Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: Moddeling a radar onto the Mig-19  (Read 2896 times)

0 Members and 1 Guest are viewing this topic.

kaxII

  • Modder
  • member
  • Offline Offline
  • Posts: 801
Moddeling a radar onto the Mig-19
« on: November 16, 2012, 01:59:17 PM »

Ok here is my other project im going to make a 3d model for, which if good anough i will willingly give to the guys working on the MiG-19,
At the moment i have only spent 1 hour -1:30 hours on it and done a basic model of it. Any advice on how to make it look better, where to add edges and how to stop the faces overlapping and what i will have to do after the 3D is done to get the changed moddel ingame.   ;D

pic:


Only 1 pic ATM. (Bear in mind this is my second WIP model extension/edit and this is only a 3D model change for myself as practice, etc)
Logged

Kilo

  • Modder
  • member
  • Offline Offline
  • Posts: 548
  • Hold my beer!
    • Sqn. 71 fighter-bombing Silver Wings
Re: Moddeling a radar onto the Mig-19
« Reply #1 on: December 15, 2012, 09:11:24 AM »

 Where's the like button? :D
Logged
Fortune favours the bold; disaster even more so

GGM

  • Skinner
  • member
  • Offline Offline
  • Posts: 163
Re: Moddeling a radar onto the Mig-19
« Reply #2 on: December 17, 2012, 05:31:50 PM »

Cool, keep in mind that it's best to make it as close to the real thing as possible. There is this best and maybe the only way to make it and that is by using one of those tree stand cross like thingamajigs (holly *%^@, OK I don't know how they are called in english). Apply blueprint textures to them of respectively Top, Side and Front view. When aranged properly you will get an accurate 3D blueprint that looks like a box. Then start modelling inside that "box" according to the texture you see below. It's scary and seems broken in the beginning, but soon it will take shape.




That's just a simple test by myself done in like 1-2 hours just for fun. It may look like eye candy but is messed up, that's the best I could do. Don't ask me for any further advice I suck at 3D modelling and this abomination of a model above has already been put down.  :P

Good luck on your project!
Oh and happy holidays!

Gargoyle
Logged

kaxII

  • Modder
  • member
  • Offline Offline
  • Posts: 801
Re: Moddeling a radar onto the Mig-19
« Reply #3 on: December 31, 2012, 10:40:11 AM »

Thanks for the help! sorry i haven't replied in a while, is that Blender you are using because i can't seem to get that tree thing you have to work from , using what i have read on blender forums. (Also i think that model is amazing! better than what i have and in less time it has taken foir me to make mine! ;))
Logged

GGM

  • Skinner
  • member
  • Offline Offline
  • Posts: 163
Re: Moddeling a radar onto the Mig-19
« Reply #4 on: January 03, 2013, 09:18:51 AM »

Not Blender, no. It's a 3D modelling program called AC3D. The 3D blueprint box that you should make is actually made out of simple rectangles (objects). You can make these in every 3D program. You just make one on the X axis and apply the texture to it, then make another one on the Y axis then apply the other texture to it, and the same for the Z axis. You will end up with a nice 3D space where you can work in and you can use the Top, Side and Front view to guide yourself.

This shot is not mine but it's a nice illustration of how modelling inside such a "box" is done:


Good luck
Logged

Dreamk

  • Modder
  • member
  • Offline Offline
  • Posts: 2017
Re: Moddeling a radar onto the Mig-19
« Reply #5 on: January 03, 2013, 11:44:53 AM »

AC3D is used by the Flightgear community and has a good model conversion capacity for a variety of formats - but I always found that its viewports mere much more "confusing" and "croded" than Gmax/3Dmax - Possibly because we are used to work with Il2 on low polygons models.
Logged

kaxII

  • Modder
  • member
  • Offline Offline
  • Posts: 801
Re: Moddeling a radar onto the Mig-19
« Reply #6 on: January 17, 2013, 02:44:55 PM »

Ok will give it a try when I get back into modelling (been concentrating on program writing for work reasons) also I will give gmax another go to see if it is simpler (before I didn't know that there was a program to convert the 3G files between 3d modelling softwares. Thanks for the info as well! :)
Logged
Pages: [1]   Go Up
 

Page created in 0.032 seconds with 26 queries.