Hello Karo,
When I was checking on the glass texture issue you brought to my attention earlier, I did notice those same defects. They have been fixed for the next release. I had neglected glass texturing in the past, so I took a stab at redesigning the glass.tga for the next release, so we will see.
Also, I added a power output term to MP gauge statement in the class file that seems to bring readings closer to RL observations.
To all:
Coming shortly I will be putting up a links for 2 P47 cockpits options.
Option 1: will be the improved version of the current P47 cockpit mod. You might prefer this if you are using other standalone P47 mods like Kumpel's P47D-30 and P47-40.
Option 2: is a revamped Jugs Reloaded Mod originally developed by SAS~Storbror, This option will apply updated pits to all P47 models included in the game. P47B-1, P47B-15, P47B-DT, P47C-5, P47D-10, P47D-22, P47D-27, P47D-Late, P47D-30, P47D-40,
Thunderbolt MkI, Thunderbolt MkII, Thunderbolt MkII_late, P47M, and P47N-15.
Both of the Mods are ready I think, but I want to run them through some test missions first.
Poncho