 4.09 :(
need help
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ten010

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #63 on: November 17, 2012, 08:09:54 PM »

Has released the full version.
Enjoy. :)
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SAS~Poltava

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #64 on: November 18, 2012, 12:39:14 AM »

ten010!

Many, many, MANY thanks for a super addition to this game!  ;D
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Epervier

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #65 on: November 18, 2012, 06:22:16 AM »

@ten010
Thank you very much !  :)

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Whiskey_Sierra_972

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #66 on: November 18, 2012, 06:28:35 AM »

Thanks to TEN010 for the new version of this wonderful mod and EPERVIER for the 409 conversion to keep the '409 REBELS' always update!!!
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crimar

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #67 on: November 18, 2012, 08:13:29 AM »

Thanks TEN010 for your nice release !
Thanks Epervier for the 4.09 conversion !

Glad to have you here.  :)

EDIT: the plane explodes in flight under QMB. Seems to be a motor error (buttons?)  :(
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Benelli

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #68 on: November 18, 2012, 10:15:56 AM »

Thanks TEN010 for this great plane, and thanks Epervier for the 4.09 conversion!
Just a little advice for 4.09 users: I use it under a SAS modactivator 4.09 installation, but using the default SAS button the plane (player and AI, airborne and scramble) explodes instantly. I solved this problem using the "Ki67-I_FM" file provided in the "_FM_409_UV2buttons" alternate folder, and it works ok.

EDIT: also found a weird off-set position of torpedo into the payload bay. I don't know if it's my problem, can anyone check or confirm this?

EDIT 2: Solved the problem with the offset torpedo: it seems that something changed from Beta 1 version and version 1. Just take "CF_D0.msh" files (both in "ja" and "Multi1" folder) from Beta 1 version and copy over the v.1 version, and the torpedo is right placed.
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Spitwulf

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #69 on: November 18, 2012, 10:51:05 AM »

Thanks for your effort, ten010!!! Great work!
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Benelli

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #70 on: November 18, 2012, 01:46:20 PM »


EDIT: also found a weird off-set position of torpedo into the payload bay. I don't know if it's my problem, can anyone check or confirm this?

EDIT 2: Solved the problem with the offset torpedo: it seems that something changed from Beta 1 version and version 1. Just take "CF_D0.msh" files (both in "ja" and "Multi1" folder) from Beta 1 version and copy over the v.1 version, and the torpedo is right placed.

Sorry Epervier, but I just checked your fixed 4.09 version and I think that your solution (changing the torpedo type and placing inside the bay) does'nt fit reality. I just checked some real drawings and photos on the web (if you want I can link them here), and it seems that the original ten010 solution was more correct, with long type torpedo hanging outside the fuselage bay. I've quoted my solution fix (I wrote few seconds after your post): it's more simple and usable in 4.101 (that also suffers of the same bug) and 4.09 version of this mod. If you don't have the beta version of the mod I can send you the file.
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Trucmuche

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Re: Mitsubishi Ki67 V1.0(2012/11/18)
« Reply #71 on: November 19, 2012, 06:01:57 AM »

Thanks for this add on Ten.
I think there is a small bug with lods: if you are watching the aircraft closer and closer (from 100m to 20m), the canopy is vanishing in the air and the pilots will take the risk of a great refreshment! :)
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