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Author Topic: New Default Red locomotive  (Read 10240 times)

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Greif11

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New Default Red locomotive
« on: December 20, 2012, 04:29:27 PM »

New Russian Locomotive of "Eh" series (Beta) Changed default Disneyland version

Last corrections was done and Thanks to Molva and Epervier Beta version(single LOD) ready for  publick beta tests
Version content folders Summer/Winter that makes it available for 4.10/4.11 users
All 3 headlights work in night time by Epervier efforts
Download link Version 4.09 https://dl.dropbox.com/u/53506654/Mods/08__Trains_Locomotive_URSS_409.7z
Download link Version 4.10/4/11.1 https://dl.dropbox.com/u/53506654/Mods/08__Trains_Locomotive_URSS_410.7z
Remove all previous versions of 3do/Trains/PRVZ and PRVZ_damage
Locomotive is mono-blocked with coal tender 
In chief.ini
Put // before every com.maddox.il2.objects.trains.LocomotiveTrailorUSSR in trains section
sample
Quote
[Trains.USSR_CargoTrain]
 com.maddox.il2.objects.trains.LocomotiveUSSR
 //com.maddox.il2.objects.trains.LocomotiveTrailorUSSR
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2
 com.maddox.il2.objects.trains.Cargo2




Credits:
3D-MOLVA
Texture work -Greif11
Java classes and effects -SAS~Epervier (According to the idea and realization of the Lokomotive light Mod by Stuka40)
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BRGDS Andrew

benitomuso

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Re: New Default Red locomotive
« Reply #1 on: December 20, 2012, 09:02:38 PM »

It looks very nice!
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farang65

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Re: New Default Red locomotive
« Reply #2 on: December 20, 2012, 09:28:21 PM »

Nice One Grief   :D ;)

Just a thought

Shouldn't this be moved to Visuals section?

Kirby
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Greif11

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Re: New Default Red locomotive
« Reply #3 on: December 21, 2012, 01:59:49 AM »

I'm not sure Locomotive is new object for Maps
But Headlights is Visual mod > that is dilemma.
=========================================

" Two beers or not two beers? ..."
                W. Shakesbeer
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santobr

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Re: New Default Red locomotive
« Reply #4 on: December 21, 2012, 02:24:10 AM »

" Two beers or not two beers? ..."
                W. Shakesbeer
:D :D ;D



santobr.
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Epervier

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Re: New Default Red locomotive
« Reply #5 on: December 21, 2012, 11:01:53 AM »

New 3D or new vehicle... I hesitate between the two!  :-X

New vehicle !  ;)

moved !
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cgagan

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Re: New Default Red locomotive
« Reply #6 on: December 21, 2012, 11:39:58 AM »

Great job on this one! Congratulations to both Greif and Gabriel!
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Greif11

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Re: New Default Red locomotive
« Reply #7 on: December 21, 2012, 02:02:46 PM »

That i must make winter version of German loco
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Uufflakke

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Re: New Default Red locomotive
« Reply #8 on: December 22, 2012, 12:03:10 PM »


I'm just having fun with circling around traincolumns.   :)  8)






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panzerkeil

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Re: New Default Red locomotive
« Reply #9 on: December 22, 2012, 12:34:35 PM »

Works like a charm in 4.11.1   :D
I am really enjoying flying in late evening\night; new moon textures, city lights, and trains with headlights.
It just keep getting better and better.
Many thanks for this little gem!
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Greif11

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Re: New Default Red locomotive
« Reply #10 on: December 24, 2012, 02:39:23 AM »

Download link in Post#1 is updated for last version
From that moment versions are separated and have different download links.
For 4.09 users From now moving locomotive has correct seasonal version(summer/Winter).
Thanks to Epervier for bug check in archive and great editors work.
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SAS~Malone

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Re: New Default Red locomotive
« Reply #11 on: December 24, 2012, 04:13:24 AM »

i love it, many thanks Greif, Molva, et al :D
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.....taking fun seriously since 1968.....  8)
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