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Author Topic: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944  (Read 49593 times)

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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #84 on: August 27, 2016, 08:13:18 AM »

langereis - you're quite welcome.

vampire_pilot - I know the problem but I never figured out how to fix it.  I still consider myself an amateur map-maker :)
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nightace

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #85 on: August 28, 2016, 12:34:19 AM »

hi
can i install this map into any standard 4.12.2m  5.3 modact as well as vpmedias game  or only DBW ? its not appearing in the vpmedia copy while hengyang map does . they are both appearing in my DBW copy. in DBW there is your first lower burma map,does this need to be installed first for them to appear in other copies ?
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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #86 on: August 28, 2016, 10:08:22 AM »

hi
can i install this map into any standard 4.12.2m  5.3 modact as well as vpmedias game  or only DBW ? its not appearing in the vpmedia copy while hengyang map does . they are both appearing in my DBW copy. in DBW there is your first lower burma map,does this need to be installed first for them to appear in other copies ?

I used the VPMODPACK to update the map.  All maps that anyone makes will work in any install - so long as the map is installed correctly.

The updated BurmaLower_1942 and BurmaLower_1944 are packaged so that they stand alone and do not need any other map to work.  All map files, textures, and map names for the all.ini are included so that, if installed correctly, they will work. 
Btw, no new objects are used.  All the objects are several years old so everyone should have them by now.


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nightace

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #87 on: August 28, 2016, 09:51:55 PM »

hi
i live in SEA thailand and when in the air and looking down from various heights our paddy fields dont look that green at all , they are much darker. Modern buildings have various roof colors including orange but this does not reflect how things appeared in the 40's . Further when facing any off the cities in the maps my FPS drops from 60 to 5 !!! is there any way i can remove items and retexture the fields ? i only have experience with CFS 2 many years ago with sceneries which i learnt with the help of a member at the time , i would very much like to work and adjust these 3 maps with some tutoring and help from you since i  am retired .
cheers
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Vampire_pilot

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #88 on: August 29, 2016, 12:38:56 AM »

vampire_pilot - I know the problem but I never figured out how to fix it.  I still consider myself an amateur map-maker :)

oh, okay!
I've seen it happen on other maps and being fixed though so maybe someone with more experience can give a hint?

Benno

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #89 on: August 29, 2016, 03:51:13 AM »

Thank you  very much  !
Benno
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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #90 on: August 29, 2016, 08:32:34 PM »

hi
i live in SEA thailand and when in the air and looking down from various heights our paddy fields dont look that green at all , they are much darker.

Perhaps it's because you are seeing only one time period of color.  If you notice, crops such as rice or wheat will be different shades of green.  Younger, more tender plants will be a lighter shade of green and become darker with age.
I made textures directly from Google Earth and Zoom Earth.
Below are pics of Burma from which I got the inspiration for the colors on the map...



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nightace

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #91 on: August 30, 2016, 05:58:30 PM »

the photos by google are touched up and altered , maybe distortion in the imagery process . there are no fluorescent paddy fields in the far east . further there was no orange tiled houses in the 1030's 40's, these are modern day images . may  be a couple of run down old pagoda's and temples had a colorful roof but that's about it. people were dying of hunger let alone afford a roof . If you go into google maps real time you will see the real colors first hand . It doesnt work everywhere but for example my girl friend showed me her home and whole village and fields facing their home real time .
Hengyang missions
Where can i find missions by the allies out off that base or was it used only by the IJA .i have'nt found anything .
cheers     
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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #92 on: August 31, 2016, 02:11:55 PM »

Hengyang missions
Where can i find missions by the allies out off that base or was it used only by the IJA .i have'nt found anything .
cheers   
You want information about missions for the Hengyang map?  The best history source I know is a book by Molesworth "Sharks Over China" and it is packed full of details about the airfields and missions of the 14th Air Force.  Even before the 14th AF, the Flying Tigers used Hengyang, Lingling, and Kweilin (Guilin) airfields.
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nightace

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #93 on: September 02, 2016, 06:31:12 PM »


hi,
Tks for mission info from Hengyang .Bellow is an image off how the green in the rice paddy fields is in reality.Hope you can consider some toning down for these maps.


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Cafs

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #94 on: September 03, 2016, 09:33:22 AM »

After the formation of the 14th AF, on the beginning of 1943, the Japanese HQ in China was demanding an end to the destruction that it was doing among the river and sea transports on the region.

Through December 1943, the 14th AF was destroying circa of 50,000 tons of Japanese ships per month ( 1/3 of all ships sunk by the allies on PTO and CBI fronts ).
So, in April 1944, the Japanese launched the "Operation Ichigo" to destroy the frontline airfields of 14th AF ( Hengyang, Kweilin, Changsha, Sui-Chuan, Ling-Ling and Liuchow ) after the transfer of 200.000 of the best Chinese troops to fight for Gen. Stilwell on the Burma front.
With a pincer attack coming from North, Hankow area, and a double one from the South, Canton and French Indochina, the Japanese took all the airfields on 6 months of a hard fight and terrible casualties for both sides.

Even during the "Ichigo" campaign, the 14th AF took a heavy toll of the Japanese assets on the region. Just in the Jully to September period the 14th AF sunk 317 ships ( 17 IJN warships ), damaged 206 ( 19 IJN ) and caused more than 20.000 casualties on the IJA ground forces, plus some hundreds of destroyed/shootdown or damaged airplanes.

This Theater of Operations needs a bunch of Campaign builders to look after it, indeed.    :D  :D  :D

Cheers,
Carlos.
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jcalonso

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #95 on: September 15, 2016, 09:29:47 AM »

Hi ZcechTexan,

Greetings from Barcelona, Spain.
I seem to be unable to load your maps. I have the VP Mod Pack installed on 4.12.2m version of the game and when I try to load any of your new BurmaLower maps I get an error message. This is what the final part of the error log shows (1944 map) :

Code: [Select]
[2:54:40 PM]
[2:54:41 PM] INTERNAL ERROR: Can't open file 'MAPS/_Tex/cztx/BurmaLower_1944/Spain_1024_Ind_Green_17.tga'
[2:54:41 PM] INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/cztx/BurmaLower_1944/Spain_1024_Ind_Green_17.tga')
[2:54:41 PM] WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
[2:54:41 PM] WARNING: TLandscape::LoadMap('cztx_BurmaLower_1942/load.ini') - errors in loading
[2:54:41 PM] World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'cztx_BurmaLower_1942/load.ini' loading error
[Sep 15, 2016 2:55:04 PM] -------------- END log session -------------

Any help will be appreciated.
Best Regards,
JC
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